Scroll Clash vs GateFire
Price, ratings, monetisation and update history for both games, side by side โ with what reviewers say about each.
Scroll Clash
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A real top-down arcade shooter. Not a city-builder wearing a shooter's screenshots. Not a match-3 with a gun on the icon. You tap play, you are shooting within seconds, and it stays that way for all 100 levels. ONE PURCHASE IS THE ENTIRE STORE Scroll Clash has no subscriptions. Nothing renews, so there is nothing to cancel. There are no coin packs, no gems, no energy meters, no loot boxes, and no battle pass. There is exactly one optional in-app purchase โ the $4.99 Admiral unlock โ and it is a one-time charge that restores free of charge on every device signed in to your Apple ID. Admiral grants 7x coins from levels and +80 bonus coins on every daily check-in. It does not unlock levels, modes, themes, or bosses, because those are already free for everyone. Finish the entire game without paying a cent. NO ADS. NO ACCOUNT. NO TRACKING. Zero ads, ever โ there is no ad SDK in the app at all. No sign-up, no email, no username, no profile. Your levels, stars, coins, and streaks are stored on your device, not on our servers. There is no analytics SDK. Apart from a small configuration check and Apple's own purchase flow, nothing leaves your iPhone. PLAYS ANYWHERE, OFFLINE Airplanes, subways, dead zones, basements. The whole game runs without a connection, and the Admiral unlock keeps working offline too โ a one-time purchase can't lapse, so it never has to phone home to prove you own it. WHAT YOU GET โข 100 campaign levels across 8 themed environments โ Street, City, Bridge, Ghost Town, Desert, Spaceship, Night City, Creepy Hallway โข 20 boss battles in Boss Rush mode โข Endless Survival mode with scaling difficulty โข 6 game modes โ Classic, Chaos, Tactical, Random, Survival, Boss Rush โข 4 weapon types โ Basic, Spread, Rapid, Laser โข 4 tactical boosts โ Shield, Power Shot, Rapid Fire, Magnet โข Star ratings from 1 to 3 based on your accuracy โข 6 soldier skins โข Daily check-in streak rewards THE BARRIER DECISION Powerups sit behind destructible wooden barriers. Every wave asks the same question: keep firing at the enemies closing on you, or divert your squad's firepower to crack open the upgrade? Guess wrong and you are outgunned two waves later. That single choice is what gives an auto-fire game something to actually think about. ONE-HANDED BY DESIGN Portrait orientation, auto-fire, and a single drag to move your squad left and right. Built to be played standing on a train holding a coffee. Rated 4+. Stylized action with no blood, no chat, no social features, and no user-generated content. Requires iOS 15.0 or later. Runs on iPhone and iPad. Scroll Clash uses Apple's Terms of Use (EULA), which may be found here: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
GateFire
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Dodge, blast, and upgrade your way through an endless neon gauntlet. GateFire is a fast, one-thumb arcade shooter built for quick runs โ no tutorials, no waiting, just tap in and see how long you last. YOUR SHIP FIRES ITSELF. YOU JUST HAVE TO SURVIVE. Drag anywhere to move. Your ship auto-fires at everything in its path, so your only job is positioning โ weave through incoming obstacles while lining up shots on the gates worth chasing. EVERY GATE IS A CHOICE Obstacles come from the right. Upgrade gates come in pairs from the left, and you only get one: a flat stat boost or a multiplier, more damage or faster fire rate. Shoot down the gate you want before it scrolls past โ the one you skip is gone for good. THE SWARM NEVER LETS UP Difficulty ramps in real time. Obstacles get faster and denser at fixed milestones, and a bouncing threat keeps you honest between waves. The longer you survive, the harder GateFire pushes back. FEATURES โข One-thumb drag controls โ auto-fire means you never touch a button โข Risk/reward upgrade gates with real stat trade-offs โข Escalating difficulty that never plateaus โข Multiple selectable starfighters, picked before every run โข Game Center leaderboard โ climb the ranks and compare your best run โข Runs built for a spare minute or ten โ jump in anywhere How far can you make it before the gates run out?
Screenshots
Verdict
The clearest difference is in-app purchases: GateFire at none against Scroll Clash's 7. On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Scroll Clash sells 7 in-app purchases, starting at $2.99 per month. GateFire asks for nothing beyond the download.
| Parameter | Scroll Clash | GateFire |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | โ |
| Ads | No | No |
| In-app purchases | Yes | No โ better |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 โ better | 15.6 |
| Further details โ not scored | ||
| Size | 11 MB | 134 MB |
| Age rating | 4+ | 4+ |
| Developer | Colby Clark | Santiago Morel |
In-app purchases
Scroll Clash
- Captain Monthly$2.991 Month
- Admiral Monthly$7.991 Month
- Captain Yearly$24.991 Year
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- Admiral Yearly$64.991 Year
- 100 Coins$0.99
- 550 Coins$3.99
- 1800 Coins$9.99
GateFire
No in-app purchases









