Orbit Game vs Voltline
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Orbit Game
Defend Earth from an onslaught of meteors by strategically deploying orbiting moons. Utilize a powerful planetary shield and master a combo system to achieve high scores. Experience endless survival gameplay with increasing challenges and compete globally.
- Deploy orbiting defensive moons
- Chargeable planetary shield
- Combo system for score multipliers
- Progressive difficulty
- Global leaderboards
- Endless survival gameplay
- Stunning visuals and animations
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ORBIT: Protect The Planet Earth is under attack from a meteor storm, and you're its last line of defense. Deploy protective moons that orbit the planet, destroying incoming threats before they reach the surface. FEATURES: SIMPLE TAP CONTROLS Tap anywhere to spawn defensive moons that orbit Earth and destroy meteors on contact. SHIELD POWER-UP Hold to charge your planetary shield, then release to activate temporary protection against all incoming threats. COMBO SYSTEM Chain meteor destructions for massive score multipliers and epic combo streaks. PROGRESSIVE DIFFICULTY Survive longer to face faster meteors, increased spawn rates, and ultimate challenges that test your reflexes. GLOBAL LEADERBOARDS Compete with players worldwide through Game Center integration and climb to the top. ENDLESS GAMEPLAY No levels, no limits - just pure survival action. How long can you protect Earth? STUNNING VISUALS Immersive space environment with glowing effects, realistic meteor physics, and smooth animations.
Voltline
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Voltline is a premium tower defense game wrapped in a cyberpunk-synthwave aesthetic. No ads. No energy timers. No pay-to-win. Just you, the grid, and escalating waves of enemies. Play offline anywhere โ no internet required. **FAIR PRICING** Try the first 5 levels free. One single purchase unlocks all 30 levels, boss fights, and every future update โ forever. No subscriptions, no consumables, no ads. Roguelite, survival, and weekly challenges are free for everyone. **30 CAMPAIGN LEVELS ร 3 DIFFICULTIES** Battle through 30 handcrafted levels across 3 acts. Play on Normal, Hard, or Insane โ each difficulty scales enemy HP, speed, and your starting economy. Earn up to 3 stars per level and accumulate Voltage to unlock new towers, modes, and color schemes. Every level is hand-designed with unique grid layouts, enemy compositions, and strategic chokepoints. **EPIC BOSS ENCOUNTERS** Face powerful boss enemies on late-game levels. Bosses have massive HP pools, unique attack patterns, and demand creative tower placement to defeat. Time your upgrades and synergies carefully โ one wrong move and the grid falls. **ROGUELITE MODE** Start each run with EMP and one random tower. Draft new towers every 3 waves from a curated selection of three choices โ pick the tower that fits your evolving strategy. Every 5 waves the map rotates and a new modifier shakes up your approach. Modifiers range from speed boosts to economy penalties, ensuring no two runs play the same. How far can you push before the grid falls? Compete on Game Center leaderboards for the highest wave count. **TOWER SYNERGIES** Six tower types โ Laser, EMP, Firewall, Tracer, Grid, Pulse โ each with 3 upgrade tiers and branching specializations. Place towers strategically to trigger five distinct synergy effects: Cryo-Burn slows and damages, Ionized Grid chains lightning across the path, Suppression Field locks enemies in place, Overcharged Lattice amplifies laser-grid crossfire, and Kinetic Relay turbocharges tracer-pulse barrages. Mastering tower combinations is the key to three-starring later levels and climbing leaderboards. **ACTIVE ABILITIES** Command the battlefield with deployable abilities that charge as you fight. Unleash Slow Field to blanket the grid and crawl every enemy to a halt at the perfect moment, then chain it with your towers' synergies to turn the tide of an overwhelming wave. **DYNAMIC SYNTHWAVE SOUNDTRACK** Procedurally generated music layers that react to gameplay in real time. Ambient pads on the menu. Driving bass during combat. Intensifying rhythms in crisis moments. Triumphant phrases on boss kills. Every session sounds different โ the soundtrack adapts to your strategy and the intensity of the battle. **FULLY ACCESSIBLE** Colorblind mode adds distinct geometric symbols to every tower type and pattern fills to HP bars. Reduced Motion simplifies animations and disables screen shake. A contextual hint system provides progressive guidance without spoiling strategy. Every player can enjoy the full experience regardless of ability. **SURVIVAL, DAILY & WEEKLY CHALLENGES** Endless survival mode pits you against infinite escalating waves. Daily Ops serves one shared 10-wave challenge every day โ win to build your streak. Weekly challenges rotate level, difficulty, and modifier. Compete on global leaderboards. **SHARE YOUR VICTORIES** Share branded score cards directly to social media after every win. Show off your star ratings, wave counts, and synergy combos. **PREMIUM EXPERIENCE** - No ads, no loot boxes, no gacha - Play offline โ no internet connection needed - Earn everything through gameplay - Unlockable tower color schemes with HDR bloom - Career stats tracking lifetime kills, combos, and progression - Game Center leaderboards and achievements
Screenshots
Verdict
The clearest difference is ads: Voltline at none against Orbit Game's shown. Orbit Game's advantage is update cadence (every 3 days vs every 2 months) and iOS requirement (15.0 vs 17.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Orbit Game sells 1 one-off in-app purchase and Voltline sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Orbit Game ships an update every 3 days, Voltline every 2 months. The most recent releases landed on September 17, 2026 and September 21, 2026 respectively.
| Parameter | Orbit Game | Voltline |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 100.0% of reviews | โ |
| Update frequency | Every 3 days โ better | Every 2 months |
| Ads | Yes | No โ better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | โ |
| Devices | iPhone, iPad, iPod โ better | iPhone, iPad |
| Requires iOS | 15.0 โ better | 17.0 |
| Further details โ not scored | ||
| Size | 55 MB | 12 MB |
| Age rating | 4+ | 9+ |
| Developer | Netrium Technologies LLC | Olof Petterson |
In-app purchases
Orbit Game
- Orbit Lifetime - No Ads$2.99
Voltline
- Voltline PRO$2.99









