Bugzilla++ vs Godot Planner
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
Bugzilla++
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Enhances any Bugzilla instance: attachment previews, dark mode, Markdown editor, AI translation & summary, per-user colors, colored timestamps, and more. Works with all public & private Bugzilla installations including bugzilla.redhat.com, bugs.webkit.org, and others.
Godot Planner
Edit Godot Engine scene files (.tscn) directly on your iPhone or iPad. Plan game architecture, sketch UI layouts, and make quick edits to node trees anywhere, without needing your desktop editor.
- Visual scene tree editing
- Add, rename, delete, duplicate nodes
- Drag-and-drop reparenting
- Full undo/redo functionality
- Built-in node reference and details
- Raw scene text preview
- Files app integration
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Godot Planner is a fast, native scene editor for the Godot Engine's .tscn files — built for iPhone and iPad. Plan your game's architecture, sketch out UI layouts, and make quick edits to scene files anywhere, without opening the desktop editor. Open any .tscn scene from Files or iCloud Drive and work with its node tree directly on your device. Whether you're brainstorming a new scene on the go, organizing a complex hierarchy at a game jam, or tweaking a layout away from your computer, Godot Planner keeps you moving. KEY FEATURES • Visual scene tree — browse the full node hierarchy with expandable parent/child disclosure. • Add nodes — search the complete catalog of Godot node types and insert them anywhere in the tree. • Edit freely — rename, delete, and duplicate nodes, with automatic name-collision handling. • Drag to reparent — move nodes between parents with simple drag and drop. • Full undo/redo — every change is reversible. • Built-in node reference — inspect any node type's properties, methods, signals, constants, and enums, with links to the official documentation. • Node details — see each node's type, icon, hierarchy path, child count, and class inheritance chain. • Raw scene preview — view the exact .tscn text that will be written, with copy, share, and paste. • Round-trip safe — unknown or advanced scene content is preserved exactly when you save. • Files integration — open, edit, and save scenes through the Files app and document browser. Godot Planner is built for game developers, UI designers, and hobbyists who want to think through scene structure on the go — and for anyone curious how Godot scenes are put together. Made with SwiftUI for a clean, fast, native iOS experience. — Godot Planner is an unofficial, community-built tool. It is not affiliated with, endorsed by, or sponsored by the Godot Engine project or its trademark holders. "Godot" and the Godot logo are trademarks of their respective owners.
Screenshots
Verdict
The clearest difference is iOS requirement: Bugzilla++ at 15.0 against Godot Planner's 26.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Bugzilla++ | Godot Planner |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (2 ratings) — better |
| Number of ratings | — | 2 — better |
| Update frequency | Every 5 days | — |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 15.0 — better | 26.0 |
| Further details — not scored | ||
| Size | 10 MB | 14 MB |
| Age rating | 4+ | 4+ |
| Developer | RAPHAEL MALL | Beka Demuradze |
In-app purchases
Bugzilla++
No in-app purchases
Godot Planner
No in-app purchases









