Bloomfall vs dfruit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Bloomfall
A single-player puzzle game where you clear an overgrown garden by matching four or more colored seed capsules. Trigger combos and cascades to remove weeds, fungus, and aphids before the spawn area fills. Designed for one-hand play on iPhone.
- Match four or more colors
- Trigger combos and cascades
- One-hand play design
- Choose pixel gardeners
- Adjust capsule speed and level
- Track consecutive stages and scores
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Clear an overgrown garden in a falling-piece puzzle built for one-hand play. Guide two-pod seed capsules, match four or more colors, and remove every weed, fungus, and aphid, before the spawn area fills. MATCH. CLEAR. BLOOM. Tap to rotate, slide to steer, and drag or hold to drop faster. Set up cascades, let gravity reshape the board, and build lively combo chains. CHOOSE YOUR CHALLENGE • Pick one of nine pixel gardeners • Set Low, Medium, or High capsule speed • Choose a starting level from 1 to 20 • Keep your score through consecutive garden stages • Chase a personal top score • Play with Chill or Fever music, or turn music off Bloomfall is a single-player puzzle game for iPhone. Gameplay includes banner and interstitial advertising.
dfruit
Merge fruits by dropping them into a basket, creating larger fruits and chain reactions. Enjoy multiple game modes, including classic score chasing and timed challenges, with a focus on offline play and a relaxing, tactile experience.
- Fruit merging gameplay
- Playful physics engine
- Classic, Timed Trial, and Orchard Run modes
- Orchard Run upgrades and shop
- Offline play
- Storybook orchard theme
- Responsive sound and haptics
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Drop fruit into the basket, match two of the same kind, and watch them grow into a bigger fruit friend. dfruit is a warm, tactile fruit-merging game built around a quick one-finger loop: aim, release, merge, repeat. Every drop uses playful physics, so fruit bounce, roll, settle, and create surprising chain reactions. Play your way: • Classic — keep merging and chase your best score before the basket fills. • Timed Trial — score as much as you can in 90 seconds of active play. • Orchard Run — clear escalating Harvest goals, earn upgrade points, and build your own combination of run-only upgrades. Grow an Orchard Run: • Twenty upgrades, from a roomier basket and bigger drops to powerful scoring combinations • A shop after each completed Harvest, with fruit-value boosts, rotating upgrades, and optional rerolls • Twist Drop, Cider Press, Rumble Seed, and Anyfruit, with three customizable quick-access slots • Escalating watermelon basket clears that award permanent bonuses for the rest of your run • Challenge Harvests with variety, Medium-fruit, and Large-fruit goals and bonus upgrade points • Deeper upgrade levels and new center-merge, paced-merge, and shop-currency strategies • Separate best-Harvest and best-total records Made for a quick break: • An original storybook orchard Home • One independent saved game per mode, with Save & Quit and exact Resume • Lifetime Stats with mode filters, active playtime, drops, merges, points, and fruit creation counts • Optional shareable seeds for repeatable challenges in all three modes • Eleven original fruit characters and a readable Fruit Evolution chart • Ten offline achievements, six unlockable merge collections, and four distinctive background rewards • A newly illustrated Moon Garden filled with enchanted plants and woodland friends • Responsive sound and haptics, plus five lo-fi background tracks • VoiceOver, Larger Text, Reduce Motion, and high-contrast danger feedback dfruit works completely offline. It has no accounts, ads, analytics, purchases, or tracking.
Screenshots
Verdict
The clearest difference is ads: dfruit at none against Bloomfall's shown. dfruit also leads on monetization model (free vs ad-supported) and iOS requirement (18.0 vs 26.0). Bloomfall's advantage is update cadence (every 6 days vs every 5 weeks) and ratings volume (4 vs 1). On price, rating, review sentiment and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for Bloomfall against 5.0 for dfruit. Both are backed by a comparable volume of ratings — 4 and 1 respectively. Written reviews split almost evenly too, at 100% and 100% positive.
Bloomfall ships an update every 6 days, dfruit every 5 weeks. The most recent releases landed on October 19, 2026 and October 25, 2026 respectively.
| Parameter | Bloomfall | dfruit |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (4 ratings) | 5.0 (1 ratings) |
| Positive reviews | 100.0% of reviews | 100.0% of reviews |
| Number of ratings | 4 — better | 1 |
| Update frequency | Every 6 days — better | Every 5 weeks |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | Ad-supported | Free — better |
| Devices | iPhone | iPhone |
| Requires iOS | 26.0 | 18.0 — better |
| Further details — not scored | ||
| Size | 14 MB | 39 MB |
| Age rating | 4+ | 4+ |
| Developer | Victor Alexander | Mark Drewry |
Customer experience
Bloomfall
dfruit
In-app purchases
Bloomfall
No in-app purchases
dfruit
No in-app purchases









