Takeoff vs Starfall Siege
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Takeoff
Engage in fast-paced arcade flight combat, dodging threats and destroying enemies. Unlock a variety of aircraft, each with a unique playstyle, as you progress through missions. Compete for high scores on leaderboards in this skill-based aerial action game.
- Arcade flight controls
- Unlockable aircraft
- Mission-based progression
- Competitive leaderboards
- Short, high-intensity sessions
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Takeoff: Unlimited is a fast-paced arcade flight game built around skill, precision, and progression. Fly through intense aerial combat, dodge incoming threats, and unleash destruction as you complete missions and unlock powerful new aircraft. Each plane offers a unique playstyle, rewarding mastery and quick reactions. Features: • Fast, responsive arcade flight controls • Dozens of unlockable aircraft • Mission-based progression system • Rewarded and optional ads • Competitive leaderboards • Designed for short, high-intensity play sessions Whether you’re chasing a high score or unlocking every plane in the hangar, Takeoff: Unlimited is built for players who love skill-based arcade action. Take off — and don’t look back.
Starfall Siege
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Starfall Siege is a retro-style arcade shooter built for mobile - fast, frenetic, and endlessly replayable. Pilot your spaceship through dozens of phases across multiple themed worlds and story arcs: frozen tundras, volcanic rifts, digital voids, ancient sanctums, raging storms, and more. Every world ends with a unique boss battle, each with its own attack pattern and pixel-art design. A diverse roster of enemy types stands between you and victory. Face armored invaders, invisible phantoms, erratic berserkers, drone-deploying carriers, mine-laying bombers, and shielded guardians - each requiring a different strategy to defeat. Power up your ship with collectible upgrades: triple shots, piercing lasers, plasma cannons, freeze blasts, shields, magnets, and more. Combine them wisely - the right loadout can mean the difference between survival and destruction. One carefully tuned challenge: 48 phases across 12 worlds that ramp from relaxed to frantic. Fun from the first wave, and beatable once you learn every boss. Unlock spaceships with their own perks and make your pilot yours. Climb the Game Center leaderboard, earn 13 achievements, and discover every enemy, boss, and power-up in the in-game Codex. FEATURES * Multiple themed worlds across evolving story arcs * Unique boss battles with distinct attack mechanics * Diverse enemy types with different behaviors * Power-ups to collect and combine mid-run * 48 phases across 12 worlds, each ending in a boss fight * Unlockable spaceships, each with its own perk * Game Center leaderboard and 13 achievements * In-game Codex - learn about every enemy and power-up * Retro pixel-art visuals and synthesized chiptune soundtrack * Smooth gameplay on 60 Hz and 120 Hz displays Old school soul. New school speed. The invasion has begun.
Screenshots
Verdict
The clearest difference is device support: Takeoff at 3 against Starfall Siege's 1. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Takeoff sells 10 one-off in-app purchases and Starfall Siege sells 8 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Takeoff ships an update every 8 days, Starfall Siege weekly. Both last shipped on October 24, 2026.
| Parameter | Takeoff | Starfall Siege |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (24 ratings) — better | — |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 24 — better | — |
| Update frequency | Every 8 days | Weekly — better |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 15.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 117 MB | 54 MB |
| Age rating | 4+ | 9+ |
| Developer | Merino Merola | Kevin de Oliveira Bruno |
In-app purchases
Takeoff
- HELI Plane$0.99
- J33 Plane$0.99
- TELE Plane$0.99
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- KNIGHT Plane$0.99
- FW38 Plane$0.99
- B2 Plane$0.99
- S2 Plane$0.99
- PB24 Plane$0.99
- Remove Ads$0.99
- SUPER Plane$2.99
Starfall Siege
- Celestial Ship$0.99
- Reaper Ship$0.99
- Tempest Ship$0.99
Show 5 moreShow fewer
- Phantom Ship$0.99
- Specter Ship$0.99
- Viper Ship$0.99
- Titan Ship$0.99
- All Ships Bundle$2.99








