Revalia vs Warlore
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Revalia
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You begin Revalia as the new owner of a castle overwhelmed by debt. With only 100 coins left to manage the castle and its lands, every action becomes a strategic decision. Your main objective is to gather 10,000 coins, pay the final installment and finally put an end to the creditors that threaten your future. ⢠Castle and Debt Management From the first day, you must carefully manage your coins, life and action points. Taxes must be paid, resources must be planned, and poor decisions can slow your progress. Reaching 10,000 coins reveals the ending of the game, but the journey does not stop there. ⢠Farm and Daily Resources You have a farm that generates daily resources based on what you choose to plant. Only one crop can be planted per day, and once planted, you must advance the day before planting again. By increasing your intelligence, you unlock new crops and expand your production options over time. ⢠Garden Exploration and Combat The garden is where most of your coins and items come from. In this area, you fight enemies, discover hidden items and search for a concealed key. Your life must be monitored carefully during battles, as dying can cost valuable progress. Once the hidden key is found, you open the exit door, generating a new area with fresh enemies and better rewards. ⢠Blacksmith and Character Progression At the blacksmith, you can purchase equipment and upgrades to improve your performance. Weapons help you win battles more efficiently, shields reduce the life you lose in combat, intelligence unlocks new farming possibilities, and strength allows you to destroy stones that block parts of the garden. Magical items can also be acquired, granting bonuses such as daily life regeneration. ⢠Workshop, Potions and Special Items The workshop offers access to powerful items, potions and special magical equipment. These items provide important advantages, helping you survive longer, recover faster and face stronger challenges as the game progresses. ⢠Action Points and Day Progression All actions consume action points, represented by the star icon. When your action points are exhausted, you must manually advance the day to rest and recover. This system forces you to plan carefully how each day is spent, balancing farming, combat, upgrades and exploration. Revalia rewards patience, planning and smart management. After reaching the final goal and seeing the ending, you can continue playing and experience future updates with new maps, enemies, dragons, items and expanded systems. Stay attentive, manage every detail and follow each update as the world of Revalia continues to grow.
Warlore
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Build the army history never saw. Then lead it to victory. In Warlore, you draft warriors from across civilizations and eras: Roman legions, Mongol horse archers, Napoleon's grenadiers, World War II paratroopers. Mix them freely, deploy them across three battle fronts, and fight real historical engagements on their actual terrain. DRAFT YOUR ARMY Each run deals you a civilization and era. Pick one unit, lock it into a slot, and draw again. Six slots, six chances to build something brilliant, or dangerously experimental. A Viking berserker alongside a WWI machine gunner? Go ahead. A Janissary dropped by parachute? The fusions reward exactly that kind of madness. DEPLOY ACROSS THREE FRONTS The battle isn't decided by a single roll. Drag your units onto the left flank, center, or right, then watch the line hold or break. Leave a flank undefended and the enemy wheels through and envelops your strongest position. Win a flank decisively and your victors sweep into the next fight. COUNTER THE DOCTRINE Every enemy army fights a doctrine: phalanx wall, cavalry charge, horse-archer swarm, gunpowder line. Scout their strength, read their pattern, and field the roles that hard-counter them. Heavy infantry breaks cavalry. Cavalry runs down archers. Skirmishers harass siege trains. Getting the counters right is the difference between a close win and a perfect 6-0. RESPECT THE TIMELINE Bring a tank to Thermopylae and it sinks to its axles in ground no engineer has paved, a very expensive boulder. Industrial-age tech needs infrastructure that ancient battlefields simply don't have. Chemistry is fair game anywhere (a musket still fires at Cannae), but machinery needs its era. UNLOCK FUSIONS Pair war elephants with air superiority. Weld Mongol mobility to armored firepower. Combine a Roman shield wall with automatic fire. Fusions fire when two matching tech tags appear anywhere in your army, across any civilization or era, and they're tracked in a growing Codex as you discover them. ROGUELIKE STREAK Every win deepens the challenge. The enemy grows stronger with your streak, demanding tighter composition and sharper tactical choices. A 6-0 flawless victory, destroying the enemy roster without losing a single soldier, is the true measure of mastery. Available in English and Turkish.
Screenshots
Verdict
Revalia and Warlore are too close to call on the numbers: across 5 compared parameters ā price, ads, in-app purchases and device support among them ā neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Revalia | Warlore |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 6 weeks | ā |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod ā better | iPhone, iPod |
| Requires iOS | 15.0 | 15.0 |
| Further details ā not scored | ||
| Size | 145 MB | 4 MB |
| Age rating | 4+ | 9+ |
| Developer | Paulo Coutinho | Ozgun Calikoglu |
In-app purchases
Revalia
No in-app purchases
Warlore
No in-app purchases









