Swipes vs ReflexRivals
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Swipes
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Swipe fast. Think faster. This is a pure reflex game built around one simple idea: do exactly what the screen tells you - instantly. Swipe up, down, left, or right, double tap, or do nothing at all. Every prompt is clear. Every moment counts. No tutorials. No clutter. Just speed, focus, and instinct. --- How it works • A direction or action appears • React immediately • Get it right to score points • One mistake costs a heart • Lose all hearts and it’s game over --- Why you’ll love it • Easy to learn, hard to master • Designed for short, intense play sessions • Tests reaction speed, focus, and muscle memory • Clean visuals with zero distractions • Perfect for quick breaks or competitive high-score chasing --- Built for replay • The rules never change - but the pressure does • As your score climbs, your reactions are pushed harder • Every run feels different. Every mistake is on you --- Who it’s for • Fans of reflex and reaction games • Players who enjoy minimalist challenges • Anyone who likes skill-based, score-driven gameplay • Casual players who still want real difficulty --- Trust your reflexes. Stay sharp. Swipe fast - or fail. — Privacy: https://app.markbattistella.com/privacy/ Terms: https://app.markbattistella.com/terms/ EULA: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
ReflexRivals
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Alongside its 16 reflex games, ReflexRivals includes two free cognitive training blocks. Mental speed: decisions under pressure, interference, rule switching, arithmetic and mental rotation. Memory: visual and spatial span, reverse recall, pair association, change detection, n-back and rhythm. Each block has its own 0–100 index, level and insights, and every game can be played as a challenge against friends with the same sequence for both players.
Screenshots
Verdict
The clearest difference is in-app purchases: ReflexRivals at none against Swipes's 4. ReflexRivals also leads on update cadence (every 6 days vs fortnightly). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Swipes sells 4 one-off in-app purchases. ReflexRivals asks for nothing beyond the download.
Swipes ships an update fortnightly, ReflexRivals every 6 days. The most recent releases landed on October 21, 2026 and October 24, 2026 respectively.
| Parameter | Swipes | ReflexRivals |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | Every 6 days — better |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 18.0 — better | 18.2 |
| Further details — not scored | ||
| Size | 11 MB | 40 MB |
| Age rating | 4+ | 12+ |
| Developer | Mark Battistella | Manuel Losada |
In-app purchases
Swipes
- 1 heart$0.99
- 3 hearts$1.99
- 5 hearts$2.99
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- Unlimited hearts$9.99
ReflexRivals
No in-app purchases









