Compound Boom vs Swipe Shark
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Compound Boom
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Drop pets into the cup and merge matching ones to create bigger pets and chase a higher score. Easy to start, hard to master: your timing, placement, and combo control decide how far you go. - Tap to drop, smooth one-hand gameplay - Satisfying physics-based falling and collisions - Chain merges to trigger combos and boost score - Red-line pressure system keeps every run intense - Fast sessions, perfect for quick play anytime Can you merge your way to the ultimate pet?
Swipe Shark
Navigate an endless ocean as a shark, jumping on platforms to ascend and avoid rising oil. Each playthrough offers a randomly generated level for infinite replayability. Customize your gameplay experience with pre-run options.
- Infinite randomly generated levels
- Jump on platforms to ascend
- Avoid rising oil
- Customizable gameplay options
- Play as a shark
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In this game, you must play as a shark in the ocean. Your goal is to jump onto platforms that take you up, avoiding the rising oil. Every time you play, the level is randomly generated as you go, indefinitely. You can also change the gameplay with options before you begin your run. Game idea by Lincoln. Game design, gameplay, and programming by Random Meow.
Screenshots
Verdict
The clearest difference is ads: Swipe Shark at none against Compound Boom's shown. Compound Boom's advantage is iOS requirement (12.0 vs 14.0). On price, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Compound Boom | Swipe Shark |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (1 ratings) — better |
| Number of ratings | — | 1 — better |
| Update frequency | Every 4 days | — |
| Ads | Yes | No — better |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPod | iPhone, iPad, iPod — better |
| Requires iOS | 12.0 — better | 14.0 |
| Further details — not scored | ||
| Size | 87 MB | 84 MB |
| Age rating | 4+ | 4+ |
| Developer | 桂芝 李 | Warren Finch |
In-app purchases
Compound Boom
No in-app purchases
Swipe Shark
No in-app purchases








