Forcebar vs Tidal Orbit
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Forcebar
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One input. Total focus. Pure survival. Hold the screen to push your bar up against gravity. Release to let it fall. Keep it inside the moving target zone - or your HP drains to zero. 60 seconds is all it takes to prove you're ready for the next tier. The zone moves faster. The edges split apart. A second track appears, then a third - three fingers, three zones, one shared HP bar. - 9 difficulty tiers across 3 track groups - Survive 60s to unlock the next tier - Personal best times tracked for every level - Original soundtrack synced to gameplay - No ads. No in-app purchases. No internet required.
Tidal Orbit
A one-button arcade game where players control an orb's momentum by tapping to switch its gravitational pull. Navigate through five distinct worlds, each with unique visuals, and utilize a "start from" feature to resume progress. The game offers simple controls, offline play, and no account requirements.
- One-button controls
- Momentum-based gameplay
- Five distinct worlds
- Progress saving
- Offline play
- No account required
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Tidal Orbit is a one-button arcade game about momentum. Your orb is pulled between two forces — tap to flip which one has you. That's the whole control. But the orb swings like a pendulum, so every tap is a commitment. Climb through five orbitals, each a different world to discover. Reach one and you can Start From it next time — pick up your journey where you left off. • One-button, pick-up-and-play controls • Five distinct worlds • Hand-built space visuals • Earn coins, continue your run • Plays fully offline. No accounts. Simple to learn. Hard to put down.
Screenshots
Verdict
Forcebar and Tidal Orbit are too close to call on the numbers: across 6 compared parameters — price, update cadence, ads and in-app purchases among them — neither pulls far enough ahead to decide it. What separates them is feature set and interface, not measurable difference.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
Forcebar ships an update every 6 weeks, Tidal Orbit every 4 weeks. The most recent releases landed on October 9, 2026 and October 10, 2026 respectively.
| Parameter | Forcebar | Tidal Orbit |
|---|---|---|
| Price | Free | Free |
| Rating | — | 5.0 (10 ratings) — better |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | — | 10 — better |
| Update frequency | Every 6 weeks | Every 4 weeks — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | — | Free |
| Devices | iPhone, iPad, iPod — better | iPhone, iPod |
| Requires iOS | 13.0 | 13.0 |
| Further details — not scored | ||
| Size | 23 MB | 21 MB |
| Age rating | 4+ | 4+ |
| Developer | Douglas Todd | MARCUS ARCILLA SCHAEFER |
In-app purchases
Forcebar
No in-app purchases
Tidal Orbit
No in-app purchases









