Terroshi vs Echo Line
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Terroshi
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The places you go become yours. Terroshi turns your real routine into a friendly territory game. Walk into a place you already love — your café, your gym, the park down the street — open the app, and tap once. That's a Visit. Three seconds, and you're on the board. Whoever shows up the most days over the last four weeks is that spot's Keeper and wears its crown on the map, name visible to everyone nearby. You can't buy a crown, grind it out in an afternoon, or snipe it from your couch. The only way to win the café is to actually be the person who's there the most. The crown is proof of belonging — and the stranger contesting it is, by design, someone who shares your corner of the world. WHAT YOU DO • Visit — one tap when you're standing at a spot you know. That's the whole verb. • Earn the Crown — hold the most visit-days at a place and your name goes on the map. • Stand on the podium — even when you're not #1, every spot shows the top three and exactly how close you are: "You're #2 — 2 visits behind." • Rack up Points — points only ever go up. You can lose a title, never your score. • Climb your League — a weekly league of ~25 local players at your own activity level, so casuals race casuals and everyone has a real shot at promotion. • Chase the Season — every month resets the race and archives your medals. • Keep your Streak — show up daily and it grows. Freezes have your back on the days life gets in the way. BUILT AROUND A SIMPLE IDEA A next goal is always in view. The home screen leads with your three nearest wins — one visit from a crown, forty points from promotion, two days from your best streak. Every loss comes with the path back in the same breath. FAIR BY DESIGN Crowns reflect real presence, not miles driven or bots run. Visits are validated at the spot, capped once per place per day, and gated so a drive-by never counts. The leaderboard means something because it's earned on foot. PRIVATE BY DESIGN Your live location is never shown to anyone — ever. A Visit stores only which spot and which day; the raw GPS fix used to verify you're there is never kept. Your home area is stored only as a coarse, fuzzed neighborhood, never a pin. No ads, no third-party tracking, no data sale. Sign in with Apple, and delete your account and data anytime from your profile. Show up. Be counted. Wear the crown.
Echo Line
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Echo Line is a rhythm-puzzle for iPhone: draw a line with your finger, then watch and hear sound travel the path. Reflectors bounce the signal. Absorbers drain energy. Tempo gates open only on the beat. Clear fifty handcrafted rooms across five chapters — Sakura, Marble Nights, Floyd, After Hours, and Metal — each with its own look and ambient bed. Features • Draw → Play pathing on night marble stages • Reflectors, absorbers, and tempo gates • Five themed chapters (50 levels) • Stars, local progress, and Game Center global board • Achievements and player titles • Ten UI languages (device language, English fallback) • Portrait, short sessions (about 1–3 minutes per level) How to play 1. Open a level and draw from the cyan emitter to the amber receiver 2. Tap Play — sound follows your line 3. Adjust the path if energy drains or gates close 4. Earn up to 3 stars; climb the global board when Game Center is signed in No account required beyond optional Game Center.
Screenshots
Verdict
The clearest difference is update cadence: Echo Line at every 4 days against Terroshi's fortnightly. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Terroshi ships an update fortnightly, Echo Line every 4 days. The most recent releases landed on October 12, 2026 and October 11, 2026 respectively.
| Parameter | Terroshi | Echo Line |
|---|---|---|
| Price | Free | Free |
| Update frequency | Fortnightly | Every 4 days — better |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, Apple Watch — better | iPhone |
| Requires iOS | 17.0 | 17.0 |
| Further details — not scored | ||
| Size | 3 MB | 3 MB |
| Age rating | 12+ | 4+ |
| Developer | Andrew Reid | Paride Di Lazzaro |
In-app purchases
Terroshi
No in-app purchases
Echo Line
No in-app purchases









