Delve vs Yuusha Idle
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Delve
A fast-paced dungeon crawler where every decision impacts your journey and the dungeon remembers your choices. Explore unpredictable rooms, face challenging encounters, and grow stronger with each descent. Can you survive the depths and uncover what lies within?
- Decision-driven gameplay
- Reactive dungeon mechanics
- Endless, unpredictable runs
- Character progression
- Challenging encounters
- Quick to pick up
Read full descriptionHide full description
Enter the Dungeon. Or Don’t. Delve is a fast, decision-driven dungeon crawler where every room asks a question, every answer has consequences, and the dungeon remembers more than it should. Open the door. Take the stairs. See what’s waiting. EVERY CHOICE HAS TEETH Force open a locked gate. Bargain with something that should not be speaking. Press the suspicious button. (You will.) Across more than 600 handcrafted events, you will: • Risk health for treasure • Spend gold for power • Trust strangers, or leave them behind • Carry promises deeper than you intended • Discover that earlier decisions have not stayed in the past Sometimes you win. Sometimes the dungeon does. Sometimes it waits. THE DUNGEON KEEPS RECORDS Delve notices patterns. Characters remember how you treated them. Bosses recognize what you carried into their halls, and how you defeated them before. Your choices can return as warnings, opportunities, accusations, or entirely new paths. The same door may not speak to you the same way twice. You might not like what it remembers. DESCEND TO FLOOR 1400 The deeper you go, the stranger the dungeon becomes. Face nine formidable bosses. Major encounters unfold across multiple phases, signature attacks, equipment-driven choices, and distinct resolutions. No answer is marked as the right one, but the dungeon remembers every verdict. Meet recurring characters whose stories unfold across the descent. Find travelers who have not arrived yet. Walk roads that should lead somewhere else. Decide what you owe the people, creatures, and kingdoms buried below. BUILD A SURVIVOR Grow stronger with every run: • Health • Attack • Defense • Luck Discover 96 weapons, armor pieces, accessories, and relics, each with real stats and effects tied to its story. Build around raw power, improbable luck, hard-earned protection, or strange tools that alter the choices in front of you. Strength helps. It is not always enough. DESCEND WITH COMPANY Bring a companion into the dark and deepen your bond across runs, from Known to Familiar to Trusted. Unlock new biographies, quotes, and painterly character illustrations as they learn who you are. Listen carefully. Sometimes they notice what you missed. AN ENDLESS, UNPREDICTABLE DUNGEON No two descents are the same. Encounter: • Treasure vaults • Trapped spirits • Goblin gamblers • Cursed relics • Impossible expeditions • Creatures with histories • Things that do not belong anywhere Fill a Bestiary with 68 strange identities and unlock painterly illustrations of the dungeon’s greatest threats. Push your chaos affinity far enough, and even the records may begin telling a different story. A SOUNDSCAPE THAT SINKS WITH YOU Delve’s 14-track score changes with the depth of your descent. Melody gives way to texture, boss themes cut through the dark, and something stranger waits beneath it all. The deeper you go, the more the dungeon finds its voice. BUILT FOR ONE MORE FLOOR Quick to pick up. Hard to put down. Play for a minute, or tell yourself “just one more floor” until it is much too late. So... How far will you go? What will the dungeon remember about you? What will you become? Delve.
Yuusha Idle
Read full descriptionHide full description
Yuusha Idle is a pixel-art fantasy RPG that keeps playing after you close it. You build the hero; the hero does the fighting. Your class comes from the weapons you carry. Two daggers make an Assassin, sword and shield a Warrior, a scythe a Reaper, gauntlets a Brawler. There are 15 classes, and switching weapons switches the class without losing anything you've built. Each class spends its own resource. Wizards and the Paladin use mana. The Assassin, Archer, Rogue and Reaper use energy. The Warrior, Berserker, Knight, Guardian, Wanderer and Brawler build rage as they fight. You choose the gear, the talents and when each skill fires. After that the hero fights on its own, including up to 8 hours while the app is closed. There are nine zones, each with its own monsters and equipment. Mine, fish, gather herbs and cut wood for materials, then craft at the village forge. The recipe book lists every recipe by zone and what you still need to learn it. Trade with other players in the market, at a fixed price or by auction. The guild gives you contracts and rank exams. Raids put many heroes against a single boss and split the loot by damage dealt. Every zone has a crypt beneath it: go in alone or let the group finder put a party together. The Abyss is a turn-based descent where you draw cards against each monster and decide after every kill whether to go deeper or stop. Rebirth sends you back to level 1 with more power. It opens new skill lines and specializations. Fill the Echo bar before you rebirth and you unlock a harder Echo of the world, with more XP and rarer loot. Your account holds up to five heroes. Your main hero collects the loot and materials; the others level up alongside it. No pay to win. The shop sells skins, frames and auras, plus extra hero slots and storage. Nothing you buy makes a hero stronger.
Screenshots
Verdict
The clearest difference is ads: Yuusha Idle at none against Delve's shown. Yuusha Idle also leads on device support (3 vs 1) and iOS requirement (15.1 vs 26.2). Delve's advantage is update cadence (daily vs every 2 days). On price and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Delve sells 1 one-off in-app purchase and Yuusha Idle sells 4 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.
Delve ships an update daily, Yuusha Idle every 2 days. The most recent releases landed on October 24, 2026 and October 29, 2026 respectively.
| Parameter | Delve | Yuusha Idle |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (5 ratings) — better | — |
| Number of ratings | 5 — better | — |
| Update frequency | Daily — better | Every 2 days |
| Ads | Yes | No — better |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone | iPhone, iPad, iPod — better |
| Requires iOS | 26.2 | 15.1 — better |
| Further details — not scored | ||
| Size | 109 MB | 40 MB |
| Age rating | 9+ | 12+ |
| Developer | Brandon Blaisdell | Cristian Navia |
In-app purchases
Delve
- Remove Ads$4.99
Yuusha Idle
- 5 Crystals$4.99
- 16 Crystals$14.99
- 34 Crystals$29.99
Show 1 moreShow fewer
- 119 Crystals$99.99









