Takeoff vs Skybeard
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Takeoff
Engage in fast-paced arcade flight combat, dodging threats and destroying enemies. Unlock a variety of aircraft, each with a unique playstyle, as you progress through missions. Compete for high scores on leaderboards in this skill-based aerial action game.
- Arcade flight controls
- Unlockable aircraft
- Mission-based progression
- Competitive leaderboards
- Short, high-intensity sessions
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Takeoff: Unlimited is a fast-paced arcade flight game built around skill, precision, and progression. Fly through intense aerial combat, dodge incoming threats, and unleash destruction as you complete missions and unlock powerful new aircraft. Each plane offers a unique playstyle, rewarding mastery and quick reactions. Features: • Fast, responsive arcade flight controls • Dozens of unlockable aircraft • Mission-based progression system • Rewarded and optional ads • Competitive leaderboards • Designed for short, high-intensity play sessions Whether you’re chasing a high score or unlocking every plane in the hangar, Takeoff: Unlimited is built for players who love skill-based arcade action. Take off — and don’t look back.
Skybeard
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Professor Skybeard has a long white beard, a workshop full of ideas and eleven flying machines that are just waiting for their test pilot: you. You fly every machine with just one finger – and every one completely differently. The Zeppelin climbs at a leisurely pace for as long as you hold. The Spaceship gives thrust, the Magnet Capsule follows your finger, the Pogo Spring wants to be wound up, and the Balloon heats up with a delay. You've barely mastered one machine before you have to feel your way into the next. FIVE WORLDS, 50 LEVELS From Hill Country through the Coast with its gusts and caves, the Desert with its heat fields and the Night Sky with beacons and shooting stars, all the way into the Thunderstorm – with lightning, tailwinds and electric shocks that swap up and down. THREE ROUNDS PER LEVEL Explore with checkpoints, Trial with five stars, Master Flight with no safety net. And behind the third star, every level hides a secret star – for the brave only. RELAYS AND THE GRANDE FINALE In relay levels the machine changes in mid-flight. In the Grande Finale you fly all eleven in a row: 99 gates straight through every world. HARD, BUT FAIR A computer pilot has flown every level with room to spare. So it can always be done – you just have to be able to do it. After a crash you're back in the air at once, no waiting. THE WORKSHOP With the gears from every flight you build new machines, paint them in chrome and gold, and give the Professor a beard, hat and flight trail to your taste. LANDSCAPE ON iPad AND iPhone Duo On big screens, Skybeard becomes the inventor’s book: the Professor’s notebook on the left, the level on the right – or close the notebook and fly across the full width. Half-folded, iPhone Duo turns into a handheld console: the game on top, the control desk below. Your finger never covers the machine again. ALSO INCLUDED • Test Field with flight school for every machine • Endless mode for every world, each with its own record • Bonus Party for every world with all 30 stars • The Professor's diary • Leaderboards and achievements in Game Center • In 12 languages Skybeard is free to play. Ads only appear between levels or voluntarily in return for a reward, and can be switched off with a one-time purchase. No purchase is needed – you can fly everything without one.
Screenshots
Verdict
The clearest difference is ratings volume: Takeoff at 24 against Skybeard's 1. Takeoff also leads on iOS requirement (15.0 vs 17.0). On price, rating, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Takeoff sells 10 one-off in-app purchases and Skybeard sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
On the App Store both sit at effectively the same score — 4.9 for Takeoff against 5.0 for Skybeard. That said, the two scores are not equally well evidenced: Takeoff has 24 ratings behind it against 1, so its average is the more settled of the two.
| Parameter | Takeoff | Skybeard |
|---|---|---|
| Price | Free | Free |
| Rating | 4.9 (24 ratings) | 5.0 (1 ratings) — better |
| Positive reviews | 100.0% of reviews | — |
| Number of ratings | 24 — better | 1 |
| Update frequency | Every 8 days | — |
| Ads | Yes | Yes |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 117 MB | 105 MB |
| Age rating | 4+ | 4+ |
| Developer | Merino Merola | Michael Rademacher |
In-app purchases
Takeoff
- HELI Plane$0.99
- J33 Plane$0.99
- TELE Plane$0.99
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- KNIGHT Plane$0.99
- FW38 Plane$0.99
- B2 Plane$0.99
- S2 Plane$0.99
- PB24 Plane$0.99
- Remove Ads$0.99
- SUPER Plane$2.99
Skybeard
- Starter Pack$1.99
- Gear Crate$1.99
- Gold Pack$3.99
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- No Ads$4.99





