Fizipple vs Mitolhok
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Fizipple
Read full descriptionHide full description
Fizipple is a clean and thoughtful 2D interaction game built around observing how elements respond to one another. Each stage presents a simple setup where objects react based on how and when you interact with them. Your goal is to understand these behaviors, choose the right moment, and guide the scene toward a successful outcome. There are no timers, no pressure, and no complex rules. The experience encourages experimentation, curiosity, and careful observation. As you progress, new elements and interaction styles appear, creating deeper and more interesting scenarios. How to Play Observe how elements behave in the scene Interact at the right moment Adjust your approach based on the outcome Guide the setup toward completion Retry freely and experiment without limits Features Interaction-based gameplay Cause-and-effect driven scenarios Clean and minimal 2D visuals Instant retries for experimentation Fully playable offline Gradually expanding interaction variety Relaxing, pressure-free experience Fizipple offers a satisfying experience centered on observation, interaction, and discovery โ without relying on traditional categories or overused mechanics.
Mitolhok
Read full descriptionHide full description
In Mitolhok, you take control of a hockey player whose goal is simple but challenging: send the puck into the goal. Each level is divided into multiple chapters, and every chapter must be completed to unlock progress. Only after clearing all chapters in a level can you advance to the next one. The gameplay rewards accuracy and careful movement. If the puck fails to reach the goal, hits an obstacle, or leaves the play area, the chapter resets and you must try again. Every attempt is a chance to learn the layout, adjust your approach, and improve your execution. GAME FEATURES Multi-chapter level structure Precision-based puck control Varied obstacles and layouts Restart-and-retry gameplay loop Smooth controls and responsive movement Clean visuals and focused design HOW IT WORKS Control the hockey player and guide the puck toward the goal. Avoid obstacles placed in front of the net. If the puck hits an obstacle or leaves the field, the chapter restarts. Complete all chapters within a level to unlock the next one.
Screenshots
Verdict
Fizipple and Mitolhok are too close to call on the numbers: across 6 compared parameters โ price, update cadence, ads and in-app purchases among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Fizipple ships an update every 9 days, Mitolhok fortnightly. Both last shipped on October 28, 2026.
| Parameter | Fizipple | Mitolhok |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 9 days โ better | Fortnightly |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod โ better | iPhone, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details โ not scored | ||
| Size | 144 MB | 155 MB |
| Age rating | 4+ | 4+ |
| Developer | ๆณฝไนพ ๅง | ๅ ๆ ๆ |
In-app purchases
Fizipple
No in-app purchases
Mitolhok
No in-app purchases








