LLTrainer vs EasyCube Speedcube Trainer
Price, ratings, monetisation and update history for both apps, side by side β with what reviewers say about each.
LLTrainer
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LLTrainer is a focused training app for mastering the last layer (OLL & PLL) of the 3Γ3 cube. Learn all 57 OLLs and 21 PLLs with smooth animations and a clean, intuitive interface. γFeaturesγ β’ Complete coverage of all OLL (57) and PLL (21) cases β’ Practice with reverse-generated scrambles for realistic training β’ Customize algorithm names to match your preference β’ Add and manage your own algorithms for personalized learning γImportant Notesγ β’ Level 1 is free for both OLL and PLL β’ Levels 2β5 can be unlocked via in-app purchase β’ All data is stored locally on your device and never shared externally γTerms of Useγ This app uses Appleβs Standard End User License Agreement (EULA) https://www.apple.com/legal/internet-services/itunes/dev/stdeula/ γRequirementsγ β’ iOS 26.2 or later
EasyCube Speedcube Trainer
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EasyCube teaches you to solve the Rubik's cube, then to do it faster. The 3Γ3, the 2Γ2, the 4Γ4 and the Pyraminx. Tell it where you are and it puts you on the right method, with what you already know ticked off. Beginner, layer by layer. CFOP with the last layer in two looks while you learn it. Full CFOP, or Roux. For the 2Γ2, beginner or Ortega. For the 4Γ4, reduction. For the Pyraminx, the beginner method. YOUR SMART CUBE GAN, QiYi, XMD Tornado V4, MoYu WeiLong AI, GoCube or Rubik's Connected: the timer starts on your first turn and stops when the cube is solved, each step timed. Every solve replays in 3D, turn by turn, with the time spent looking and turning. The review sets your cross and pairs against the fewest turns possible, names your OLL and PLL, and times your algorithms from one solve to the next. Drill cases on your own cube, and Solve with me moves on as you turn. Without a smart cube, everything works with taps. SOLVE WITH ME Show your cube to the camera, or copy it onto the plan, and the app walks you to the end with the beginner method. It names each case, says why the sequence works, then gives you one move at a time, with the colour of the face to turn. A REAL 3D CUBE Every algorithm plays on a cube in three dimensions, move by move. Tap a move to jump to it. Turn the cube with your finger to look underneath. Show only the pieces the case is about and grey out the rest. 727 CASES, WRITTEN FOR FINGERS 41 F2L, 57 OLL, 21 PLL, 40 COLL, 472 ZBLL, 29 ELL, 42 CMLL, 13 for the 2Γ2, the 4Γ4's parities and the Pyraminx. The brackets mark the triggers your hand already knows, not groups of three. Don't like an algorithm? Replace it with yours and the app keeps yours. PRACTISE A timer for each puzzle, with real WCA scrambles, drawn at random from every state of the cube. Recognition, for naming a case without solving it. From memory, for rehearsing an algorithm on the app's own cube when yours is not to hand β nothing is timed there, it is for learning the moves. And the cross in fewest moves, where the app knows the true optimum and tells you. THE BEGINNER METHOD, ILLUSTRATED Every step shows the piece it is talking about, on a cube, before giving you the sequence. Notation included, if this is your first time reading R U R'. WHAT IT DOES NOT DO No account. No adverts. No in-app purchases. No tracking. Your times and your progress stay on your device, and travel through your own iCloud if you want them elsewhere. The camera reads the colours of your cube: no picture is kept or sent, and a smart cube talks to your device only. All that leaves is a daily count of which features were used, anonymous, and a setting turns it off. Free, and staying that way.
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Verdict
The clearest difference is in-app purchases: EasyCube Speedcube Trainer at none against LLTrainer's 1. EasyCube Speedcube Trainer also leads on update cadence (every 2 days vs every 3 months). On price, ads, device support and iOS requirement there is nothing between them.
Scored on Price Β· Rating Β· Positive reviews Β· Number of ratings Β· Update frequency Β· Ads Β· In-app purchases Β· Monetization Β· Best chart rank Β· Devices Β· Requires iOS
Both are free to download. LLTrainer sells 1 one-off in-app purchase. EasyCube Speedcube Trainer asks for nothing beyond the download.
LLTrainer ships an update every 3 months, EasyCube Speedcube Trainer every 2 days. The most recent releases landed on November 13, 2026 and November 10, 2026 respectively.
| Parameter | LLTrainer | EasyCube Speedcube Trainer |
|---|---|---|
| Price | Free | Free |
| Update frequency | Every 3 months | Every 2 days β better |
| Ads | No | No |
| In-app purchases | Yes | No β better |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 26.2 | 26.0 β better |
| Further details β not scored | ||
| Size | 2 MB | 7 MB |
| Age rating | 4+ | 4+ |
| Developer | Tatsuya Yamaguchi | Romain SERVIERES |
In-app purchases
LLTrainer
- Premium Full Access$3.99
EasyCube Speedcube Trainer
No in-app purchases
Questions
Is LLTrainer free?
Is EasyCube Speedcube Trainer free?
Do LLTrainer or EasyCube Speedcube Trainer have ads?
Which is updated more often, LLTrainer or EasyCube Speedcube Trainer?
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