Comparison

WorldCrush vs Nonogram by Solvyne

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

WorldCrush

Features
Read full description

One puzzle. Every day. WorldCrush is a daily word search built for focus, not addiction. There’s only one puzzle available each day. Complete it, grow your streak, and come back tomorrow. No endless levels. No infinite scrolling. No pressure to keep playing. How it works • A new word search puzzle every day • Complete today’s puzzle to build your streak • Track your total puzzles completed • Add the WorldCrush widget to your Home Screen • Jump directly into today’s puzzle without opening the app WorldCrush is designed around intentional play. You solve the puzzle, finish, and move on with your day. Built for calm • Clean, minimal interface • Clear and satisfying word discovery • Simple daily progression • No account required Widget Experience Add the WorldCrush widget to your iPhone Home Screen and open today’s puzzle instantly. It’s your daily word ritual, always one tap away. Privacy • No login required • No account creation • Progress stored on your device Complete today. Come back tomorrow.

About

Nonogram by Solvyne

Features
Read full description

Uncover hidden pictures one cell at a time in Nonogram, the beloved picture logic puzzle also known as Picross. Use number clues along the rows and columns to determine which cells to fill and which to leave empty, gradually revealing a delightful pixel art image. The numbers tell you how many consecutive filled cells appear in each line -- multiple numbers mean multiple groups separated by at least one empty cell. Start with rows and columns that have large numbers for guaranteed fills, then use overlapping possibilities and elimination to solve even the trickiest puzzles. With carefully designed puzzle packs ranging from quick 5x5 grids to sprawling challenges, Nonogram offers hours of satisfying logic puzzling. Mark cells as definitely empty with X markers to track your progress, and watch as each completed puzzle reveals a charming picture.

Screenshots

WorldCrush3 screens
Nonogram by Solvyne4 screens

Verdict

The call

The clearest difference is ads: WorldCrush at none against Nonogram by Solvyne's shown. WorldCrush also leads on update cadence (daily vs weekly). Nonogram by Solvyne's advantage is device support (3 vs 1) and iOS requirement (15.0 vs 17.0). On price and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

WorldCrush ships an update daily, Nonogram by Solvyne weekly. The most recent releases landed on October 31, 2026 and October 19, 2026 respectively.

Scorecard4 real differences · 2 level
WorldCrush versus Nonogram by Solvyne: the parameters behind the verdict, then further details
ParameterWorldCrushNonogram by Solvyne
PriceFreeFree
Update frequencyDaily — betterWeekly
AdsNo — betterYes
In-app purchasesNoNo
DevicesiPhoneiPhone, iPad, iPod — better
Requires iOS17.015.0 — better
Further details — not scored
Size10 MB77 MB
Age rating4+4+
DeveloperPEDRO CARRASCO LOPEZ BREASolvyne Technologies

In-app purchases

None

WorldCrush

No in-app purchases

None

Nonogram by Solvyne

No in-app purchases

Questions

Is WorldCrush free?
WorldCrush is free to download, with no in-app purchases.
Is Nonogram by Solvyne free?
Nonogram by Solvyne is free to download, with no in-app purchases.
Do WorldCrush or Nonogram by Solvyne have ads?
Nonogram by Solvyne shows ads; WorldCrush does not.
Which is updated more often, WorldCrush or Nonogram by Solvyne?
WorldCrush ships an update daily, and Nonogram by Solvyne weekly. Most recently, WorldCrush was updated on October 31, 2026 and Nonogram by Solvyne on October 19, 2026.

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