Asteroid 3D vs Flying Vector
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Asteroid 3D
Experience a 3D space arcade shooter with 20 unique waves, each offering distinct mechanics and music. Master powerups, face challenging boss battles, and uncover a narrative through a radio system. Enjoy immersive gameplay with a first-person cockpit view and intuitive controls.
- 20 unique waves with distinct mechanics
- Two epic boss battles
- 8 strategic powerups
- Full 3D space combat with zero-gravity physics
- Narrative radio system
- Retro pixel art mode
- Practice mode for individual waves
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Dive into the ultimate 3D space arcade experience! Asteroid 3D redefines the classic asteroid shooter with 20 hand-crafted waves, each featuring unique mechanics, music, and skyboxes. From stealth fields and gravity wells to a retro pixel art mode, no two waves play the same. Your mission: survive escalating challenges, master 8 strategic powerups, and face off against two epic boss battles—culminating in the 4-phase Planet Breaker showdown. Why You’ll Love Asteroid 3D: - 20 Unique Waves (+ 1 hidden retro break easter egg) – Each with its own theme, mechanic, and narrative. - Two Epic Boss Battles – The Guardian and the Planet Breaker, both with multi-phase combat. - 8 Powerups – Stackable abilities like Rapid Fire, Shield, and Instant Kill for strategic depth. - Full 3D Space Combat – True zero-gravity physics, rotational inertia, and energy management. - Narrative Radio System – Unfold the story of a lone pilot searching for a lost crew. - Retro Mode – Pixel art shader, CRT effects, and a 2x score multiplier for old-school fans. - Practice Mode – Master individual waves before tackling the full campaign. Game Features: First-person cockpit view for immersive gameplay. Virtual joystick & haptic feedback for intuitive touch controls. 20 original music tracks – one for each wave. High score system with per-wave stats and leaderboards. Custom 3D models for asteroids, bosses, and powerups. Ready for the challenge? Download now and prove your skills in the most complete asteroid game on the App Store!
Flying Vector
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A vector-drawn world somewhere between an 80s arcade cabinet and a spacey daydream. No engine: just wind, altitude, and speed, traded for one another. Flying stays calm, gliding, almost meditative — but gates matter: they're what keeps the clock alive, and the terrain sharpens as the flight goes on. Pitching down turns altitude into speed; pulling up does the reverse. Fall below stall speed and lift lets go. To climb back up: thermals and ridge lift — the terrain isn't scenery, it's the resource. Stick centered holds your best glide angle — you settle into it and float, without ever stalling. Flying through gates earns points and flight time. Watch out for pylons — hit one and you're gone. Every craft for the session — silhouette, wingspan, handling — is generated at takeoff. Never the same glider twice. CONTROLS: TOUCH, TILT — OR ANOTHER DEVICE AS A REMOTE Touch stick or tilt steering, your choice — a game controller is picked up automatically if you connect one. This iPhone or iPad can also pilot a session running on a Mac, or on another iPad, remotely: the game plays on the big screen, the controls stay in your hand. SEVEN WORLDS, ONE FLIGHT Plain, City, Canyon, Forest, Cave, Space, Combat. Each one keeps the same unhurried, vector-drawn breathing while introducing its own rule: slaloming between towers, ridge-soaring along a cliff face, a canopy ceiling with the first moving threats, gunfire to open a path between floor and ceiling, a weightless world with no up or down. All of them are endless and procedurally generated — including the ones in the pack. Combat isn't for sale. It's earned: six stars, one per world crossed in a single flight, to unlock it. It's the only world that breaks the calm — a duel, you shoot, and you get shot at. THE PLAIN IS FREE, FOREVER The full game — flight, gates, terrain, generated craft — with nothing to unlock. HORIZONS opens the next five worlds (City, Canyon, Forest, Cave, Space) in one purchase. No subscription, no ads, no in-app currency. iOS and macOS, one purchase for both.
Screenshots
Verdict
The clearest difference is in-app purchases: Asteroid 3D at none against Flying Vector's 1. Flying Vector's advantage is device support (3 vs 1). On price, ads and iOS requirement there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Flying Vector sells 1 one-off in-app purchase. Asteroid 3D asks for nothing beyond the download.
| Parameter | Asteroid 3D | Flying Vector |
|---|---|---|
| Price | Free | Free |
| Rating | 5.0 (1 ratings) — better | — |
| Number of ratings | 1 — better | — |
| Update frequency | Daily | — |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone | iPhone, iPad, Mac — better |
| Requires iOS | 17.0 | 16.7 — better |
| Further details — not scored | ||
| Size | 154 MB | 2 MB |
| Age rating | 4+ | 9+ |
| Developer | Paul Guyot | DIRECT GRAPHIC S.A.S. |
In-app purchases
Asteroid 3D
No in-app purchases
Flying Vector
- HORIZONS$4.99









