DJ Game vs 055U4RY
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
DJ Game
Compete to be the best DJ by selecting songs and winning votes. The winner influences the next round's category and earns the title of top DJ. It's a music party game for aspiring disc jockeys.
- Select songs
- Win votes
- Control next round's category
- Become top DJ
- Party game
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Are you the best DJ at the party? Show off your skills by selecting an awesome song. Win the most votes and you'll control the category for the next round — and even get crowned the top DJ of the night!
055U4RY
This app is a unique polyphonic synthesizer designed to evoke horror-themed soundscapes. It features a distinctive visual interface resembling a haunted DOS terminal with a skull motif, offering a variety of synthesis engines and effects for creating unsettling audio.
- 8-voice polyphonic synthesizer
- 15 synthesis engines
- Twin chaotic LFOs
- Shepard-Risset layer
- State-variable filter
- Sample-rate reducer and bit-depth crusher
- Real-time stutter buffer (GLTCH)
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055U4RY (say it: "ossuary") is an 8-voice polyphonic synthesizer sealed inside a haunted DOS terminal — and, since 1.30, a second plug-in that turns the same machine loose on any audio you feed it. A photographic ASCII skull is the front panel: its jaw hinges open with the amplitude envelope, its eye sockets ignite with the output level, and the whole interface tears, melts and reassembles itself while you play. THE VOICE - 15 synthesis engines: detuned saw/square/triangle unison stacks, sine and sub-oscillators one and two octaves down, two-operator FM, ring modulation and inharmonic partials. Every factory preset is a different engine. - Twin chaotic LFOs that cross-modulate each other's RATE, so pitch and filter drift never repeats. Held notes stay alive and slightly wrong. - A Shepard-Risset layer tuned beneath every note: five windowed partials in an endless downward glissando - the bottomless-pit illusion of classic horror scoring, fused into the oscillator core. - A 19 Hz infrasonic tremolo at the edge of perception. On headphones it is a shiver; on a big system it is pressure. THE CHAIN - State-variable filter, low-pass or band-pass per engine, with resonance that will scream - Sample-rate reducer and bit-depth crusher for terminal-grade lo-fi - Saturating drive stage - GLTCH: a real-time stutter buffer that seizes and re-loops your signal - CRYPT: a damped, pitch-black comb/allpass reverb - GLIDE: exponential portamento up to 1.5 seconds - DOOM: one macro that leans the chaos, the descent and the tremor deeper into the signal PERFORM - 14 knobs, all ASCII, every one audible on every preset - 15 factory presets with per-preset patch memory: your tweaks persist for each preset, and [RESET] restores the factory sound - Two-octave on-screen keyboard with octave transpose and note names - Hardware MIDI in (all sources auto-connect), built-in Bluetooth MIDI pairing, pitch bend, MIDI 2.0 aware - The skull is your meter: jaw = envelope, eyes = level, decay = how hard you push GLTCH 055U4RY FX - THE EFFECT The same app installs a second, separate plug-in. Put it on a drum loop, a guitar, a vocal or a whole mix and run it through the machine: - The full destruction chain as an insert - drive, bit crusher, sample-rate reducer, stutter, filter and the CRYPT reverb - in true stereo - HAUNT: a cross-fed delay whose repeats rot as they decay, with MURK controlling how fast they turn to mud - SYNC: stutters and echoes locked to your host's tempo, 1/16 through 1/1, or free-running - DOOM as an injector: the endless Risset descent and the 19 Hz tremor printed underneath your audio, so anything you feed it gains a bottomless falling drone that was never in the source - Fifteen presets sharing the instrument's names, each a different topology - Wet/dry MIX, output trim, and a skull that reacts to whatever passes through AUv3 + STANDALONE The synth runs standalone with zero setup. Both plug-ins install into your host: AUM, Logic Pro, GarageBand, apeMatrix, WBTRK and any AUv3-compatible DAW, with full parameter automation - "hejluxom: 055U4RY" under instruments, "hejluxom: 055U4RY FX" under effects. One purchase, every platform: iPhone, iPad and Mac. No accounts, no ads, no data collected - your patches never leave the device.
Screenshots
Verdict
The clearest difference is price: DJ Game at Free against 055U4RY's $6.99. DJ Game also leads on iOS requirement (15.1 vs 17.0). 055U4RY's advantage is ratings volume (29 vs 5). On rating, review sentiment, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
DJ Game is free to download; 055U4RY costs $6.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for DJ Game against 5.0 for 055U4RY. That said, the two scores are not equally well evidenced: 055U4RY has 29 ratings behind it against 5, so its average is the more settled of the two. Written reviews split almost evenly too, at 100% and 100% positive.
| Parameter | DJ Game | 055U4RY |
|---|---|---|
| Price | Free — better | $6.99 |
| Rating | 5.0 (5 ratings) — better | 5.0 (29 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 5 | 29 — better |
| Update frequency | — | Every 6 days |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Free — better | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, Mac |
| Requires iOS | 15.1 — better | 17.0 |
| Further details — not scored | ||
| Size | 36 MB | 2 MB |
| Age rating | 12+ | 9+ |
| Developer | Caroline Mann | LASZLO DOBROVOLSZKI |
Customer experience
DJ Game
055U4RY
In-app purchases
DJ Game
No in-app purchases
055U4RY
No in-app purchases









