Overinflated vs Face Invaders
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Overinflated
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Your balloon won't stop inflating. Tap to vent air. Each tap shrinks you down and thrusts you to either side. Stop tapping and you'll swell bigger... and bigger... until you POP. That's the deal. Stay small enough to squeeze through gaps. Stay big enough to not deflate. But not too big to Overinflate. Find the impossible middle ground - or watch your balloon burst in spectacular fashion. OVERINFLATED is a one-tap arcade game built around a single, brutal question: how long can you keep a balloon alive when everything is trying to pop it? THE RULES ARE SIMPLE: You have one balloon. It auto-inflates. Tap anywhere to vent air (you shrink and get a small thrust to either side). Navigate through an endless obstacle course of pin corridors, squeeze gates, fan zones, and spike walls. Score one point for every obstacle you survive. The rules are simple. Surviving is not. THREE WAYS TO DIE: - POP - You got too big. The balloon explodes. - DEFLATE - You vented too much and shrank to nothing. Sad deflation noises. - SQUEEZE - You were the wrong size for the gap. Splat. Every death was one missed opportunity for a new high score. You'll think "I almost had that." You'll hit retry instinctively. That's not an accident. That's the game. WHY YOU CAN'T STOP PLAYING: The restart is instant. Under half a second from death to playing again. No loading screens. No menus. No excuses. You die, you see what went wrong, you're already back. Your high score stares at you from the middle of the screen. Your last score is right above it. The gap between them is your obsession. FEATURES: - One-tap controls - anyone can play, no one can master - 5 obstacle types that remix into increasingly evil combinations - 10 unlockable balloon skins (earn them - no purchases) - 10 achievements from "First Flight" to "Untouchable" - Haptic feedback tuned to every pop, collision, or deflation. - No paywalls. No interruptions. Just you and the balloon. DESIGNED TO MAKE YOU RAGE (IN A GOOD WAY): The best runs end with the dumbest deaths. You'll survive a gauntlet of spikes at score 47 and then pop on the easiest obstacle at score 48. You'll scream. You'll laugh. You'll screenshot your score and dare your friends to beat it. OVERINFLATED doesn't hold your hand. It doesn't give you extra lives. It doesn't slow down to let you catch up. It respects you enough to let you fail - and lets you try again in an instant. How far can you float?
Face Invaders
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Defend Earth with a bouncing ball, a paddle ship, and your friends' faces stuck on the aliens. Face Invaders is a one-thumb arcade game. Steer your ship, bounce the ball up into the swarm, and pop the invaders before they punch through Earth's shield. Easy to pick up, tricky to put down. Here's the twist: open Invader Studio, hand it a few photos, and your friends become the aliens. Give them names and they'll be announced when they turn up as a boss. Their faces never leave your phone. WHAT'S INSIDE ⢠120 levels across 12 galaxies, each with its own look and mood ⢠12 giant bosses, one per galaxy, every one of them wearing a face ⢠61 alien designs, so no two galaxies send the same invaders at you ⢠Power-ups: multiball, wide paddle, piercing fireball, overdrive ⢠Eight upgrade tracks ā guns, ball, hull, shield, luck, magnet, cannon, auto-fire ⢠Ten ship hulls in the Shipyard, bought with gems you earn by playing ⢠Three mini games: Whack-an-Alien, Gold Rain and Meteor Dash ⢠Seasonal events with their own aliens, gems and double rewards ⢠A medal for every galaxy you finish PLAYS THE WAY YOU EXPECT One thumb, portrait, iPhone and iPad. No timers, no energy bars, nothing to wait for. Every level plays the same way each time you retry it, so a level you lost is a level you can learn. FAIR BY DESIGN No ads, ever. No accounts. No tracking. You can buy gems if you want to move faster, but everything in the game can be earned by playing ā and the mini games pay their own separate currency, so nothing is locked behind a purchase. YOUR PHOTOS STAY YOURS Face Invaders has no photo-library permission and cannot browse your album. You hand it individual pictures through the iOS picker, face detection runs on your device, and the crops stay inside the app. Nothing is ever uploaded. Questions or bugs: fi.echelon.im/support
Screenshots
Verdict
The clearest difference is in-app purchases: Overinflated at none against Face Invaders's 4. Overinflated also leads on iOS requirement (15.1 vs 17.0). Face Invaders's advantage is ads (none vs shown). On price, update cadence and device support there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Face Invaders sells 4 one-off in-app purchases. Overinflated asks for nothing beyond the download.
Overinflated ships an update daily, Face Invaders every 2 days. The most recent releases landed on October 28, 2026 and October 31, 2026 respectively.
| Parameter | Overinflated | Face Invaders |
|---|---|---|
| Price | Free | Free |
| Update frequency | Daily ā better | Every 2 days |
| Ads | Yes | No ā better |
| In-app purchases | No ā better | Yes |
| Devices | iPhone, iPad, iPod ā better | iPhone, iPad |
| Requires iOS | 15.1 ā better | 17.0 |
| Further details ā not scored | ||
| Size | 31 MB | 24 MB |
| Age rating | 4+ | 4+ |
| Developer | Philip Aerbo Hendriksen | Zoltan Tuskes |
In-app purchases
Overinflated
No in-app purchases
Face Invaders
- Gem Pouch$0.99
- Gem Pile$3.99
- Gem Crate$7.99
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- Gem Vault$14.99





