Thimblewood Valley vs Crazy Climb Physics
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Thimblewood Valley
Explore a mysterious hidden valley by strategically placing tiles to uncover paths and locate energy crystals. Manage your limited supplies of energy and food to survive and find your way home, unlocking new tiles and items as you gain experience.
- Tile placement exploration
- Resource management (energy, food)
- Pathfinding and navigation
- Item collection and inventory management
- Unlockable content
- Puzzle solving
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Your small exploration vessel drifts off course during a routine survey and settles gently into the hidden valley of Thimblewood. Your ship’s power core is drained. Your radio is silent. And the only way home lies hidden beneath the hills. Scattered across the landscape are rare energy-rich crystals, guarded by time and ruins long forgotten. By placing tiles, choosing paths, and managing your limited supplies, you’ll explore the valley at your own pace—deciding how far to wander, and when to return. How You Play • Start by choosing a tile along the bottom edge of the map—your landing site. • Place tiles to explore outward, connecting paths that will safely lead you home. • Each tile has unique exits, so every placement matters. • Traveling costs energy. Resting costs food. Balance both to survive. Ancient Ruin Tiles help triangulate the location of hidden crystal vaults. Resting on Tiles reward you with valuable item cards—but carrying too many items much comes at a cost. The more you bring back, the less room you have for food and energy. Your experience builds the more times you journey out from your home base. Experience unlocks more Thimblewood tiles to make exploring more rewarding. Some items you bring back help to increase your endurance on future quests. And somewhere in the valley… There is a secret treasure, hidden behind a puzzle that must be discovered and solved.
Crazy Climb Physics
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CRAZY CLIMB is a pro-grade climbing simulator built for enthusiasts. (Core Mechanics) * Real physics: SpriteKit engine models gravity (9.8 m/s2), friction, and grip stability * Distinct mechanics: 6 hold types (jug, crimp, sloper, pinch, pocket, volume) with unique stability parameters * Calibrated curve: 15 levels from V0 to V8, route density and complexity progress measurably (Data Tracking) * Wins / falls / free-climb peak height tracked in real time * 36+ achievements: first summits, streaks, height milestones, technique mastery * Profile dashboard at a glance (Design Principles) * Minimalist flat UI, zero visual noise * Fully offline, instant play * No ads, IAP, accounts, or data collection Built for real climbers. Friendly for beginners.
Screenshots
Verdict
The clearest difference is price: Crazy Climb Physics at Free against Thimblewood Valley's $0.99. Crazy Climb Physics also leads on iOS requirement (16.0 vs 26.1). On ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Crazy Climb Physics is free to download; Thimblewood Valley costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Thimblewood Valley | Crazy Climb Physics |
|---|---|---|
| Price | $0.99 | Free — better |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Every 3 months | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | — |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 26.1 | 16.0 — better |
| Further details — not scored | ||
| Size | 50 MB | 2 MB |
| Age rating | 4+ | 4+ |
| Developer | Roger Schmidt | 钰雅 方 |
In-app purchases
Thimblewood Valley
No in-app purchases
Crazy Climb Physics
No in-app purchases
Questions
Is Thimblewood Valley free?
Is Crazy Climb Physics free?
Do Thimblewood Valley or Crazy Climb Physics have ads?
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