Comparison

Snackables vs Tidal Orbit

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Snackables

Features
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Lamsa Snackables brings nutritious kids' snacks to life with fun, interactive digital games designed especially for children. Each Snackables product connects kids to playful in-app experiences that turn snack time into an exciting moment of discovery and joy. Children can explore games inspired by their snacks, while parents feel confident offering nutritious options paired with safe digital fun. The app includes a growing library of kid-friendly games that encourage creativity, curiosity, and positive engagement in a controlled, child-safe environment. Snackables Kids is built with families in mind: • Games designed for young children • Nutritious kids' snacks as the core experience • No in-app purchases or subscriptions • Easy access via QR codes and direct app access • Safe, age-appropriate digital content Snackables Kids blends food and play into one joyful experience, making everyday snack moments more meaningful for kids and parents alike.

About

Tidal Orbit

A one-button arcade game where players control an orb's momentum by tapping to switch its gravitational pull. Navigate through five distinct worlds, each with unique visuals, and utilize a "start from" feature to resume progress. The game offers simple controls, offline play, and no account requirements.

Highlights
  • One-button controls
  • Momentum-based gameplay
  • Five distinct worlds
  • Progress saving
  • Offline play
  • No account required
Features
Read full description

Tidal Orbit is a one-button arcade game about momentum. Your orb is pulled between two forces — tap to flip which one has you. That's the whole control. But the orb swings like a pendulum, so every tap is a commitment. Climb through five orbitals, each a different world to discover. Reach one and you can Start From it next time — pick up your journey where you left off. • One-button, pick-up-and-play controls • Five distinct worlds • Hand-built space visuals • Earn coins, continue your run • Plays fully offline. No accounts. Simple to learn. Hard to put down.

Screenshots

Snackables4 screens
Tidal Orbit4 screens

Verdict

The call

The clearest difference is iOS requirement: Tidal Orbit at 13.0 against Snackables's 15.0. On price, update cadence, ads and in-app purchases there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Neither carries in-app purchases, so what you see is what you pay.

UpkeepUpdate frequency

Snackables ships an update every 3 weeks, Tidal Orbit every 4 weeks. The most recent releases landed on October 25, 2026 and October 10, 2026 respectively.

Scorecard1 real difference · 9 level
Snackables versus Tidal Orbit: the parameters behind the verdict, then further details
ParameterSnackablesTidal Orbit
PriceFreeFree
Rating—5.0 (10 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—10 — better
Update frequencyEvery 3 weeks — betterEvery 4 weeks
AdsNoNo
In-app purchasesNoNo
Monetization—Free
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.013.0 — better
Further details — not scored
Size71 MB21 MB
Age rating4+4+
DeveloperLamsa FZ-LLCMARCUS ARCILLA SCHAEFER

In-app purchases

None

Snackables

No in-app purchases

None

Tidal Orbit

No in-app purchases

Questions

Is Snackables free?
Snackables is free to download, with no in-app purchases.
Is Tidal Orbit free?
Tidal Orbit is free to download, with no in-app purchases.
Do Snackables or Tidal Orbit have ads?
Neither Snackables nor Tidal Orbit shows ads.
Which is updated more often, Snackables or Tidal Orbit?
Snackables ships an update every 3 weeks, and Tidal Orbit every 4 weeks. Most recently, Snackables was updated on October 25, 2026 and Tidal Orbit on October 10, 2026.

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