Stolen Worlds vs LOOPTRAP
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Stolen Worlds
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The universe is dying. You are the last one who can save it. After an ancient catastrophe shattered entire planets into drifting asteroid fields, only fragments of their energy cores remain. But you’re not alone. Relentless blue machines consume everything in their path. Shadow-born organisms hunt what’s left alive. You are the Red Guardian, a forgotten maintenance unit with a new purpose: stabilize the chaos before all energy fades. Build stabilization networks. Activate defensive pulses. Survive. Or watch the universe go dark.
LOOPTRAP
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Trap the glitches. Close the loop. You are the cursor. The system is infected. Your only weapon is the wire you spool behind you — cross your own wire and everything inside the loop gets zapped. Easy to learn, hard to put down: • One-finger controls — drag to fly, your ship spools wire automatically, lift to recharge. • 10 glitch types that hunt you, shoot, split, cut your wire, teleport, drain your energy, and hide behind directional shields you have to loop from behind. • 4 bosses, each with their own tricks: the CORRUPTION NODE floods the arena with bullets, THE SEGMENTER dashes through your wire with giant shears, THE REPLICATOR spawns more glitches every time you wound it, and THE OVERSEER hides behind a rotating shield gap while it deploys reinforcements. • Three ways to play — ENDLESS, a seeded DAILY challenge that gives the whole world the same waves, and BOSS RUSH: fight all four bosses back to back and purge the system. • 16 upgrade modules — chain lightning, time dilation, shockwaves, bullet-eating wire, a phase-dodge, a wire shield, and a one-time failsafe reboot. Build a different run every time. • Permanent unlocks — every point you ever score counts toward new starting gear. • Full accessibility suite — reduce flashing (photosensitive-safe), a colourblind-friendly palette, high-contrast wire, and screen-shake and haptics toggles. • Tactile haptics and a synthesized soundtrack that layers up as the waves escalate. • No ads. No in-app purchases. No data collection. Plays fully offline. How long can you keep the loop closed?
Screenshots
Verdict
The clearest difference is iOS requirement: LOOPTRAP at 13.0 against Stolen Worlds's 15.0. On price, ads, in-app purchases and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
| Parameter | Stolen Worlds | LOOPTRAP |
|---|---|---|
| Price | Free | Free |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 15.0 | 13.0 — better |
| Further details — not scored | ||
| Size | 365 MB | 4 MB |
| Age rating | 4+ | 4+ |
| Developer | Gunar Ortiz | Ranny Randolf Libayan |
In-app purchases
Stolen Worlds
No in-app purchases
LOOPTRAP
No in-app purchases
Questions
Is Stolen Worlds free?
Is LOOPTRAP free?
Do Stolen Worlds or LOOPTRAP have ads?
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