PathLock vs ouch. thegame
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
PathLock
Read full descriptionHide full description
PathLock: Number Puzzle is a sleek, satisfying number-path game where every level has one goal: draw a single continuous route through the grid, touching the numbers in order. No guessy clutter—just clean logic and that “click” moment when the path locks in. How it works • Start at 1 • Move to 2, 3, 4… in sequence • Cover every cell with one continuous path Why you’ll like it • Fast to learn, surprisingly deep as grid sizes grow • Smooth, game-like feedback for a crisp solving flow • Achievements that reward clean runs and progress • 300 levels across multiple grid sizes with escalating challenge Premium Upgrade for a cleaner experience with no ads and instant hints. If you enjoy puzzles that feel elegant, precise, and satisfying—welcome to PathLock. Terms of Use: https://www.apple.com/legal/internet-services/itunes/dev/stdeula/
ouch. thegame
Read full descriptionHide full description
OUCH. is stupidly simple. Impossibly hard. Dangerously addictive. You're a glowing ball between two walls of spikes. Tap to dash to the other side. That's the whole game. You'll die in 2 seconds. Then you'll tap retry. And again. And again. No tutorials, no loading screens — you're playing in one second. Instant death, instant retry. Starts easy, then the spikes come faster, from both sides, with smaller gaps. Good luck. NEW IN V2: Choose your nickname. Survive spike waves to level up — each level faster than the last. Collect golden coins along the way. Every 5 coins earn you an extra life. You'll need it. The game roasts you when you die. Score 0? "did you even try?" Score 50? "you're not human" Screenshot your score. Share it. Prove it. Beat your friends. Beat your record. Beat the game. (Spoiler: you can't.) OUCH. — you've been warned.
Screenshots
Verdict
The clearest difference is in-app purchases: ouch. thegame at none against PathLock's 3. ouch. thegame also leads on ads (none vs shown) and iOS requirement (15.1 vs 18.0). PathLock's advantage is update cadence (every 2 days vs every 2 weeks). On price and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. PathLock sells 3 in-app purchases, starting at $0.99 per 7 days. ouch. thegame asks for nothing beyond the download.
PathLock ships an update every 2 days, ouch. thegame every 2 weeks. The most recent releases landed on October 31, 2026 and November 9, 2026 respectively.
| Parameter | PathLock | ouch. thegame |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 days — better | Every 2 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | No — better |
| Devices | iPhone, iPad | iPhone, iPod |
| Requires iOS | 18.0 | 15.1 — better |
| Further details — not scored | ||
| Size | 87 MB | 12 MB |
| Age rating | 4+ | 4+ |
| Developer | Ilker KARAMANLI | Heiko Limbach |
In-app purchases
PathLock
- PathLock Premium Weekly$0.997 Days
- PathLock Premium Monthly$2.991 Month
- PathLock Premium Yearly$14.991 Year
ouch. thegame
No in-app purchases









