Pixel Count vs Bubble Limit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pixel Count
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Pixel Count, Think Before You Step Every move matters. Pixel Count is a strategic number puzzle where your goal is simple: Find the path with the lowest possible total from the top-left corner to the bottom-right. It sounds easy. It isn’t. The Objective: Move through a grid of numbered tiles. Each tile adds to your total score. Your mission is to reach the exit with the smallest sum possible. Lower is better. Always. How It Works: • Move up, down, left, or right • No diagonal moves • You can’t revisit tiles • You may undo your last step • Your score equals the sum of all tiles you stepped on Plan carefully. One wrong turn can cost everything. Game Modes: Classic Mode: Progress through handcrafted levels with increasing grid sizes and complexity. Earn stars based on how close you are to the optimal path. Unlock new challenges as you improve. Daily Challenge: One shared puzzle every day. Chaos Mode: Timed stages with rising pressure. Complete a stage to earn bonus time and push your limits. As you advance, new mechanics appear: • Blocked tiles that force reroutes • Teleport links connecting distant areas • Larger grids requiring deeper planning The puzzle evolves with you.. Why You’ll Love Pixel Count: • Simple rules, deep strategic gameplay • Pure logic and optimization • No randomness — skill determines success • Hundreds of carefully designed levels • Clean, minimalist design • Perfect for short sessions or long thinking streaks If you enjoy number puzzles, pathfinding challenges, logic games, or brain-training apps — this is for you. Think ahead. Minimize your total. Master the grid.
Bubble Limit
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Bubble Limit is an underwater score-attack game about collecting bubbles before they burst. Tap each bubble before it pops. Play it safe with fast catches or wait for a pearl-like Rainbow state for more points. Build combos and stay focused as the difficulty rises smoothly over each three-minute run. - One-touch bubble tapping - Risk-and-reward Rainbow bubbles - A smooth difficulty curve over three minutes - Original sound effects, haptics, and underwater music - One optional rewarded-ad revive per game, up to five per calendar day - Global leaderboards with Game Center No forced ads, account registration, or in-app purchases. An ad is shown only when you choose to revive.
Screenshots
Verdict
The clearest difference is update cadence: Bubble Limit at every 2 days against Pixel Count's every 4 days. Pixel Count's advantage is iOS requirement (15.0 vs 17.0). On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Pixel Count ships an update every 4 days, Bubble Limit every 2 days. The most recent releases landed on September 13, 2026 and August 10, 2026 respectively.
| Parameter | Pixel Count | Bubble Limit |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 4 days | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 27 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | PXL READY (FZE) | Takahiro Nakagawa |
In-app purchases
Pixel Count
No in-app purchases
Bubble Limit
No in-app purchases





