Comparison

five lines vs Tide & Stone

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

five lines

Features
Read full description

Master the synergy of falling block strategy and number merging logic. five lines is a refined puzzle experience designed to challenge your mind. Drop numbered blocks into the grid, stack them strategically, and create matches to clear lines. Simple to learn yet demanding to master, it delivers the ultimate satisfaction for logic enthusiasts. HOW TO PLAY • Drop numbered blocks (1-5) into the grid. • Align 5 or more matching numbers to clear them. • Valid matches work horizontally, vertically, or diagonally. • Merged blocks combine into higher values. • Clear lines to keep the board open and beat your high score. GAME FEATURES • Soft Bauhaus Design: Enjoy muted colors, deep shadows, and elegant typography. • True Brain Training: Sharpen logic, spatial awareness, and forward thinking. • Dual Controls: Choose between precision buttons or fluid swipe gestures. • Adaptive Pacing: The challenge evolves as your skills improve. • Premium Feel: Immersive haptics and sound effects for every move. • Fairer Gameplay: Enhanced algorithms ensure a balanced and rewarding challenge. • Light & Dark Modes: Perfect themes for any environment. • Offline Play: No internet required. WHY YOU’LL LOVE IT five lines captures the "one more turn" appeal of classic arcade games but adds a layer of calculated strategy. It is not just about speed; it is about smart decisions. Visual Excellence: We believe mobile games should be beautiful. five lines features a curated color palette and fluid 60fps animations that make every interaction a joy. Perfect For: • Commuters looking for a quick mental workout. • Puzzle fans seeking a challenge without time limits. • Design lovers who appreciate polished UI. • Anyone wanting to improve focus and concentration. Privacy & Fair Play: We respect your time. five lines includes optional rewards but never interrupts your flow with forced ads. No personal data is collected. Download five lines now and discover the most elegant logic puzzle on the App Store. Terms of Service: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

About

Tide & Stone

A relaxing block puzzle game with no time pressure. Strategically place stones to clear lines, build combos, and earn rewards. Offers multiple game modes for varied challenges and customization options.

Highlights
  • No time pressure gameplay
  • Combo-based scoring system
  • Multiple game modes (Path, Daily, Endless)
  • Earnable in-game currency (Sand)
  • Customizable color palettes
  • Home and Lock Screen widgets
Features
Read full description

Tide & Stone is a block puzzle that rewards the setup. Anyone can clear one line. The game is built around the drop that takes out two at once and leaves the board ready for the next one. Eight-by-eight grid, three stones in the tray at a time, and no clock anywhere in it. How the scoring works Two lines in a single drop pay more than the same two cleared one after the other. Every placement that clears something keeps your combo alive and raises what the next one is worth. Badges wait at combo eight and combo sixteen for players who go hunting for them. Getting good at it The combo resets on any placement that clears nothing, so the tempting quick single is worth a second look when a second line is one piece away. When the tray is down to three legal placements the game says so, and re-rolling the whole tray usually beats forcing a piece in and hoping. On Daily your limit is thirty pieces rather than a clock, so a placement that clears nothing costs you more there than anywhere else. Three ways to play Path runs twenty chapters and two hundred boards, each with a score to reach. Miss the target and you lose the attempt and nothing else. Clear it and the board stays marked as cleared on the path. Daily is one board, thirty pieces, one attempt, and the same board for everyone playing that date. Spend the thirty and the run is scored whether you finished it or not. Your last seven dailies stay in the archive, each with its score and whether you cleared it. Endless hands you an empty board and lets it run until it locks up. Leave mid-run and it waits exactly as you left it. Its Game Center board resets weekly. When the board gets tight A chip appears once the tray is down to three legal placements and tells you how many are left, so a run never ends on a move you did not know was your last. If it jams anyway, you are offered whatever you still hold: a swap to re-roll the tray, an undo to step back, a swap bought with sand you earn by playing, or one more swap for an ad. The run ends only when there is nothing left to pull. What you keep Sand is earned by playing and spent on boosters (undo, swap and hint), streak freezes and themes. Tidewater, Dusk, Frost and Ember each recolor the entire app rather than one accent. Twenty-two badges mark the runs worth keeping. The home screen draws a field of tide contours from today's date, so tomorrow opens on a different shape. Once a board starts, that artwork drops away and the grid has the screen to itself. What it costs Tide & Stone is free to play. Ads run in the break between boards, and a banner sits along the bottom of Home, the Shop, Settings and the Leaderboard. The board itself stays clear of both, and a one-time purchase removes the ads between boards and the banner. Sand can be bought if you would rather not earn it, and an ad is always optional: for sand in the shop, to double a first clear, to refill a booster, to hold a streak, or for that extra swap on a jammed board. The sand route to each stays open, and nothing is time-gated behind a purchase. Plays offline, needs no account. Game Center leaderboards for Daily and Endless read in full or narrowed to your friends, and any finished run can be shared as a card. Built to be read your way Turn on Differentiate Without Color and every piece carries a shape as well as a color, so color is never the only signal. Reduce Motion stills the tide and swaps the springs for crossfades. The whole game is drawn for a dark interface, and every piece can be placed with a tap instead of a drag. Made by a small family-owned studio in Chicago.

Screenshots

five lines4 screens
Tide & Stone4 screens

Verdict

The call

The clearest difference is iOS requirement: five lines at 15.0 against Tide & Stone's 17.0. On price, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. five lines sells 3 one-off in-app purchases and Tide & Stone sells 5 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

five lines ships an update every 10 days, Tide & Stone weekly. The most recent releases landed on October 30, 2026 and October 31, 2026 respectively.

Scorecard1 real difference · 8 level
five lines versus Tide & Stone: the parameters behind the verdict, then further details
Parameterfive linesTide & Stone
PriceFreeFree
Rating—5.0 (1 ratings) — better
Number of ratings—1 — better
Update frequencyEvery 10 daysWeekly — better
AdsYesYes
In-app purchasesYesYes
Monetization—Free with in-app purchases
DevicesiPhone, iPad, iPod — betteriPhone, iPad
Requires iOS15.0 — better17.0
Further details — not scored
Size33 MB25 MB
Age rating4+4+
DeveloperCAN SARIKAYAVelcairn Studios LLC

In-app purchases

3 purchases

five lines

One-time3
  • 100 coins$0.49
  • 500 coins$1.99
  • 1000 coins$3.99
5 purchases

Tide & Stone

One-time5
  • Pouch of sand$1.99
  • No Ads$2.99
  • Starter Pack$3.99
Show 2 more
  • Jar of sand$7.99
  • Sack of sand$14.99

Questions

Is five lines free?
five lines is free to download, with in-app purchases available.
Is Tide & Stone free?
Tide & Stone is free to download, with in-app purchases available.
Do five lines or Tide & Stone have ads?
Both five lines and Tide & Stone show ads.
Which is updated more often, five lines or Tide & Stone?
five lines ships an update every 10 days, and Tide & Stone weekly. Most recently, five lines was updated on October 30, 2026 and Tide & Stone on October 31, 2026.

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