anzan vs Tesseract
Price, ratings, monetisation and update history for both apps, side by side โ with what reviewers say about each.
anzan
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Anzan-kun is a simple mental-math game: solve as many problems as you can in 45 seconds. Answer fast addition and subtraction with a clean number pad, save your best score, and submit it to the Game Center online leaderboard. Japanese / English supported.
Tesseract
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Point your camera at a problem โ or just type what you need. Tesseract returns a short video explanation, not a list of steps. Most math apps tell you what the answer is. Tesseract shows you how to actually think through it โ with visuals, diagrams, and step-by-step breakdowns that move. You can solve a question, get a full topic explained from scratch, or ask about one specific concept you're stuck on. It adapts to what you ask. Works across math, physics, engineering, and other STEM subjects. High school to university level.
Screenshots
Verdict
anzan and Tesseract are too close to call on the numbers: across 5 compared parameters โ price, ads, in-app purchases and device support among them โ neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price ยท Rating ยท Positive reviews ยท Number of ratings ยท Update frequency ยท Ads ยท In-app purchases ยท Monetization ยท Best chart rank ยท Devices ยท Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | anzan | Tesseract |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone | iPhone |
| Requires iOS | 17.6 | 16.4 โ better |
| Further details โ not scored | ||
| Size | 1 MB | 62 MB |
| Age rating | 4+ | 4+ |
| Developer | Takashi Shigenaga | Askin Kadir Cekim |
In-app purchases
anzan
No in-app purchases
Tesseract
No in-app purchases









