Gaussian SplatKing vs SpatialCapture
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Gaussian SplatKing
Capture high-quality input data for Gaussian splatting and radiance field workflows. Features simultaneous dual-lens capture, LiDAR mode with native COLMAP export, and manual camera controls for precise adjustments.
- Dual-lens capture (wide + ultra-wide)
- 4K/30 HEVC video
- LiDAR mode with ARKit depth
- Manual camera controls (ISO, shutter, WB, exposure)
- COLMAP export on-device
- Structured splatpack.json export
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SplatKing is a capture app built for Gaussian splatting and radiance field workflows. • It focuses on one outcome: producing high-quality, reconstruction-ready input data you can use in any downstream pipeline. • Key capabilities: simultaneous dual-lens capture (wide + ultra-wide) in photo and video · 4K/30 HEVC with • Standard/Max Fidelity · auto photo cadence · LiDAR mode (1× wide + ARKit depth) with native COLMAP export written on-device • Manual controls (ISO, shutter, white balance, exposure, AF Lock, manual focus, tap-to-focus) across both lenses · minimum shutter speed · optional undistorted exports · session quality summaries. • Structured splatpack.json export.
SpatialCapture
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Turn an iPhone or iPad into a camera for agents. SpatialCapture records the visual and sensor evidence that external AI tools, Blender scripts and reconstruction workflows need to understand a real scene. Make one take, then share one documented ZIP containing video, calibrated camera movement, timestamps and the sensors you selected. WORKS WITH OR WITHOUT LIDAR Every supported ARKit device records video and a calibrated camera pose for each accepted frame. A device with a LiDAR Scanner also records measured scene depth and confidence. On a standard iPhone or iPad, the same workflow produces a pose-and-sensor package without invented depth. CAPTURE • Select the physical 0.5× ultra-wide or 1× wide camera when both are available • Video with optional microphone audio • Calibrated camera positions, orientations, intrinsics and timestamps • Optional gyroscope, accelerometer, gravity and device orientation • Optional GPS coordinates, altitude, speed and accuracy when available • LiDAR scene depth, confidence and matched color references when supported EXPORT FOR AGENTS AND BLENDER Export a ZIP containing the movie, frame-by-frame JSONL metadata, sensor streams, a readable manifest, a README and a Blender Python importer. LiDAR takes also include lossless depth buffers and color reference images. Recordings remain available in the Files app. The bundled Blender importer creates an animated camera from every take. For LiDAR captures, it also creates measured surface patches. Use the package as source evidence for manual modeling or with an external reconstruction agent you choose. PRIVATE BY DESIGN No account, subscription, advertising or automatic upload. GPS is off by default. Everything stays on your device until you use the system share sheet. SpatialCapture has no built-in AI service and does not send recordings to a developer server. FOR BEST RESULTS The app starts with the 0.5× ultra-wide camera when ARKit supports it, giving agents more scene context in each frame. You can switch to 1× before recording. Move slowly around still subjects and capture several angles. Pose-only captures do not contain measured geometry. LiDAR can miss glass, reflections, distant surfaces and hidden areas. GPS provides approximate geographic context; it does not register the ARKit world to a map. Requires an ARKit world-tracking iPhone or iPad with iOS/iPadOS 26 or later. The recorder uses an available HD format, preferably 30 FPS. It does not record 120/240 FPS slow motion or create a finished 3D model on the device. Privacy: https://www.carspecslab.com/docs/spatialcapture-privacy.html Support: https://www.carspecslab.com/docs/spatialcapture-support.html
Screenshots
Verdict
The clearest difference is iOS requirement: Gaussian SplatKing at 18.0 against SpatialCapture's 26.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Gaussian SplatKing | SpatialCapture |
|---|---|---|
| Price | Free | Free |
| Rating | 4.3 (12 ratings) — better | — |
| Positive reviews | 80.0% of reviews | — |
| Number of ratings | 12 — better | — |
| Update frequency | Every 4 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 18.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 7 MB | 1 MB |
| Age rating | 4+ | 4+ |
| Developer | MICHAEL DORAN RUBLOFF | JIRI CHOMAT |
In-app purchases
Gaussian SplatKing
No in-app purchases
SpatialCapture
No in-app purchases
Questions
Is Gaussian SplatKing free?
Is SpatialCapture free?
Do Gaussian SplatKing or SpatialCapture have ads?
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