Colors vs Inkstroop
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Colors
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You read "Green" but the word is painted orange. And the background is purple. Your brain stalls, and the clock doesn't wait. Colors is a reaction game built on the Stroop effect, the same phenomenon psychologists have been studying for nearly a century: reading a word is automatic, naming the color it's printed in is not. When the two disagree, your attention has to pick a side. HOW IT WORKS The screen background changes color every round. Tap the word that names that background color, ignoring the color the word itself is printed in. Sounds easy. It isn't. - You start with 7 seconds and the clock never stops - Every correct tap gives time back, but the bonus shrinks as you go - Every mistake costs you a full second - At 10 correct answers a fourth option appears, and another at 20 No levels, no loading screens. A run lasts exactly as long as you do. ONE-MINUTE SESSIONS Built for the queue at the pharmacy, the wait for a train, the ad break. Open it, play, close it. No ten-minute tutorial, no account to create. YOUR SCORE, YOUR PROBLEM The app keeps your five best runs. No global leaderboards stacked with players who've been grinding for months — the only person you need to beat is yesterday's you. 11 colors, sub-second reaction times, and a mechanic you'll understand in five seconds and still won't have mastered in a week. This app contains ads.
Inkstroop
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Hue Rush is a neon reflex puzzle built around one cruel, beautiful trick: the word lies, the color tells the truth. Read the ink, not the word. Tap fast. Chain combos. Survive sixty seconds. Every prompt flashes a color word painted in a different shade. Find the tile whose FILL matches the INK COLOR of the word—not whatever the word says. Sounds easy. Feels easy. Then your brain trips, your thumb hesitates, and a hot streak turns into a wipeout. WHY YOU'LL KEEP RESTARTING • 60-second adrenaline rounds—one more try, always • Speed-tap scoring: faster answers stack bigger points • Combo system that builds into Neon Pulse (x1.5 score for 5 seconds) • Mistakes hurt: wrong tap drops your combo and shaves time • Expanding palette—pass 200 points and four new colors join the deck DESIGNED FOR FOCUS • Pure one-thumb play, portrait, no clutter • Synesthetic neon aesthetic with deep magenta-to-cyan gradients • Subtle haptics and crisp audio on every tap • Smooth 120Hz animations that never get in your way PERFECT FOR • Stroop-effect fans and reaction junkies • Commute breaks, queue waits, between matches • Anyone who likes their brain a little bit roasted • Score-chasers grinding for that personal best NO PAYWALLS, NO TIMERS Hue Rush is free to play, end to end. Optional Remove Ads is a one-time tip if you love the game. Train your eyes. Beat your brain. Read the color, not the word.
Screenshots
Verdict
The clearest difference is update cadence: Inkstroop at every 3 days against Colors's every 5 months. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Colors ships an update every 5 months, Inkstroop every 3 days. The most recent releases landed on September 28, 2026 and September 24, 2026 respectively.
| Parameter | Colors | Inkstroop |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 5 months | Every 3 days — better |
| Ads | Yes | Yes |
| In-app purchases | No | No |
| Devices | iPhone, iPad — better | iPhone |
| Requires iOS | 17.5 | 17.0 — better |
| Further details — not scored | ||
| Size | 6 MB | 5 MB |
| Age rating | 4+ | 4+ |
| Developer | Hector Pedro Toledo | BIN WANG |
In-app purchases
Colors
No in-app purchases
Inkstroop
No in-app purchases









