Dungeon Raiders! vs Reorg
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Dungeon Raiders!
Embark on an adventure game where your decisions shape your journey through dangerous dungeons. Explore diverse room types, rescue characters, and upgrade your gear to face escalating challenges. Each run presents new choices, rewards, and strategies to master.
- Procedurally generated dungeons
- Multiple room types (combat, boss, treasure, rescue)
- Character rescue and team customization
- Weapon and armor upgrades
- Strategic path selection
- Multiple dungeons to explore
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Dungeon Raiders is an adventure game where every choice matters. Explore dangerous dungeons made of multiple room types: combat encounters, boss fights, treasure rooms, rescue rooms, and more. Choose your path carefully as you progress deeper, deciding which rooms to face and how to approach each dungeon run. Rescue new characters along the way, unlock powerful weapons and armor, and customize your team to overcome increasingly challenging dungeons. Each run offers new decisions, new rewards, and new strategies to master. Dive into multiple dungeons, build your heroes, and prove you can survive every raid.
Reorg
Survive a twenty-minute office nightmare where you move with one thumb and everything fires automatically. Face office-themed bosses and unique challenges as you progress through a career ladder. This finished game offers a unique take on the genre, focusing on what you lose as much as what you gain.
- Survivors-like gameplay
- Office-themed setting
- Unique 'Reorg' mechanic
- Career progression system
- Multiple bosses and environments
- Evolving weapons and perks
- Corporate hold music soundtrack
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You are the last one on the floor. Reorg is a twenty-minute survivors-like set in an office after everyone else has gone home. You move with one thumb and everything you carry fires on its own. Interns tailgate in behind you, meeting invites split into three when you kill them, reply-all chains grow every time you break one, and the printer just sits there and takes up the room. Stay alive until the night ends. THE REORG Partway through every run the game stops and asks you to give something up. A weapon, an upgrade, or a level off the thing you have been building all run. You can push back and keep it all, but it costs health you do not get back. Nothing is free. There are seven different Reorgs, and the one you get decides whether the back half of the run is a rout or a scramble. Most games in this genre only ever hand you more. This one takes things away. THE BUILDING Two floors, and they are not reskins of each other. The office at night is lamplight and monitor glow over dark carpet. The server room underneath it is close to black, lit in cyan and red, with a long aisle of racks leading to a core that hums. You unlock it by earning it. Six bosses run the night. Standup closes a ring around wherever you were standing. Performance Review audits you from range. The Q4 Deadline is a wall. The Org Chart rearranges the floor into lanes. All-Hands brings everyone. At the end, the Reorg itself, in three phases, taking a weapon between each one. THE LADDER You start as the Intern, because everyone does. Survive long enough and you get promoted: IT, then Sales, then Manager, and HR is in there somewhere too. Five characters, each with their own starting weapon. It is a career, not a shop. You unlock people by playing, not by grinding a currency. Eight weapons, seven of which evolve when you pair them with the right perk. A stapler that stops caring about armor. Coffee that turns into cold brew and keeps growing. A reply-all chain that never ends. THE HOLD MUSIC The soundtrack is corporate hold music, and it does not stay on hold. Early in a run it sounds the way it does on the phone, thin and far away. As the night gets worse the filter comes off and the song walks into the room with you. No ads. No in-app purchases. No account or login. Finished, not a live service. Plays offline, in portrait, in the time it takes to ride four stops. Clock in.
Screenshots
Verdict
The clearest difference is rating: Reorg at 5.0 against Dungeon Raiders!'s 1.0. Reorg also leads on ads (none vs shown) and monetization model (free vs ad-supported). Dungeon Raiders!'s advantage is device support (3 vs 1) and iOS requirement (13.0 vs 16.0). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Reorg holds the better App Store score, 5.0 against 1.0. Both are backed by a comparable volume of ratings — 1 and 3 respectively.
| Parameter | Dungeon Raiders! | Reorg |
|---|---|---|
| Price | Free | Free |
| Rating | 1.0 (1 ratings) | 5.0 (3 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 3 — better |
| Update frequency | — | Every 2 days |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone, iPad, iPod — better | iPhone |
| Requires iOS | 13.0 — better | 16.0 |
| Further details — not scored | ||
| Size | 115 MB | 856 MB |
| Age rating | 9+ | 12+ |
| Developer | Kiwert | Andrew Leeds |
In-app purchases
Dungeon Raiders!
No in-app purchases
Reorg
No in-app purchases









