A 30 Day Challenge vs Life
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
A 30 Day Challenge
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Mobility , Strength and Skills Commit to simple 30-day challenges—repeating just one small exercise every day. Easy to start, effortless to maintain, and powerful enough to create real, lasting change. Jump into our designed challenges or create your own custom challenges Our challenges are rooted in ancient movement traditions —drawn from the wisdom of kung fu, tai chi, and yoga —systems refined over centuries and still unmatched today.
Life
Transform your daily habits into an RPG adventure. Create a character, choose a class, and earn experience points and stats by completing real-life tasks like exercising and studying. Battle monsters and upgrade your character with the progress you make.
- Character creation with classes
- Real-time stat progression
- Daily habit logging
- Quest completion for rewards
- Battle Arena with earned stats
- Streak and progress tracking
- Customizable habit building
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Life XP turns your real-life habits into an RPG adventure. Create your character, choose your class, and level up by actually working out, studying, drinking water, and building discipline. Every good habit earns you XP and stats. Every bad habit costs you. Your real life is the game. FEATURES - Choose from 4 classes — Warrior, Ranger, Mage, and Monk - Log daily habits and watch your stats grow in real time - Complete daily quests for bonus rewards - Battle monsters in the Battle Arena using stats you've earned through real habits - Track streaks, achievements, and long-term progress - Build custom habits tailored to your personal goals - Earn gold, buy equipment, and upgrade your character This is not just a habit tracker. This is your life, gamified.
Screenshots
Verdict
The clearest difference is in-app purchases: A 30 Day Challenge at none against Life's 3. On price, update cadence, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Life sells 3 one-off in-app purchases. A 30 Day Challenge asks for nothing beyond the download.
Both ship on a similar rhythm, roughly every 5 days. Both last shipped on October 31, 2026.
| Parameter | A 30 Day Challenge | Life |
|---|---|---|
| Price | Free | Free |
| Rating | — | 3.7 (3 ratings) — better |
| Number of ratings | — | 3 — better |
| Update frequency | Every 5 days | Every 5 days |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.1 | 15.0 — better |
| Further details — not scored | ||
| Size | 45 MB | 7 MB |
| Age rating | 17+ | 4+ |
| Developer | William le Bussy | Darien Goleman |
In-app purchases
A 30 Day Challenge
No in-app purchases
Life
- Supporter Tip$0.99
- Hero Tip$2.99
- Legend Tip$4.99









