Comparison

Candy Shoot Master vs Linebreakers

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Candy Shoot Master

Features
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Candy Rush Conductor is a luscious puzzle shooter filled with gummy artwork and deep tactical planning unlike any color puzzle you’ve played before. Every level unfolds a vibrant mural crafted from soft gummy tiles set at the board’s center. Your core goal is straightforward: line up identical candy hues, shatter every tile piece, and fully reveal the sweet artwork to beat the stage. Your lively runner squad waits at the bottom of the screen ready to deploy. Each character carries a unique shade plus a charge counter marking how many bursts they can unleash. Deploy the right colored runner to strike matching gummy tiles within the mural. Once a runner burns through all their available charges, they’ll retreat off the field. This game demands far more than simple tile bursting — every deployment calls for careful long-term planning. Your rotating circuit can hold up to five runners at one time, and your storage vault only features five reserve slots total. If returning runners fill your vault before the full gummy mural is dismantled, you’ll lose the round entirely. Map out your deployment sequence, coordinate color squads strategically, and make every charge count to avoid defeat. Why Candy Rush Conductor stands apart: - Tactical hue-burst gameplay simple to pick up yet layered with depth - Whimsical candy-themed visuals plus satisfying tile-shatter animations - Multi-layered puzzle stages testing charge timing, hue coordination and vault resource management - Handcrafted gummy murals waiting to be fully uncovered stage after stage - Calming casual sessions paired with sharp brain-teasing tactical challenges Whether you need a quick relaxing break or an immersive logic challenge, Candy Rush Conductor delivers a mouth-watering blend of charge planning, precise timing and rewarding hue-chain breaking. Deploy your runners smartly, break down every gummy tile mural, and claim your title as the ultimate candy tactical conductor!

About

Linebreakers

Features
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Two armies face each other across a line of lightning. Line up three of a colour in a file and they strike. Line up three in a rank and they hold as a wall. Linebreakers is a turn-based puzzle battler for a phone held in one hand. You have three actions a turn. Spend them well and you earn more. HOW A BATTLE GOES • Carry the unit at the back of a file to the back of another. • Three of a colour in a file become a strike. It waits a turn or more, then goes up the file. • Three of a colour in a rank become a wall. • Dismiss a unit to close a gap. If that completes a strike or a wall, the action is free. • Call up the units waiting behind your line. • Guards and giants need line units of their colour behind them. They strike hardest, and each has an ability of its own. • Strikes of one colour that land on the same turn are a volley, and each hits harder for it. What a strike has left when it reaches the far edge comes off the enemy commander's health. FOUR ARMIES • Stormriders. Sky nomads with lightning lances. Quick to strike. • Forgeborn. Smith clans and the engines they build. Heavy, and hard on walls. • Tidebound. Reef folk who call the sea. They mend their commander and empty your power. • Duskcourt. A lantern-lit court in moth-wing cloaks. They take your actions and keep them. Each army has three line units, two guards, two giants and a wall of its own. EIGHT COMMANDERS Every commander has a power on a meter that fills as blows land. Tailwind brings every strike a turn nearer. Eruption sends a blow up every enemy file. Raise the Gate puts a wall at the front of every file you hold. Curfew takes two actions from the enemy's next turn. A STORY IN FOUR ACTS One span of the Stormline has gone dark. The sky people blame the forge people. The forge people blame them back. You set out as Sana, a young Stormrider captain, and a commander from another people leads each act after hers. • Fifty stops on four painted maps. • Battles, boss battles and one-turn puzzles. • Eight narrated scenes. • Guards, giants and relics to find and carry with you. FREE BATTLES Choose a commander, the two guards or giants you bring, and one relic to carry. Then fight the computer on Easy, Normal or Hard across nine battlefields, from a short even fight to full armies with a hundred health each. ONLINE • Take a quick match, or play a friend with a room code. • If nobody is waiting, fight the computer instead. • Powers and relics stay out of online play, so the fight is even. • No chat and no typed names. You play under a callsign the game gives you. MADE FOR THE PHONE • Portrait, one hand, big pieces. • Every army colour has a shape of its own, so colour is never the only cue. • The first battles teach by showing. A hand points at each move. • Tap any piece to see what it does. • Sound, music, haptics and reduced flashing each have a switch. • No ads. No timers. No energy. Nothing you can buy makes an army stronger. • No account. The story and free battles play offline. FREE TO START Linebreakers is free to download. The lessons and the whole of act one are free, with battles led by Sana of the Stormriders or Brannoc of the Forgeborn. One purchase unlocks the full game. It adds acts two, three and four, six more commanders, and the Tidebound and Duskcourt armies. You pay once and keep it. There is no subscription. PRICE AND TERMS The full game is a single in-app purchase of $4.99 (USD). The price may differ in other countries. Terms of Use (EULA) https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ Privacy Policy https://linebreakers.banjtheman.xyz/privacy/

Screenshots

Candy Shoot Master4 screens
Linebreakers4 screens

Verdict

The call

The clearest difference is in-app purchases: Candy Shoot Master at none against Linebreakers's 1. On price, ads, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Linebreakers sells 1 one-off in-app purchase. Candy Shoot Master asks for nothing beyond the download.

Scorecard1 real difference · 5 level
Candy Shoot Master versus Linebreakers: the parameters behind the verdict, then further details
ParameterCandy Shoot MasterLinebreakers
PriceFreeFree
Update frequency—Every 3 weeks
AdsNoNo
In-app purchasesNo — betterYes
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.015.0
Further details — not scored
Size1013 MB192 MB
Age rating12+9+
DeveloperSPACE MIRACLE PTE. LTD.Banjo Obayomi

In-app purchases

None

Candy Shoot Master

No in-app purchases

1 purchases

Linebreakers

One-time1
  • Full Game$4.99

Questions

Is Candy Shoot Master free?
Candy Shoot Master is free to download, with no in-app purchases.
Is Linebreakers free?
Linebreakers is free to download, with in-app purchases available.
Do Candy Shoot Master or Linebreakers have ads?
Neither Candy Shoot Master nor Linebreakers shows ads.

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