Comparison

Tilted vs Slingshot

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Tilted

Features
Read full description

Some games demand your attention. Tilted gives it back. Inspired by the classic handheld tilt-ball toys you couldn't put down as a kid, Tilted is a dexterity puzzle built for the end of a long day. Pick up your phone, tilt it gently, guide metal balls into their holes. No timers. No lives. No pressure. Just you, gravity, and the satisfying click of everything falling into place. 100 LEVELS. 10 WORLDS. Journey through 10 beautifully illustrated worlds — from a sunlit kitchen at dawn to a rooftop under a midnight sky. The further you go, the more tilted things get. PHYSICS & HAPTICS THAT FEEL REAL Your iPhone's gyroscope and accelerometer simulate true gravity. Balls roll, settle, and tumble back out if you push too far. Three layers of haptic feedback bring every roll, drop, and slip to life — tuned to feel like the real thing in your hands. BADGES FOR THE WAY YOU PLAY Achievements that notice things — whether you're an early riser, a patient soul, a speed runner, or someone who refuses to quit. EARN YOUR WALLPAPERS Complete a chapter and unlock a stunning wallpaper from that world — a little reward to carry with you outside the game. PLAYS YOUR WAY Show the timer or hide it. Play one level or ten. Progress syncs seamlessly across all your devices via iCloud. Tilted is a game about finding your calm by losing your balance — just a little. Go on. Get tilted.

About

Slingshot

Launch from planet to planet in this one-tap arcade game. Master gravity and momentum to chain combos, earn bonuses, and chase your high score in a visually stunning neon space environment. Designed for quick, engaging sessions with no grinding or waiting.

Highlights
  • One-tap controls
  • Real physics simulation
  • Combo and skip system
  • Neon space aesthetic
  • Tactile feedback
  • Offline play
  • Free to play
Features
Read full description

One tap. Infinite space. Slingshot from planet to planet through neon orbits, chain combos, skip for 2x bonuses, and push your high score before gravity wins. -- THE GAME -- Tap to slingshot from planet to planet. Time your release, ride gravity, and slide into the next orbit. Skip planets for double points. Chain captures into a glowing combo streak. Push past milestone planets at 10, 25, 50 and beyond. No menus. No grinding. No waiting. Just you, the next orbit, and the question -- how far can you go? -- KEY FEATURES -- - ONE-TAP CONTROLS - Pick up, play, master. No tutorial needed. - REAL PHYSICS - Gravity, orbit, momentum. Every flight is earned. - COMBO + SKIP SYSTEM - Risk a long jump for 2x bonuses and rising combo multipliers. - NEON SPACE AESTHETIC - Glowing orbits, smooth motion, juicy capture FX. - TACTILE FEEDBACK - Three-tier haptics that escalate with your skill. - PURE ARCADE PACING - No level cap. No energy timers. Always one more try. - OFFLINE PLAY - No connection needed. - FREE TO PLAY - Ad-supported. No paywalls. -- WHY PLAYERS KEEP COMING BACK -- Runs are short. The skill ceiling is high. The high score is yours to chase. Whether you have 30 seconds or 30 minutes, Slingshot gives you a clean shot at beating your best. -- THE PHYSICS -- Every launch follows real orbital mechanics. Gravity pulls you toward each planet. Momentum carries you through space. The timing of your tap determines your trajectory. Miss the orbit ring and you drift into the void. Nail it and you chain into the next planet with a satisfying snap. -- THE SCORE SYSTEM -- Land on a planet: earn points. Skip a planet: earn double. Chain consecutive captures without missing: build a combo multiplier that climbs from 2x to 3x to 4x and beyond. Hit milestone planets at 10, 25, and 50 for bonus rewards. Every run is a fresh chance to top your personal best. -- DESIGNED FOR SHORT SESSIONS -- No story mode. No progression gates. No daily energy limits. Open the app, tap to launch, and see how far you get. Close it whenever you want. Come back whenever you want. Your high score is always waiting. LAUNCH INTO ORBIT.

Screenshots

Tilted4 screens
Slingshot4 screens

Verdict

The call

The clearest difference is ads: Tilted at none against Slingshot's shown. Slingshot's advantage is iOS requirement (15.0 vs 18.6). On price, update cadence, in-app purchases and device support there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Tilted sells 1 one-off in-app purchase and Slingshot sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

Tilted ships an update every 3 days, Slingshot every 2 days. Both last shipped on October 31, 2026.

Scorecard2 real differences · 8 level
Tilted versus Slingshot: the parameters behind the verdict, then further details
ParameterTiltedSlingshot
PriceFreeFree
Rating—5.0 (1 ratings) — better
Positive reviews—100.0% of reviews
Number of ratings—1 — better
Update frequencyEvery 3 daysEvery 2 days — better
AdsNo — betterYes
In-app purchasesYesYes
Monetization—Ad-supported
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS18.615.0 — better
Further details — not scored
Size66 MB26 MB
Age rating4+4+
DeveloperMihai FischerCihan Tas

In-app purchases

1 purchases

Tilted

One-time1
  • Unlock Full Game$1.99
1 purchases

Slingshot

One-time1
  • Slingshot Pro Lifetime$4.99

Questions

Is Tilted free?
Tilted is free to download, with in-app purchases available.
Is Slingshot free?
Slingshot is free to download, with in-app purchases available.
Do Tilted or Slingshot have ads?
Slingshot shows ads; Tilted does not.
Which is updated more often, Tilted or Slingshot?
Tilted ships an update every 3 days, and Slingshot every 2 days. Most recently, Tilted was updated on October 31, 2026 and Slingshot on October 31, 2026.

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