Comparison

Voltline vs Last Keep

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Voltline

Features
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Build a neon defense that works together. Place six tower types, combine their strengths, and adapt as enemy waves push through the grid. Try five campaign levels free, then unlock the full campaign with one purchase. FAIR PRICING Try the first 5 levels free. One single purchase unlocks all 30 levels, boss fights, and every future update — forever. No subscriptions, no consumables, no ads. Roguelite, survival, and weekly challenges are free for everyone. Core gameplay runs fully offline; a connection is only needed for the one-time purchase, Game Center, and iCloud sync. 30 CAMPAIGN LEVELS x 3 DIFFICULTIES Battle through 30 handcrafted levels across 3 acts. Play on Normal, Hard, or Insane - each difficulty scales enemy HP, speed, and your starting economy. Earn up to 3 stars per level and accumulate Voltage to unlock tower tiers, abilities, modes, and color schemes. Every level is hand-designed with unique grid layouts, enemy compositions, and strategic chokepoints. EPIC BOSS ENCOUNTERS Face the boss on late-game levels as it cycles through vulnerable and shielded phases - the same relentless standoff every time, demanding sharp timing and the right tower placement to break through. One wrong move and the grid falls. ROGUELITE, SURVIVAL & DAILY CHALLENGES Start a roguelite run with EMP and one random tower, then draft your next tower every 3 waves from a curated selection of three choices. Every 5 waves the map rotates and a modifier shakes up your approach, so no two runs play the same. Endless survival mode tests your endurance against infinite escalating waves. Daily and weekly challenges set the same fixed level, difficulty, and modifier for everyone - compete on Game Center leaderboards. TOWER SYNERGIES & ACTIVE ABILITIES Six tower types - Laser, EMP, Firewall, Tracer, Grid, Pulse - each with 3 upgrade tiers and branching specializations. Pair adjacent towers to trigger five synergies: Cryo-Burn, Ionized Grid, Suppression Field, Overcharged Lattice, and Kinetic Relay. Command the battlefield with deployable abilities that charge as you fight: Slow Field slows every enemy on the grid for a few seconds, buying you time to reposition and chain your towers' synergies. BUILT FOR ACCESSIBILITY Colorblind mode adds geometric symbols on every tower and pattern-fill HP bars, not just color. Reduced Motion simplifies animations, and a Flashing Effects toggle turns off strobing and flash-based effects for photosensitivity. Larger Text offers three text sizes, up to 1.5x standard. VoiceOver support covers menus, HUD, and tower panels, plus a board overlay that reads out every grid cell so you can place and select towers by touch.

About

Last Keep

Features
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Last Keep is a fast-paced endless tower defense game where every wave pushes your build further. Choose from four distinct heroes, place damage and support towers, and shape every run with skills, equipment, and high-rarity drops. Boss waves hit hard, and smart positioning matters just as much as raw power. When the line is about to fall, use Diamonds to revive and fight for one more record-breaking run. Diamonds are consumable in-game currency available through in-app purchase, and each revive costs 1 Diamond. Features: • Endless tower defense runs with escalating enemy waves • Four unique heroes with different combat styles • Skills, equipment, and rarity upgrades that change every run • Boss battles, fast decision-making, and high-score pressure • Diamonds can be used to revive during gameplay, with 1 Diamond consumed per revive • Leaderboards to track your best runs and compete for higher scores Build, survive, revive, and see how long you can hold the line in Last Keep.

Screenshots

Voltline4 screens
Last Keep3 screens

Verdict

The call

Voltline and Last Keep are too close to call on the numbers: across 5 compared parameters — price, ads, in-app purchases and device support among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. Voltline sells 1 one-off in-app purchase and Last Keep sells 2 one-off in-app purchases. Whichever you choose, the download price is not the number that matters.

ScorecardNo meaningful differences
Voltline versus Last Keep: the parameters behind the verdict, then further details
ParameterVoltlineLast Keep
PriceFreeFree
Update frequencyEvery 4 weeks—
AdsNoNo
In-app purchasesYesYes
DevicesiPhone, iPadiPhone, iPad
Requires iOS17.0 — better17.6
Further details — not scored
Size13 MB22 MB
Age rating9+4+
DeveloperOlof Pettersonę…§č¾° 吓

In-app purchases

1 purchases

Voltline

One-time1
  • Voltline PRO$2.99
2 purchases

Last Keep

One-time2
  • 1 Diamond$0.99
  • 9 Diamonds$7.99

Questions

Is Voltline free?
Voltline is free to download, with in-app purchases available.
Is Last Keep free?
Last Keep is free to download, with in-app purchases available.
Do Voltline or Last Keep have ads?
Neither Voltline nor Last Keep shows ads.

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