Super Ball スーパーボール vs Orbitfall
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Super Ball スーパーボール
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Pull the super ball and release it. Bounce, climb, and aim for the goal. "Super Ball" is an action game where you control a bouncing ball with physics and climb upward. Simple controls—just pull and shoot the ball. But the stage is filled with various platform gimmicks. Which route will you take? Where will you shoot? Your judgment and reflexes will be tested. Shorten your clear time and discover the fastest route to the goal.
Orbitfall
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Pull back, let go, and bend your probe around a gravity well into the wormhole. The fewer flicks it takes, the better your score. Orbitfall is space golf with real gravity. The aim line only shows the start of your curve — never where you land — so every shot is a read, not a trace. Miss and you can recall the probe instantly and try the line again. FIVE REGIONS, FIVE NEW RULES • First Light — clean launches and steady gravity • Ember Reach — dense fields with several wells pulling at once • Reverse Field — repulsors that shove the probe away • The Drift — wells that orbit, so timing matters • Eventide — boost gates and everything combined Every sector is checked for at least two clean solutions before you ever fly it, so there is always a line to find. DAILY ORBIT — FREE, EVERY DAY Five sectors, the same five for every player worldwide. Your total flicks is your score, fewest wins, and the day's board is there without an account. KEEP A FLIGHT RECORD Lifetime flicks, per-sector bests, stars, medals, and unlockable probe trails. Share a card of your exact shot so a friend can watch the line you flew. WHAT'S FREE The first 12 campaign sectors, the full Daily Orbit and its leaderboard, medals and trails. No ads. Plays offline. GO PRO A one-time unlock or the StackForge Play Pass adds: • The rest of the campaign — every sector past 12 • Hardcore — fly the campaign with no aim preview at all • Weekly Gauntlet — a ranked seven-sector run with its own board • Flight Log — replay your best launch for each cleared sector, plus your career totals The Play Pass unlocks Pro in every StackForge game, plus One Good Thing. Terms are shown before purchase; manage or cancel any time in your Apple ID settings. Read the field. Trust the curve. Find the wormhole. Terms: https://stackforgestudios.com/terms Privacy: https://stackforgestudios.com/privacy Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
Screenshots
Verdict
The clearest difference is in-app purchases: Super Ball スーパーボール at none against Orbitfall's 3. Orbitfall's advantage is ads (none vs shown) and iOS requirement (15.1 vs 18.2). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Orbitfall sells 3 in-app purchases, starting at $2.99 per month. Super Ball スーパーボール asks for nothing beyond the download.
| Parameter | Super Ball スーパーボール | Orbitfall |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Fortnightly |
| Ads | Yes | No — better |
| In-app purchases | No — better | Yes |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 18.2 | 15.1 — better |
| Further details — not scored | ||
| Size | 30 MB | 56 MB |
| Age rating | 4+ | 4+ |
| Developer | sho tsugawa | StackForge Studios |
In-app purchases
Super Ball スーパーボール
No in-app purchases
Orbitfall
- StackForge Play Pass Monthly$2.991 Month
- StackForge Play Pass Annual$14.991 Year
- Orbitfall Full Game Unlock$4.99









