Comparison

Skiplash vs SlimeColoring

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Skiplash

Features
Read full description

One tap. Perfect timing. A stone across still water. Skiplash is a minimalist skipping-stone game about rhythm, restraint, and waiting for your moment. Each tap sends your stone arcing toward the surface. Time it right and it skims. Time it perfectly and it flies. HOW TO PLAY Tap just as the stone grazes the water. Too early, it drops. Too late, it sinks. Land the sweet spot for a perfect skip — and a streak of perfects builds a multiplier worth up to 5Ɨ. The further you fly, the rougher the sea becomes. A WORLD THAT TURNS The sky moves through a full day as you play — noon glare, golden hour, dusk, starlight, dawn — and the water, your stone, and every word on screen carry the hour's light. Shooting stars cross the night, and the moon rises in its true phase, waxing and waning through the month as the real one does. Gulls glide by from sunrise to sunset. Schools of fish drift below, and if you watch the deep, a turtle or a shark may cruise past. Time itself persists: it carries between runs, keeps turning while you sit on the menu, and is waiting where you left it tomorrow. Or let the sea keep your hours instead — one setting anchors the whole cycle to your own clock, so opening Skiplash at dusk finds the water at dusk. THE SOUND OF THE WATER Skiplash has no soundtrack. It has a sea — a soft bed of lapping that thickens into wind-blown chop as the waves build, and quiets after dark. Every sound here, the water included, is generated as you play rather than recorded, so calm water and a storm genuinely sound different, not just louder. It steps aside if you're already listening to something, and anything you'd rather not hear can be switched off. WHEN THE DEEP TAKES YOUR STONE A sunk run can be rescued. A little lifebuoy floats your stone back up, a slingshot rises from the ring, waits for a level moment on the swell, and flings you back in — score, skips, and speed intact. Saves come five for $0.99, sync across your devices through iCloud, and work up to three times per run. Entirely optional, never pushed. FEATURES • One-tap control, scales with your precision • Streak multiplier system — 2Ɨ, 3Ɨ, 4Ɨ, and 5Ɨ • Up to 25 points on a single flawless skip • Super-skip every 20 skips — a soaring launch with a perfect-landing bonus • A full day-night cycle that persists between sessions — or follows your own clock • A moon in tonight's true phase • An ambient sea that rises and falls with the waves and the hour • A living scene: gulls, fish schools, sea turtles, sharks, shooting stars • Game Center leaderboards — score, distance, and skips • Pause with a countdown resume and a moment of shield after • Auto-pauses for calls and interruptions • Settings for sound effects, the ambient sea, haptics, and the real-time sky • 120 Hz ProMotion on capable iPhones and iPads • Haptics tuned to each skip quality • Automatic light, dark, and tinted icon variants • Remembers your best score, best distance, and most skips • Full iPhone and iPad support CALM, BY DESIGN No ads. No tracking. No sign-ups. Works offline. Easy on battery. Every sound and vibration can be switched off. One optional purchase — saves — and nothing else for sale. Cast. Skip. Settle.

About

SlimeColoring

Features
Read full description

Slime Coloring is a cozy offline puzzle game where adorable slimes need to reach the matching color tiles. Tap connected groups of the same color, move them across the board, use limited buffer boxes, and solve each layout with calm, satisfying feedback. Every level is easy to understand, but smart planning becomes more important as the challenge grows. Features: - 50 handcrafted offline levels with gradually increasing difficulty - Simple touch controls built around moving connected slime groups - Limited buffer boxes for smarter, more satisfying puzzle decisions - Cute slime art, relaxing presentation, and soothing gameplay flow - Local progress saving so you can continue anytime - Designed for both quick sessions and longer cozy playtimes If you enjoy relaxing sorting puzzles, color-matching challenges, and cute casual games, Slime Coloring is ready for you.

Screenshots

Skiplash4 screens
SlimeColoring4 screens

Verdict

The call

The clearest difference is in-app purchases: SlimeColoring at none against Skiplash's 1. SlimeColoring also leads on iOS requirement (13.0 vs 16.0). On price, update cadence, ads and device support there is nothing between them.

Scored on Price Ā· Rating Ā· Positive reviews Ā· Number of ratings Ā· Update frequency Ā· Ads Ā· In-app purchases Ā· Monetization Ā· Best chart rank Ā· Devices Ā· Requires iOS

CostPrice Ā· In-app purchases Ā· Ads Ā· Monetization

Both are free to download. Skiplash sells 1 one-off in-app purchase. SlimeColoring asks for nothing beyond the download.

UpkeepUpdate frequency

Both ship on a similar rhythm, roughly weekly. The most recent releases landed on October 6, 2026 and October 15, 2026 respectively.

Scorecard2 real differences Ā· 4 level
Skiplash versus SlimeColoring: the parameters behind the verdict, then further details
ParameterSkiplashSlimeColoring
PriceFreeFree
Update frequencyWeeklyWeekly
AdsNoNo
In-app purchasesYesNo — better
DevicesiPhone, iPadiPhone, iPad, iPod — better
Requires iOS16.013.0 — better
Further details — not scored
Size1 MB62 MB
Age rating4+4+
DeveloperPaul DiSalvoäæŠē 擪

In-app purchases

1 purchases

Skiplash

One-time1
  • Five Saves$0.99
None

SlimeColoring

No in-app purchases

Questions

Is Skiplash free?
Skiplash is free to download, with in-app purchases available.
Is SlimeColoring free?
SlimeColoring is free to download, with no in-app purchases.
Do Skiplash or SlimeColoring have ads?
Neither Skiplash nor SlimeColoring shows ads.
Which is updated more often, Skiplash or SlimeColoring?
Skiplash ships an update weekly, and SlimeColoring weekly. Most recently, Skiplash was updated on October 6, 2026 and SlimeColoring on October 15, 2026.

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