Retconnected vs Super Balamito Dunk
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Retconnected
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Your table. Your story. No internet required. Retconnected is the tabletop RPG companion built for in-person play. No accounts. No cloud. No Wi-Fi pairing dialogs. Just sit down and play. Your Campaign, Your Way Create campaigns for any game system. D&D, Pathfinder, Call of Cthulhu, or your own homebrew. Bring your rules. We bring the table. Two Channels, One Table Separate in-game narrative from table talk. The Story channel is for dramatic moments. The Table channel is for jokes, pizza orders, and rules questions. Characters Without Constraints Freeform character sheets that adapt to any system. Stats, resources, inventory, abilities—define what matters for your game. The GM's Secret Weapon Queue up narrative beats before the session. Send private messages to individual players. Deliver encounters with dramatic timing. Local-First. Always. Works device-to-device with no router and no internet. Play in a cabin, a basement, a convention hall. Same table, same connection. Features - Campaign creation and player management - Dual chat channels (Story + Table) - Universal character sheets - NPC management and encounters - GM message queue - Private messages and visibility controls - Works offline, no account required
Super Balamito Dunk
Embark on an arcade adventure as a flying jaguar, mastering one-tap controls to dunk through challenging levels. Navigate vibrant, Mesoamerican-inspired worlds filled with obstacles and a compelling narrative.
- One-tap gameplay
- Jungle-to-cosmos arcade adventure
- Mesoamerican-inspired art style
- Challenging obstacles and hazards
- Story with cutscenes
- Orb collection and shrine building
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Super Balamito Dunk is a fast, funny, jungle-to-cosmos arcade game where a jaguar-hero named Balamito learns to fly, swish, and survive. Tap to rise, drift, and line up perfect dunks through moving hoops—then hold your breath as the swamp fights back. ONE-TAP GAMEPLAY, REAL SKILL • Simple controls: tap to flap, release to fall, and steer with momentum. • Quick rounds: jump in for 30 seconds or chase a long “legend run.” • Skill curve that feels fair: easy to learn, hard to master. • Risk vs reward: go for tight angles and combo chains, or play it safe and stay alive. DUNK YOUR WAY THROUGH A LIVING WORLD Balamito’s world is Mesoamerican-inspired: stone masks, jade glow, jungle shadows, and cosmic stadium energy—delivered with bold, thick-outline “Mayan anime” style. Each level brings a new rhythm and a new kind of pressure: • Jungle swamp lanes with sudden cross-traffic • Maze-like tunnels where you choose upper/lower routes (pick wrong and you’ll know) • Drifting swim sections where movement feels floaty and strange • Portal-bound arenas that hint at the bigger journey to come If you love games that reward timing and calm decision-making under pressure, this is your lane. OBSTACLES THAT KEEP YOU HONEST Hoops aren’t the only thing in the air. As you progress, you’ll dodge fast flyers and lurking threats: • Parrots that cut across your lane at the worst possible moment • Swamp hazards that punish sloppy approaches • Trick setups and “safe vs risky” paths that test your nerve • Tight corridors where the wrong choice costs you And sometimes… a mischievous trickster appears with a tempting “easy” line that might not be so easy after all. ENERGY, LIVES, AND CLUTCH COMEBACKS Every run is a balance of precision and endurance: • You have multiple lives, and each life has an energy meter. • Bounces, hits, and rough landings drain energy. • Missing a hoop can cost energy too—so accuracy matters. When you lose a life, the action pauses so you can reset, refocus, and jump back in (because the next run is always the one). COMBOS, BONUSES, AND BIG MOMENTS Score is more than “in or out.” Chain clean dunks, chase streaks, and hunt for those runs where everything clicks. When you’re locked in, the game turns into a flow state: tap… glide… swish… repeat. A STORY WITH CUTSCENES (KID-FRIENDLY, EPIC ENERGY) Between levels, short scenes introduce allies, rival forces, and the bigger mystery: why is the world’s energy fading—and who’s draining it? A wise jungle shaman hints at ancient power, portal legends, and a tournament beyond the sky. COLLECT ORBS, BUILD YOUR SHRINE Complete levels to earn unique orbs—each one a small badge of progress. Fill your shrine, watch your collection grow, and prove you can master every biome on the road to the final showdown. BEST WITH HEADPHONES Punchy sound effects, jungle ambience, and dramatic moments make great runs feel even better. TIPS FOR YOUR FIRST GREAT RUN • Don’t “spam tap.” Find a rhythm and let momentum do the work. • Aim for smooth lines through the hoop—clean swishes set up the next dunk. • When a route choice appears, commit early. WHY YOU’LL KEEP COMING BACK Super Balamito Dunk is built around tiny improvements: a cleaner approach angle, a better rhythm, one more combo, one fewer hit. Whether you’re chasing a new personal best, trying to complete every orb, or just enjoying the art and vibes, each run gives you a clear “next goal” without long tutorials or complicated menus. For fans of flappy-style flyers, arcade basketball swishes, and high-score chases. Grab a minute, grab a run, and see how far you can dunk.
Screenshots
Verdict
The clearest difference is in-app purchases: Retconnected at none against Super Balamito Dunk's 3. Retconnected also leads on update cadence (daily vs weekly) and iOS requirement (15.1 vs 18.2). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Super Balamito Dunk sells 3 one-off in-app purchases. Retconnected asks for nothing beyond the download.
Retconnected ships an update daily, Super Balamito Dunk weekly. Both last shipped on October 24, 2026.
| Parameter | Retconnected | Super Balamito Dunk |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (2 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 2 — better |
| Update frequency | Daily — better | Weekly |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPod | iPhone, iPad |
| Requires iOS | 15.1 — better | 18.2 |
| Further details — not scored | ||
| Size | 15 MB | 132 MB |
| Age rating | 4+ | 4+ |
| Developer | Robert Miller | Streetmodo LLC |
In-app purchases
Retconnected
No in-app purchases
Super Balamito Dunk
- Purchase 200 Coin Pack$0.99
- Purchase 600 Coin Pack$1.99
- Purchase 1500 coin pack$3.99
Questions
Is Retconnected free?
Is Super Balamito Dunk free?
Do Retconnected or Super Balamito Dunk have ads?
Which is updated more often, Retconnected or Super Balamito Dunk?
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