Tiny Odyssey vs Digwick
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Tiny Odyssey
Embark on a non-linear dungeon-crawling adventure where strategic auto-battling and roguelike elements combine. Explore procedurally generated dungeons with randomized skill drops, adapting your tactics on the fly in a charming, hand-drawn world.
- Non-linear dungeon exploration
- Strategic auto-battler gameplay
- Procedurally generated dungeons
- Randomized skill drops
- Hand-drawn charming aesthetics
- Dynamic building strategy
Read full descriptionHide full description
[Into the Mist: Uncharted Deep Exploration] Beneath the veil of fog, fortune and peril intertwine. In Tiny Odyssey, you will navigate a non-linear dungeon-crawling journey where every decision uncovers a new layer of the unknown. Explore at your own risk, but remember: the mist rewards the brave. [Strategic Auto-Battler: Deployment-First Tactics] We’ve streamlined the burden of real-time micro-management to place the spotlight where it belongs: on strategic construction. Success is defined before the battle begins. As the tactician, your mastery over formation, synergy, and skill-chaining will dictate the flow of every encounter. [Roguelike Logic: Balancing Chaos and Calculation] Break free from repetitive level design. With randomized skill drops and procedurally generated monster encounters, no two runs are ever the same. You must master the art of "Dynamic Building"—adapting your strategy on the fly to find the optimal path through the ever-shifting darkness. [Charming Aesthetics: Reimagining the Dungeon Vibe] Featuring a cozy, hand-drawn art style, we’ve redefined the traditionally oppressive atmosphere of the dungeon. Don't let the visuals fool you—beneath this healing exterior lies a hardcore masterpiece designed for strategy purists, offering deep numerical feedback and rewarding tactical depth.
Digwick
Read full descriptionHide full description
Every block hides something. Dig it up. Digwick squeezes the tension of minesweeper, the loot hunger of a dungeon crawler and the base-defense nerves of an RTS into one tiny isometric world, built for one thumb. DIG UP ITS SECRETS Mine the frontier block by block. Safe blocks cascade open in waves; others hide monsters that rise the moment you free them. Dig smart, or dig up trouble. NEVER LET THE FIRE GO OUT By day the map is yours. At night, darkness rules: place torches, work in the light, and defend your campfire. Zombies rise in packs, slime monsters split when slain, and ghosts drift in from the fog, untouchable until they cross into your light. If the fire dies, the run is over. CRAFT YOUR WAY UP Grass to fiber, dirt to torches, stone to steel. Craft pickaxes, swords, chests and scaffolds; raise a workbench, a forge, a watchtower. Every building matters, and everything you build can be attacked. DESCEND THE DEPTHS Somewhere on every map, glowing stairs lead down. Underground it is always dark, the ores are richer, the monsters are meaner, and there is always another floor. - Free to play: the whole surface world costs nothing - One single purchase unlocks the endless depths forever. No ads, no subscriptions, no energy bars. - Fully offline, single player - Regular updates: new items, monsters and secrets Made by one dreamer in Hungary. Thank you for helping this game grow big.
Screenshots
Verdict
The clearest difference is in-app purchases: Tiny Odyssey at none against Digwick's 1. Digwick's advantage is ads (none vs shown) and update cadence (every 2 weeks vs every 5 weeks). On price, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Digwick sells 1 one-off in-app purchase. Tiny Odyssey asks for nothing beyond the download.
Tiny Odyssey ships an update every 5 weeks, Digwick every 2 weeks. The most recent releases landed on October 31, 2026 and October 29, 2026 respectively.
| Parameter | Tiny Odyssey | Digwick |
|---|---|---|
| Price | Free | Free |
| Rating | 2.9 (9 ratings) — better | — |
| Positive reviews | 60.0% of reviews | — |
| Number of ratings | 9 — better | — |
| Update frequency | Every 5 weeks | Every 2 weeks — better |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Monetization | Ad-supported | — |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 15.0 | 14.0 — better |
| Further details — not scored | ||
| Size | 303 MB | 147 MB |
| Age rating | 12+ | 9+ |
| Developer | 羡龄 甄 | ZNiTech Korlatolt Felelossegu Tarsasag |
In-app purchases
Tiny Odyssey
No in-app purchases
Digwick
- Digwick - Unlock the Depths$2.99









