Labyrnt vs Sumform
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Labyrnt
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Labyrnt is a daily maze puzzle designed as a small ritual. It is built with Apple Watch in mind, short, focused, and intentional, and carefully adapted to feel just as natural on iPhone and iPad. Each day presents a single shared maze, played one cell at a time. You only see your current position. There is no full map. Navigation is entirely swipe based, so every move is a decision made through memory, pattern, and feel. The daily maze is designed for a quick, focused session rather than extended play. When the day ends, the challenge ends. This keeps the experience fair, meaningful, and easy to return to. Emoji-style spatial cues are always visible to support orientation and memory. When progress slows, a minimal grid indicator appears to help players re-anchor themselves without revealing the correct path or reducing the challenge. Leaderboards are tied to each daily maze and are frozen once the day ends. Only plays completed on that day affect rankings. Your personal result is always visible for comparison. Past mazes that weren’t played on the day can be completed later from the archive. Each maze is a single attempt. Once finished, the result and that day’s leaderboard remain available for reflection and comparison, without altering history. Labyrnt is fully playable without sound. Optional sound and haptic feedback provide tactile confirmation, especially on Apple Watch, but are never required. System accessibility settings, such as Reduce Motion, are respected automatically. Labyrnt feels most natural on Apple Watch with one handed swipe controls and subtle haptics designed for short moments on the wrist. The same daily maze adapts naturally to iPhone and iPad, offering a comfortable experience on larger screens. The daily maze is free to play. Signing in with Apple and Game Center is optional and only used for saving archive progress, tracking personal stats, and appearing on leaderboards. One maze. Once per day. A small moment of focus, then you are done.
Sumform
Engage in a daily arithmetic puzzle where you combine six numbers using basic operations to reach a target number. Enjoy unlimited freeplay, replay past puzzles, and earn stars for efficient solutions. The game offers offline play and optional cloud syncing.
- Daily arithmetic puzzles
- Unlimited freeplay with difficulty options
- Archive of past daily puzzles
- Hint, undo, and restart options
- Star rating for efficient solves
- Offline play
- Home screen widget
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Six numbers. One target. Reach it using addition, subtraction, multiplication and division. SUMFORM is a focused daily arithmetic puzzle made for short, thoughtful play. Combine number tiles, choose each operation and find an efficient route to the target. PLAY YOUR WAY • One new Daily puzzle each day • Unlimited Freeplay across five difficulty options • Replay past Daily puzzles from the Archive • Use hints, undo or restart when needed • Earn up to three stars for an efficient solve • Keep your streak with one-day Streak Pause protection NATIVE AND FOCUSED • Home Screen widget for today’s target • Shareable achievement cards without solution spoilers • Optional Game Center leaderboards and achievements • Optional iCloud progress sync • Light and dark appearance • Core puzzles work offline One purchase. No advertising. No subscriptions. No account required.
Screenshots
Verdict
The clearest difference is price: Labyrnt at Free against Sumform's $0.99. Sumform's advantage is update cadence (every 5 days vs every 10 days). On ads, in-app purchases, device support and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Labyrnt is free to download; Sumform costs $0.99 up front. Neither carries in-app purchases, so what you see is what you pay.
Labyrnt ships an update every 10 days, Sumform every 5 days. The most recent releases landed on September 27, 2026 and September 11, 2026 respectively.
| Parameter | Labyrnt | Sumform |
|---|---|---|
| Price | Free — better | $0.99 |
| Positive reviews | — | 100.0% of reviews |
| Update frequency | Every 10 days | Every 5 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Paid |
| Devices | iPhone, iPad, Apple Watch — better | iPhone, Apple Watch |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 40 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Erkam Gundogdu | Aleksandr Garin |
In-app purchases
Labyrnt
No in-app purchases
Sumform
No in-app purchases





