Delve vs SoulStack
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Delve
A fast-paced dungeon crawler where every decision impacts your journey and the dungeon remembers your choices. Explore unpredictable rooms, face challenging encounters, and grow stronger with each descent. Can you survive the depths and uncover what lies within?
- Decision-driven gameplay
- Reactive dungeon mechanics
- Endless, unpredictable runs
- Character progression
- Challenging encounters
- Quick to pick up
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Enter the Dungeon. Or Don’t. Delve is a fast, decision-driven dungeon crawler where every room asks a question, every answer has consequences, and the dungeon remembers more than it should. Open the door. Take the stairs. See what’s waiting. EVERY CHOICE HAS TEETH Force open a locked gate. Bargain with something that should not be speaking. Press the suspicious button. (You will.) Across more than 600 handcrafted events, you will: • Risk health for treasure • Spend gold for power • Trust strangers, or leave them behind • Carry promises deeper than you intended • Discover that earlier decisions have not stayed in the past Sometimes you win. Sometimes the dungeon does. Sometimes it waits. THE DUNGEON KEEPS RECORDS Delve notices patterns. Characters remember how you treated them. Bosses recognize what you carried into their halls, and how you defeated them before. Your choices can return as warnings, opportunities, accusations, or entirely new paths. The same door may not speak to you the same way twice. You might not like what it remembers. DESCEND TO FLOOR 1400 The deeper you go, the stranger the dungeon becomes. Face nine formidable bosses. Major encounters unfold across multiple phases, signature attacks, equipment-driven choices, and distinct resolutions. No answer is marked as the right one, but the dungeon remembers every verdict. Meet recurring characters whose stories unfold across the descent. Find travelers who have not arrived yet. Walk roads that should lead somewhere else. Decide what you owe the people, creatures, and kingdoms buried below. BUILD A SURVIVOR Grow stronger with every run: • Health • Attack • Defense • Luck Discover 96 weapons, armor pieces, accessories, and relics, each with real stats and effects tied to its story. Build around raw power, improbable luck, hard-earned protection, or strange tools that alter the choices in front of you. Strength helps. It is not always enough. DESCEND WITH COMPANY Bring a companion into the dark and deepen your bond across runs, from Known to Familiar to Trusted. Unlock new biographies, quotes, and painterly character illustrations as they learn who you are. Listen carefully. Sometimes they notice what you missed. AN ENDLESS, UNPREDICTABLE DUNGEON No two descents are the same. Encounter: • Treasure vaults • Trapped spirits • Goblin gamblers • Cursed relics • Impossible expeditions • Creatures with histories • Things that do not belong anywhere Fill a Bestiary with 68 strange identities and unlock painterly illustrations of the dungeon’s greatest threats. Push your chaos affinity far enough, and even the records may begin telling a different story. A SOUNDSCAPE THAT SINKS WITH YOU Delve’s 14-track score changes with the depth of your descent. Melody gives way to texture, boss themes cut through the dark, and something stranger waits beneath it all. The deeper you go, the more the dungeon finds its voice. BUILT FOR ONE MORE FLOOR Quick to pick up. Hard to put down. Play for a minute, or tell yourself “just one more floor” until it is much too late. So... How far will you go? What will the dungeon remember about you? What will you become? Delve.
SoulStack
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SOULSTACK — a necromancer auto-battler of stacked souls. You were a master of death, stripped of power and cast into the Pit: an endless tower of the dead. But every foe you slay rises to serve you. Recruit them. Fuse them. Weave a legion that multiplies — and climb. ◆ A LEGION THAT COMPOUNDS Draft undead, beasts, mages, and rogues into your warband. The power isn't flat stats — it's synergy. Line up the right tribes, roles, and Authorities and your army doesn't add up, it MULTIPLIES. Find the engine, break the wall. ◆ CLIMB THE ENDLESS PIT Every run is a fresh draft. Scout the floor ahead, counter it, and climb — the dead grow without limit as you rise. Fall, and you return to Level 1… but the servants you raised carry into the next life. Rise again. ◆ COMPETE WITH FRIENDS — ON YOUR TIME Conquer the Pit and set your army to guard your star. Then raid your friends' stars across a season of standings. It's all ASYNC — no live matches, no waiting, no always-online. Take a turn whenever you like; the war continues without you. ◆ FAIR BY DESIGN Premium — buy once. No ads. No gacha. No pay-to-win: the unlock sells the full climb and the collection, never power. Competition is normalized, so skill wins, not spending. ◆ THEORYCRAFT-DEEP Deterministic combat and simulation-tuned balance reward mastery over luck. Dozens of units, items, and Authorities to combine — the deeper you read the synergies, the higher you climb. Raise the dead. Stack the souls. Climb.
Screenshots
Verdict
The clearest difference is ads: SoulStack at none against Delve's shown. SoulStack also leads on device support (3 vs 1) and iOS requirement (15.0 vs 26.2). Delve's advantage is update cadence (daily vs every 2 weeks). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Delve sells 1 one-off in-app purchase and SoulStack sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Delve ships an update daily, SoulStack every 2 weeks. The most recent releases landed on October 8, 2026 and October 11, 2026 respectively.
| Parameter | Delve | SoulStack |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) — better | — |
| Number of ratings | 4 — better | — |
| Update frequency | Daily — better | Every 2 weeks |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 26.2 | 15.0 — better |
| Further details — not scored | ||
| Size | 109 MB | 49 MB |
| Age rating | 9+ | 12+ |
| Developer | Brandon Blaisdell | Xdge Technologies LLC |
In-app purchases
Delve
- Remove Ads$4.99
SoulStack
- Soulstack: Full Game$6.99









