Maze Fill vs Ascent
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Maze Fill
A relaxing puzzle game where you slide a cube to fill every tile in a maze. Plan your moves carefully, as each level has a limited number of steps. Use hints and boosters to overcome tricky challenges.
- Slide to move cube
- Fill every tile to clear
- Limited moves per level
- Strategic planning required
- Hint and extra moves boosters
- Clone surge for faster coverage
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Maze Fill: A Calm Maze Puzzle With Real Strategy Welcome to Maze Fill, a satisfying puzzle where smooth sliding meets smart planning. Your goal is simple: move your cube through the maze and fill every tile. Some paths are straightforward, and some will push your thinking, forcing you to choose the right route at the right time. If you love puzzles that feel relaxing and joyful, then Maze Fill is made for you. Quick Play Guide: Slide to Move: Drag your cube across the maze to leave a clean color trail behind. Fill Every Tile: To clear a level, every tile must be covered. Watch Your Moves: Each stage gives you a limited number of moves, so planning matters more than speed. Maze Fill is designed to challenge you, not frustrate you. If a level feels tricky, you can use boosters like: Hint: Highlights a strong next move. Extra Moves: Gives you another chance to finish. Clone Surge: Creates clones that mirror your movement to cover more tiles faster. Why Players Love Maze Fill: Simple to start, hard to master: Levels begin easy, then slowly introduce more complex routes and tricky tile layouts. Real puzzle decisions: The limited-moves design makes every maze a true logic challenge, not just mindless swiping. Can you fill every tile with the perfect path? Download Maze Fill and start clearing the maze, one smart slide at a time.
Ascent
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Ascent is a block puzzle played in reverse. Each piece starts on a launch pad under the board. You aim it, launch it, and it flies up until it hits the ceiling or the blocks already stacked there. Fill a row of 10 to clear it. After every clear, reverse gravity pulls the blocks below up into the gap. That rise can complete more rows, so one good launch can set off a chain of cascades. HOW TO PLAY - Drag to move the piece left or right. - Tap ROTATE to turn it, and LAUNCH to send it up. - Clear full rows to score, and set up the next clear as you go. - If a block reaches the floor, the run is over. TWO MODES - Rush: a red line comes down from the top and pushes your stack toward the floor, faster over time. Every clear pushes it back up. - Zen: the red line stays at the top and there is no clock. Stack and clear at your own pace. FEATURES - A 10 by 20 board and 10 piece shapes, from 2 to 4 blocks each - See the next 5 pieces so you can plan your stack - Multi-row clears score more, and clearing again within 2 seconds raises your combo multiplier - In Rush, big clears and combos push the red line back further - Online leaderboards for Rush and Zen: pick a name once, no account or sign-in - Play offline. The leaderboard needs a connection and takes your best score on your next online run - A short interactive tutorial on your first run - Particles, screen shake and a short freeze-frame on every clear - Sound effects with a mute button - Free to play, supported by ads WHY IT WORKS AS A BRAIN GAME Every launch is a small planning puzzle: which column, which rotation, and which row you are setting up for the next clear. In Rush you plan with the red line closing in. In Zen you can take all the time you want. If you like block puzzles, stacking games and arcade puzzles, try the one where the stack builds from the top down. Privacy Policy: https://dangnguyen.app/ascent/privacy Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Ascent at none against Maze Fill's 12. Maze Fill's advantage is update cadence (every 11 days vs every 2 months) and iOS requirement (13.0 vs 15.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Maze Fill sells 12 one-off in-app purchases. Ascent asks for nothing beyond the download.
Maze Fill ships an update every 11 days, Ascent every 2 months. The most recent releases landed on October 22, 2026 and October 24, 2026 respectively.
| Parameter | Maze Fill | Ascent |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (1.4K ratings) — better | — |
| Positive reviews | 15.6% of reviews | — |
| Number of ratings | 1.4K — better | — |
| Update frequency | Every 11 days — better | Every 2 months |
| Ads | Yes | Yes |
| In-app purchases | Yes | No — better |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 13.0 — better | 15.0 |
| Further details — not scored | ||
| Size | 305 MB | 60 MB |
| Age rating | 12+ | 4+ |
| Developer | PlayBliss | Dang Nguyen |
In-app purchases
Maze Fill
- STARTER BUNDLE 1$0.99
- COIN PACK 1$1.99
- LEVEL FAIL BUNDLE$4.99
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- CHAIN BUNDLE 1$5.99
- REMOVE ADS$7.49
- COIN PACK 2$7.49
- BEGINNER BUNDLE$9.99
- COIN PACK 3$14.99
- CHOOSE ONE BUNDLE 4$14.99
- GREAT BUNDLE$18.99
- EPIC BUNDLE$28.99
- COIN PACK 4$28.99
Ascent
No in-app purchases









