4 Seats vs Five Crowns
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
4 Seats
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4 Seats: The Last Engine Fade The world has collapsed. Your only hope is a rusty car with four seats, a dwindling fuel tank, and the absolute will to survive. In ""4 Seats: The Last Engine Fade"", you lead a group of survivors through a desolate pixel-art wasteland where every mile costs resources, and every encounter could be your last. How far can you go before the engine finally fades? Key Features: The Road is Unforgiving Navigate a grid-based map filled with ruins, abandoned diners, and deadly hazards. Plan your route carefully. You must weigh the risks of exploring unknown tiles against the constant drain on your fuel, vehicle durability, and party's condition. Crucial Resource Management Survival is a game of numbers. Scavenge for food, clean water, fuel, and medical supplies. But beware: your vehicle has a strict weight limit. Overload your inventory, and your car will break down, leaving you defenseless. You must constantly decide what to keep and what to leave behind. Who Gets the 4 Seats? Throughout your journey, you will encounter various survivors—soldiers, programmers, pharmacists, mechanics, and ordinary citizens. Each profession brings unique survival skills and stat bonuses to your party. But your car only holds four people. You must make agonizing decisions about who joins your crew and who is left to the wasteland. Narrative-Driven Encounters Face brutal moral dilemmas through rich, text-based events. Will you risk a trap to save a crying child? Will you share your precious water with a dying stranger? Every choice has immediate and lasting consequences that shape your journey. High-Stakes Crises When cornered by infected hordes or hostile scavengers, you must calculate the odds. Use your party's combined combat power to fight, or choose to sprint away—risking the loss of your hard-earned loot. The engine is sputtering. The infected are closing in. Can you keep the car moving, or will you succumb to the wasteland? Start your engine and face the end of the world.
Five Crowns
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The old ones tell it: in these lands there were a thousand lords — and no peace at all. Then came a king. They laughed at him first. Twenty years later, no one was left laughing. Five great Houses took off their crowns and bowed, and that throne was named the High Throne. A thousand years have passed. The oaths were not forgotten, no. But no one swears them with love anymore. You rule House Chaldar — the eagle, the kingdom's north gate. Whoever lives on the threshold feels the cold first: raiders burn your border villages, the granaries are running out, the soldiers' pay is late, and the High King's collector is already on the road. The old king died wrestling these troubles. The troubles did not die. Swipe left. Swipe right. Feed the army or feed the people. Pay the tribute or ready the walls. Marry for love or for the court. Every choice moves the five powers of your realm — Army, Reputation, Treasury, Nobles, People — and any of them can end your reign, whether it runs empty or swells too full. There are many ways to lose a crown. Ruling is choosing which one to risk. This is not a deck of random cards. It is one long, handwritten story: ten chapters, hundreds of decisions, and a world that keeps receipts. The prisoner you spare returns with an army. The general you honor starts asking whom his sword serves. The merchant who "gives" you gold had your measurements taken before he arrived. And somewhere beyond the ice, an old woman is listening. Snow does not speak. Snow remembers. Five dynasties stand on the selection screen — the raven, the scales, the bread, the ice and the eagle. Chaldar's full campaign is playable today; the other Houses will unlock in future updates, each with a story of its own. Plays fully offline. No account. Ads are optional and rewarded — your decisions are never interrupted. The crown has fallen to you. The court says "Your Majesty." The eyes are weighing you. Your first messenger is waiting at the door.
Screenshots
Verdict
The clearest difference is iOS requirement: Five Crowns at 13.0 against 4 Seats's 15. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
4 Seats ships an update every 2 weeks, Five Crowns every 9 days. The most recent releases landed on November 5, 2026 and November 6, 2026 respectively.
| Parameter | 4 Seats | Five Crowns |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 2 weeks | Every 9 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPod | iPhone, iPod |
| Requires iOS | 15 | 13.0 — better |
| Further details — not scored | ||
| Size | 133 MB | 49 MB |
| Age rating | 12+ | 12+ |
| Developer | woongkyum kim | TOLGAHAN OZCAN |
In-app purchases
4 Seats
No in-app purchases
Five Crowns
No in-app purchases









