Blind Runner vs Chess Meets Necromancy
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Blind Runner
Test your memory and reflexes in this fast-paced reflex game. Memorize a course layout, then navigate it with the view hidden. Improve your focus and pattern recognition to achieve perfect runs.
- Memorize course layouts
- Navigate with hidden view
- Fast-paced reflex gameplay
- Focus and pattern recognition
- Progress tracking
- Game Center leaderboards
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Blind Runner is a fast-paced reflex game built around one simple challenge: Can you trust your memory under pressure? Before each run, you’re given one clean look at the course — every obstacle, every gap, every turn. Then the run begins. The view disappears. The pace picks up. And it’s just you, your timing, and what you remember. At first, most runs end early. A missed step. A turn you didn’t anticipate. Then something clicks. Your brain starts building the map. You remember the opening sequence. You anticipate what’s coming next. And finishing a run stops feeling like luck — it feels earned. Blind Runner isn’t about perfect vision. It’s about focus, pattern recognition, and momentum. How it works • Take a quick peek at the course • Lock the layout into memory • Sprint like you’ve already been here As the difficulty escalates, courses become more demanding and mistakes become more costly. Each run sharpens your instincts and rewards improvement, pushing you to rely less on reaction and more on recall. Built for mastery Blind Runner is designed for players who enjoy learning through repetition and precision. Short sessions make it easy to jump in, while increasing challenge keeps every run engaging. Whether you’re chasing consistency or pushing for a flawless finish, progress is always visible. Track your progress Compete with yourself or others using Game Center leaderboards, and see how far your memory and reflexes can take you. Every run is a test. Every finish is proof. Take your look. Lock it in. Run like you remember the way.
Chess Meets Necromancy
A turn-based roguelike that blends traditional chess mechanics with army-raising and strategic combat. Capture enemies to raise them as your own undead soldiers, manage resources, and face increasingly challenging waves and bosses. Offers deep replayability with unique runs and hero choices.
- Turn-based roguelike gameplay
- Raise captured enemies as an army
- Strategic combat with chess piece movement
- Multiple heroes with unique abilities
- Relics and lasting traits for run customization
- Boss battles with multiple targets
- Offline play and controller support
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Chess you already know. An army you have to raise. Chess Meets Necromancy is a turn-based roguelike played on a real chessboard with real chess movement. Your hero is one piece. Everything you capture is a corpse you can raise. THE RUN Twenty waves across four acts. Enemies move like the pieces they are - grunts step like pawns, lancers leap like knights, imp matrons slide like queens. Clear the board, take a relic, spend your gold, march on. Die and the run is over. RAISE AN ARMY Spend souls next to your hero to raise Skeletons, Bone Knights, Wraiths, Bone Golems and Seraphs. Every summon moves as a chess piece. Give them a stance - Hunt, Hold or Guard - and they act after you, every turn. Army slots are limited, so choose what you bring. RELICS AND TRAITS Nineteen relics, each with levels that stack across a run. Seventeen lasting traits bought in the town between waves: extra turns before a wave lands, fewer enemies per wave, a free summon every wave, bank interest, a doubled army cap. No two runs build the same. BOSSES Ten bosses with real HP bars, from the Ogre Warchief to the Lich King, the Stone Titan and the Brood Queen. Act IV stops sending one king and starts sending a court - the final board holds three at once. THE TOWN Between waves, spend gold. Buy traits, promote your King into a Warlord, hire a new champion, or put gold in the bank and let it earn interest. FOUR HEROES Necromancer, Death Knight, Priestess, Ranger. Each moves differently, starts differently, and each has a relic only they can find. TAP ANYTHING Tap any piece to see its name, movement, attack and health. Gold squares preview where it steps, red squares preview what it can take. Learn the board before you commit. - Plays entirely offline, no required account - No ads, no timers, no energy system - Optional Game Center leaderboards and achievements - No in-app purchases; everything is earned in-run - Game controller support - iPhone and iPad - Pixel art and haptics If you can play chess, you can start. Whether you finish is another question.
Screenshots
Verdict
The clearest difference is in-app purchases: Chess Meets Necromancy at none against Blind Runner's 2. Chess Meets Necromancy also leads on update cadence (daily vs every 5 days). Blind Runner's advantage is ratings volume (5 vs 1). On price, rating, ads and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Blind Runner sells 2 one-off in-app purchases. Chess Meets Necromancy asks for nothing beyond the download.
On the App Store both sit at effectively the same score — 5.0 for Blind Runner against 5.0 for Chess Meets Necromancy. That said, the two scores are not equally well evidenced: Blind Runner has 5 ratings behind it against 1, so its average is the more settled of the two.
Blind Runner ships an update every 5 days, Chess Meets Necromancy daily. The most recent releases landed on October 24, 2026 and October 26, 2026 respectively.
| Parameter | Blind Runner | Chess Meets Necromancy |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (5 ratings) | 5.0 (1 ratings) |
| Number of ratings | 5 — better | 1 |
| Update frequency | Every 5 days | Daily — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | Free | Free |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 17.6 | 17.0 — better |
| Further details — not scored | ||
| Size | 41 MB | 43 MB |
| Age rating | 4+ | 12+ |
| Developer | Lavitatech LLC | Aleksandr Myasoedov |
Customer experience
Blind Runner
Chess Meets Necromancy
In-app purchases
Blind Runner
- Streak Armor$2.99
- Fresh Start Pass$9.99
Chess Meets Necromancy
No in-app purchases
Questions
Is Blind Runner free?
Is Chess Meets Necromancy free?
Which has better reviews, Blind Runner or Chess Meets Necromancy?
Do Blind Runner or Chess Meets Necromancy have ads?
Which is updated more often, Blind Runner or Chess Meets Necromancy?
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