Fruit Me vs MONNOM
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Fruit Me
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Open wide and chomp down! Fruit Me uses your iPhone's face tracking camera to turn YOUR mouth into the game controller. Fruits fly up from the bottom of the screen — close your mouth at the right moment to catch them. HOW TO PLAY • Fruits launch upward — position your mouth to line up • Close your mouth to catch them — timing is everything • Build combos by catching fruits in quick succession • Dodge the chilis — they cost you points! • Grab the golden fruit for a big bonus 11 FRUITS TO CATCH Apples, oranges, grapes, strawberries, watermelons, bananas, pineapples, star fruit, coconuts, and the rare golden fruit. Watch out for chilis! FEATURES • Face-tracking AR gameplay — no buttons, no tapping, just your face • Combo system with escalating score multipliers • Juicy catch effects with haptic feedback and spatial audio • Auto-records gameplay videos you can share with friends • Game Center leaderboards and achievements • Track your stats: games played, total fruits eaten, best combo, and more • 5 free plays per day, or unlock unlimited plays forever Fruit Me requires an iPhone with a TrueDepth front-facing camera (iPhone X or later).
MONNOM
This app transforms any room into an interactive art studio using hand gestures for drawing and creative play. Children and families can paint in mid-air, explore colors, and develop motor skills through active movement and unique design tools.
- Gesture-based free draw in mid-air
- Active movement and spatial play
- Real-world color matching
- Custom pattern toolkit
- Shared canvas for collaboration
- Creative challenges and game modes
- Face paint with responsive brushes
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MONNOM: Hand Gesture Drawing & Creative Play MONNOM turns your room into an interactive art studio. By using natural hand gestures instead of touching the screen, children and families can draw in mid-air, explore colors, and build spatial motor skills through active physical movement. Core Features Gesture-Based Free Draw: Paint in thin air using natural hand movements. Pinch, sketch, and shape ideas without touching the screen. Active Movement & Spatial Play: Walk around your artwork. Place and scale patterns in your physical room to encourage spatial awareness and motor coordination. Real-World Color Match: Point your camera at everyday objects to bring real-world colors straight into your palette. Custom Pattern Toolkit: Capture real-world textures with instant background removal to create reusable custom brushes. Draw & Design Custom Patterns: Don't just snap photos—draw your own unique patterns from scratch and use them to build layered compositions. Shared Canvas: Collaborate and draw together with family and friends in real time. Creative Challenges & Game Modes: Build focus and reflexes with active mini-games like Pattern Rain and daily drawing quests. Face Paint: Transform portraits into playful, interactive art using responsive digital brushes. Designed for Safety & Privacy On-Device Vision Processing: Hand tracking is processed entirely in real time on your device. Camera feeds are never recorded, streamed, or stored. Safe Creative Space: A secure, child-friendly environment free from intrusive tracking and ad interruptions. About the Creators MONNOM is designed by İpek Kay (Concept, Research & Art Direction) and developed by Ufuk Aydın (UI/UX Design & Development)
Screenshots
Verdict
The clearest difference is in-app purchases: MONNOM at none against Fruit Me's 1. Fruit Me's advantage is iOS requirement (14.0 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Fruit Me sells 1 one-off in-app purchase. MONNOM asks for nothing beyond the download.
| Parameter | Fruit Me | MONNOM |
|---|---|---|
| Price | Free | Free |
| Update frequency | — | Every 9 days |
| Ads | No | No |
| In-app purchases | Yes | No — better |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 14.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 36 MB | 59 MB |
| Age rating | 4+ | 4+ |
| Developer | AKSAY LABS LLC | Ufuk AYDIN |
In-app purchases
Fruit Me
- Unlimited Plays$1.99
MONNOM
No in-app purchases








