DuckOff vs RIFTSTEP
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
DuckOff
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DuckOff is a fast-paced arcade shooting game where you hunt ducks across stylized stages using a growing arsenal of weapons. Take aim, react quickly, and clear waves of flying targets while improving your score and unlocking more firepower. Each weapon changes the feel of the game, giving you different ways to play through the action. Features: - Fast arcade duck shooting gameplay - Multiple unique weapons to unlock and use - Campaign stages and replayable action - Score chasing and progression - Simple pick-up-and-play controls Jump in, lock on, and blast through the flock.
RIFTSTEP
Tear up the arena floor to use as a weapon in this fast-paced, one-thumb roguelike. Dodge enemies and strategically rip up tiles to unleash devastating effects, building unique runs with powerful upgrades across six distinct worlds.
- One-thumb controls
- Tile-ripping combat mechanics
- Six unique worlds with distinct floor mechanics
- Procedurally generated runs with upgrade drafting
- Multiple playable heroes with unique abilities
- Offline play support
- Optional rewarded ads
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Every step is a weapon. Run, and the floor behind you rips out of the arena and smashes into your enemies. Every attack also deletes the ground you stand on, so the whole game is one question: how hard can you fight without trapping yourself? FIVE WAYS TO PLAY SHATTER - the original. One thumb, endless waves, a boss at the end of every world. ARSENAL - pick a weapon and fight with both thumbs. Seven weapons, from twin blades to the rift bow. HUNT - face a titan one on one. Learn its moves and beat your best clear time. GAUNTLET - room after room. Draft upgrades, break the elite, beat the boss, then go deeper. RIFT TRIALS - handcrafted challenges. Earn bronze, silver and gold. SIX WORLDS, SIX KEEPERS Ancient Ruins, Frost Vault, Molten Foundry, Void Garden, Clockwork Bastion and Sky Citadel. Every world has its own floor, its own hazards and a Keeper waiting at the end. SIX HEROES Ember, Volt, Rook, Echo, Brutus and Wraith. Each fights differently, has its own mastery track and its own skins. BUILD A RUN THAT BREAKS THE RIFT Draft upgrades, evolve them into something new, find relics and stack combos until the screen is full of chaos. Fire your RIFT ultimate when the meter fills. No two runs play the same. GO DEEPER THAN YOU SHOULD Clear a world, then keep the build you made and step into the next one. Every Rift Depth makes enemies tougher and rewards bigger. A REASON TO COME BACK Daily and Weekly Rifts that everyone plays the same, contracts, achievements, character mastery and seasons with a free Rift Pass. FAIR BY DESIGN No energy timers. No paywalled worlds. No forced ads mid-run. Rewarded ads are always optional. The premium Rift Pass track is cosmetics only, never power. PLAYS YOUR WAY Play offline, in portrait or landscape. No account needed to start. Sign in with Apple is optional and only protects your progress across devices. The game never asks for your name or email.
Screenshots
Verdict
The clearest difference is in-app purchases: DuckOff at none against RIFTSTEP's 7. DuckOff also leads on iOS requirement (15.0 vs 17.0). RIFTSTEP's advantage is update cadence (every 2 days vs every 6 days). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. RIFTSTEP sells 7 one-off in-app purchases. DuckOff asks for nothing beyond the download.
DuckOff ships an update every 6 days, RIFTSTEP every 2 days. Both last shipped on October 31, 2026.
| Parameter | DuckOff | RIFTSTEP |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 6 days | Every 2 days — better |
| Ads | Yes | Yes |
| In-app purchases | No — better | Yes |
| Monetization | — | Free with in-app purchases |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 216 MB | 563 MB |
| Age rating | 12+ | 9+ |
| Developer | Atanas Labroski | Nick Squared |
In-app purchases
DuckOff
No in-app purchases
RIFTSTEP
- Handful of Shards$0.99
- Riftstarter Pack$2.99
- Remove Forced Ads$4.99
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- Pouch of Shards$4.99
- Chest of Shards$9.99
- Vault of Shards$19.99
- Rift Hoard$49.99









