Bluffville vs P.I.
Price, ratings, monetisation and update history for both games, side by side ā with what reviewers say about each.
Bluffville
A solo village deduction game where you uncover an evil team hiding among characters. Gather clues, use character abilities, and solve the mystery before time runs out. Features multiple game modes and a variety of characters.
- Solo village deduction gameplay
- Two distinct play modes (One Night, Many Nights)
- Over 40 unique characters with abilities
- Instant setup with adjustable difficulty
- Global daily, weekly, and all-time leaderboards
- Supports seven languages
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Bluffville is a solo village deduction game. No group needed: weigh what the villagers tell you and find the evil hiding among them. Who's lying? The village has 8 to 12 people, and Followers and Wraiths are hiding among them disguised as good villagers. Information from the evil team is always false, and so is anything a poisoned or drunk villager says. Find where the clues contradict each other and execute every living member of the evil team to win. Execute too many good villagers and you lose. Two villages ⢠One Night Village: no day or night. Reveal and execute as many tokens as you like. ⢠Many Nights Village: one reveal and one execution each day, and someone dies every night. Some villagers bring new information each day. If three or fewer people are left alive, you lose. Unlocks after your first win on Normal. Learn as you go Seven difficulty levels, from a fixed-setup Tutorial through Intro, Easy, Normal, Hard and Nightmare to Hell. The character guide covers more than 50 characters, with each ability, examples of true and false information, and the difficulties where each appears. Rankings and gems Wins outside the Tutorial earn points toward the daily, weekly, monthly and all-time leaderboards, each showing the top 20. Wins on Normal and above also earn gems. Spend gems on items that check whether a clue is true, reveal whether a villager is evil, take back one strike for executing a good villager, or save you from defeat once per game. Spinning the roulette and sharing the game also earn gems. Good to know ⢠An internet connection is required. ⢠You start as a guest right away; signing up is optional. Guest records are deleted if you don't open the game for 56 days. ⢠Available in English, Korean, Japanese, Simplified Chinese, French, German and Russian. ⢠The game shows banner, full-screen and rewarded ads. The Support monthly auto-renewing subscription removes all ads, raises free roulette spins to five per hour, and gives you 10 gems every day. Subscription details ⢠Support: 1-month auto-renewing subscription ⢠Payment is charged to your Apple ID account. ⢠It renews automatically unless you cancel at least 24 hours before the current period ends. ⢠Manage or cancel it in Settings > Apple ID > Subscriptions. ⢠Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ ⢠Privacy Policy: https://bpgame.vnamu.com/game_privacy
P.I.
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Official solo companion app for the P.I. board game, published worldwide by BoardM. In the deduction board game P.I., you become a detective on the hunt for clues: where the crime took place, who did it, and what weapon was used. Deduce all three correctly to solve the case. Choose Your Clues When you select a clue, the app provides a response: Spot Marker: The chosen clue is part of the final answer. Trace Marker: The answer is located in a region adjacent to the clue you pointed to. No Marker: The answer is located further away. Time is Your Score Checking 1 Clue Card: Adds 30 seconds Using a Detective Tile: Adds 50 seconds Incorrect Deduction Attempt: Adds a 100-second penalty Replay the Same Case When a game finishes, you can copy a 10-digit code. Entering this code on any device recreates the exact same case. Share the code with friends to compete under identical conditions! (Note: Games created via code input are not eligible for online ranking registration.) LEADERBOARD 14 locations, 12 suspects, 10 pieces of evidence. That makes 1,680 cases. A new leaderboard starts every month, and you can view this month, last month, or all time. Browsing needs no account. ā Components Needed Use this app alongside the physical P.I. board game. You will need the game board, Suspect Tiles, Evidence Tiles, and one player color's worth of Trace Markers, Spot Markers, and Detective Tiles. All other components are handled by the app and do not need to be set up. Original board game design: Martin Wallace. P.I. is published by BoardM, which holds the worldwide publishing rights to the game. This is the official companion app, developed and distributed under that authorization. Every illustration, image and text string in the app was created by BoardM.
Screenshots
Verdict
The clearest difference is in-app purchases: P.I. at none against Bluffville's 1. P.I. also leads on ads (none vs shown) and device support (3 vs 1). Bluffville's advantage is update cadence (every 6 days vs every 3 weeks). On price and iOS requirement there is nothing between them.
Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS
Both are free to download. Bluffville sells 1 in-app purchase, starting at $0.99 per month. P.I. asks for nothing beyond the download.
Bluffville ships an update every 6 days, P.I. every 3 weeks. The most recent releases landed on October 31, 2026 and November 10, 2026 respectively.
| Parameter | Bluffville | P.I. |
|---|---|---|
| Price | Free | Free |
| Positive reviews | 0.0% of reviews | ā |
| Update frequency | Every 6 days ā better | Every 3 weeks |
| Ads | Yes | No ā better |
| In-app purchases | Yes | No ā better |
| Monetization | Free with in-app purchases | ā |
| Devices | iPhone | iPhone, iPad, iPod ā better |
| Requires iOS | 16.0 | 15.0 ā better |
| Further details ā not scored | ||
| Size | 9 MB | 163 MB |
| Age rating | 4+ | 12+ |
| Developer | WanYeol Park | BoardM |
In-app purchases
Bluffville
- Supporter Pass$0.991 Month
P.I.
No in-app purchases









