Hotel Director vs Overline
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Hotel Director
Build a global hotel empire from a single establishment. Manage finances, staff, and expansion across multiple cities, each with unique challenges and markets. Make strategic decisions to grow your brand and compete with rivals.
- Build and manage hotels globally
- Turn-based gameplay with weekly reports
- Manage finances, staff, and cash flow
- Expand to multiple cities with unique markets
- Compete with rival hotel groups
- Bid for city landmarks
- Design and build custom hotels
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Start with one hotel. Build a group that spans the world. Hotel Director is a premium, turn-based hotel management sim for iPhone. Begin with a modest budget and a single hotel, then make every decision a real hotelier faces: set room rates, hire staff, manage cash flow, borrow, build and buy — until your group is trading in the world's great hotel cities. Every turn is one week. Read your weekly report, understand what changed and why, then make your moves. No timers, no energy bars, no ads — just you, your numbers and your judgement. --- ONE GROUP, MANY CITIES Grow a single save from one city into seven. Reach Brand Tier 3 and the world opens up: take your London group to Paris, Tokyo or New York with your cash, brand, loans and art behind you. Each city runs its own market, rivals, events and seasons, and you switch between them with a tap. Opening abroad costs real money, every city needs a regional office, and guests take time to learn the new name in town. SEVEN CITIES, SEVEN GAMES London is where the empire begins. New York has bigger rooms and bigger debt. Paris has old money and thin margins. Tokyo's seasons are short and violent. Copenhagen's winters are long and its wages high. Barcelona issues no new licences in its centre. And in Singapore, every site is sold by government tender. (New York, Paris, Tokyo, Copenhagen, Barcelona and Singapore are optional city packs.) RUN A REAL BUSINESS Wages, supplies, energy, business rates, insurance, upkeep, loan repayments and tax. Every line is real and every decision has a consequence. Your weekly report shows what came in, what each cost took, and what was left. A hotel can be profitable on paper and still run out of cash — three weeks in the red ends the game. BUY, LEASE AND BUILD Lease your first hotel, buy the next on a mortgage, take over a struggling rival, or brief a broker to find exactly what you want. With the Building Permit, buy land and build hotels to your own design — rooms, tier, star rating, facilities and room mix. HIRE AND LEAD YOUR TEAM Receptionists, housekeepers, chefs, concierges, managers and more. Your star rating sets who you need. Underpay them and they walk; understaff a five-star hotel and your reputation goes with them. FINANCE YOUR GROWTH Business loans, mortgages and development finance, at rates that move with the economy. Progressive corporation tax, shown band by band. Borrow smart. BID FOR THE CITY'S LANDMARKS Close a year in the top tax band and the city invites you to tender. Bid for historic buildings to convert to your own design, or fight rival groups at auction for grand hotels already trading. (Building Permit.) COMPETE WITH RIVAL GROUPS Every district is full of independent hotels, and named rival groups expand, buy each other out and bid against you for the best sites. Climb the leaderboard — or buy your rivals outright. RIDE THE ECONOMY Fashion weeks, marathons, sakura season and the Grand Prix fill your hotels. Strikes, inflation, energy crises and recessions empty them. No two playthroughs are the same. DELEGATE AS YOU SCALE Local managers, department contracts, a head office and supplier deals take work off your desk — at a price. Collect art for your hotels, run marketing campaigns, and decide how hands-on to be. BUILT FOR PLAYERS WHO LIKE THE NUMBERS No cartoon graphics, no idle mechanics. A clean, data-forward design for players who enjoy reading a P&L and knowing exactly what it means. PRIVACY FIRST - No ads. Ever. - No personal data collected.. - Save data stays on your device. Privacy Policy: https://director.games/hotel-director/privacy/ Terms: https://director.games/hotel-director/terms/
Overline
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Build a mobile network, one mast at a time. Overline is a strategy game about the thing under every phone call: the network. Pick a city, buy spectrum, put up masts, and watch the signal spread over real terrain. Hills block it and valleys hold it, because the map is built from real elevation data for 47 cities. Four bands, four trade-offs. 700 MHz reaches for miles and carries a village; 26 GHz covers a street and carries a stadium. Choose the height, aim the antenna, and hold your finger on the map to see exactly what a site would cover before you pay for it. You are not alone. Rivals buy spectrum, build, undercut your price and, if you let them, buy you out. Win the customers, keep the margin, and consolidate the market, or get consolidated. CAMPAIGN Fifty missions across the world's cities, each a set problem with a fixed opening, one thing to achieve, and a clock. DAILY CITY A fresh city every day and two years to build the biggest network you can. Everyone gets the same city and the same seed. WEEKLY KIT Eight pieces of equipment in play each week, out of thirty-two: sector antennas, microwave hops, rooftop sites, spectrum leases, neutral hosts. What is legal changes every Monday, and so does the best plan. THE BOARD Once a year the board sets a mandate. Deliver it and they fund you. Miss it and they cut your budget. PLANNING Some districts will not take a tall mast without an application. Some will not mind at all. Learn which is which. Six cities are free, one on every continent, along with the first campaigns. One purchase unlocks the rest, forever. No accounts, no ads, no tracking, and the whole game works offline.
Screenshots
Verdict
The clearest difference is iOS requirement: Overline at 17.0 against Hotel Director's 26. On price, update cadence, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Hotel Director sells 10 one-off in-app purchases and Overline sells 1 one-off in-app purchase. Whichever you choose, the download price is not the number that matters.
Hotel Director ships an update weekly, Overline every 4 days. The most recent releases landed on November 12, 2026 and November 10, 2026 respectively.
| Parameter | Hotel Director | Overline |
|---|---|---|
| Price | Free | Free |
| Rating | 3.9 (12 ratings) — better | — |
| Positive reviews | 71.4% of reviews | — |
| Number of ratings | 12 — better | — |
| Update frequency | Weekly | Every 4 days — better |
| Ads | No | No |
| In-app purchases | Yes | Yes |
| Monetization | Free with in-app purchases | — |
| Devices | iPhone, iPad | iPhone, iPad |
| Requires iOS | 26 | 17.0 — better |
| Further details — not scored | ||
| Size | 10 MB | 15 MB |
| Age rating | 12+ | 4+ |
| Developer | Sports Stats Limited | Harry Attenborough |
In-app purchases
Hotel Director
- Small Investor$1.49
- Paris$1.99
- New York City$1.99
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- Luxury Pack$1.99
- Building Permit$1.99
- Tokyo$1.99
- Barcelona$1.99
- Singapore$1.99
- Large Investor$4.49
- Complete Bundle$7.99
Overline
- Unlock everything$4.99
Questions
Is Hotel Director free?
Is Overline free?
Do Hotel Director or Overline have ads?
Which is updated more often, Hotel Director or Overline?
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