Comparison

Slingshot vs Orbitfall

Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.

Head to head
About

Slingshot

Launch from planet to planet in this one-tap arcade game. Master gravity and momentum to chain combos, earn bonuses, and chase your high score in a visually stunning neon space environment. Designed for quick, engaging sessions with no grinding or waiting.

Highlights
  • One-tap controls
  • Real physics simulation
  • Combo and skip system
  • Neon space aesthetic
  • Tactile feedback
  • Offline play
  • Free to play
Features
Read full description

One tap. Infinite space. Slingshot from planet to planet through neon orbits, chain combos, skip for 2x bonuses, and push your high score before gravity wins. -- THE GAME -- Tap to slingshot from planet to planet. Time your release, ride gravity, and slide into the next orbit. Skip planets for double points. Chain captures into a glowing combo streak. Push past milestone planets at 10, 25, 50 and beyond. No menus. No grinding. No waiting. Just you, the next orbit, and the question -- how far can you go? -- KEY FEATURES -- - ONE-TAP CONTROLS - Pick up, play, master. No tutorial needed. - REAL PHYSICS - Gravity, orbit, momentum. Every flight is earned. - COMBO + SKIP SYSTEM - Risk a long jump for 2x bonuses and rising combo multipliers. - NEON SPACE AESTHETIC - Glowing orbits, smooth motion, juicy capture FX. - TACTILE FEEDBACK - Three-tier haptics that escalate with your skill. - PURE ARCADE PACING - No level cap. No energy timers. Always one more try. - OFFLINE PLAY - No connection needed. - FREE TO PLAY - Ad-supported. No paywalls. -- WHY PLAYERS KEEP COMING BACK -- Runs are short. The skill ceiling is high. The high score is yours to chase. Whether you have 30 seconds or 30 minutes, Slingshot gives you a clean shot at beating your best. -- THE PHYSICS -- Every launch follows real orbital mechanics. Gravity pulls you toward each planet. Momentum carries you through space. The timing of your tap determines your trajectory. Miss the orbit ring and you drift into the void. Nail it and you chain into the next planet with a satisfying snap. -- THE SCORE SYSTEM -- Land on a planet: earn points. Skip a planet: earn double. Chain consecutive captures without missing: build a combo multiplier that climbs from 2x to 3x to 4x and beyond. Hit milestone planets at 10, 25, and 50 for bonus rewards. Every run is a fresh chance to top your personal best. -- DESIGNED FOR SHORT SESSIONS -- No story mode. No progression gates. No daily energy limits. Open the app, tap to launch, and see how far you get. Close it whenever you want. Come back whenever you want. Your high score is always waiting. LAUNCH INTO ORBIT.

About

Orbitfall

Features
Read full description

Pull back, let go, and bend your probe around a gravity well into the wormhole. The fewer flicks it takes, the better your score. Orbitfall is space golf with real gravity. The aim line only shows the start of your curve — never where you land — so every shot is a read, not a trace. Miss and you can recall the probe instantly and try the line again. FIVE REGIONS, FIVE NEW RULES • First Light — clean launches and steady gravity • Ember Reach — dense fields with several wells pulling at once • Reverse Field — repulsors that shove the probe away • The Drift — wells that orbit, so timing matters • Eventide — boost gates and everything combined Every sector is checked for at least two clean solutions before you ever fly it, so there is always a line to find. DAILY ORBIT — FREE, EVERY DAY Five sectors, the same five for every player worldwide. Your total flicks is your score, fewest wins, and the day's board is there without an account. KEEP A FLIGHT RECORD Lifetime flicks, per-sector bests, stars, medals, and unlockable probe trails. Share a card of your exact shot so a friend can watch the line you flew. WHAT'S FREE The first 12 campaign sectors, the full Daily Orbit and its leaderboard, medals and trails. No ads. Plays offline. GO PRO A one-time unlock or the StackForge Play Pass adds: • The rest of the campaign — every sector past 12 • Hardcore — fly the campaign with no aim preview at all • Weekly Gauntlet — a ranked seven-sector run with its own board • Flight Log — replay your best launch for each cleared sector, plus your career totals The Play Pass unlocks Pro in every StackForge game, plus One Good Thing. Terms are shown before purchase; manage or cancel any time in your Apple ID settings. Read the field. Trust the curve. Find the wormhole. Terms: https://stackforgestudios.com/terms Privacy: https://stackforgestudios.com/privacy Terms of Use (EULA): https://www.apple.com/legal/internet-services/itunes/dev/stdeula/

Screenshots

Slingshot4 screens
Orbitfall4 screens

Verdict

The call

The clearest difference is ads: Orbitfall at none against Slingshot's shown. Slingshot's advantage is update cadence (every 2 days vs fortnightly). On price, in-app purchases, device support and iOS requirement there is nothing between them.

Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS

CostPrice · In-app purchases · Ads · Monetization

Both are free to download. Slingshot sells 1 one-off in-app purchase and Orbitfall sells 3 in-app purchases, starting at $2.99 per month. Whichever you choose, the download price is not the number that matters.

UpkeepUpdate frequency

Slingshot ships an update every 2 days, Orbitfall fortnightly. The most recent releases landed on October 31, 2026 and November 5, 2026 respectively.

Scorecard2 real differences · 8 level
Slingshot versus Orbitfall: the parameters behind the verdict, then further details
ParameterSlingshotOrbitfall
PriceFreeFree
Rating5.0 (1 ratings) — better—
Positive reviews100.0% of reviews—
Number of ratings1 — better—
Update frequencyEvery 2 days — betterFortnightly
AdsYesNo — better
In-app purchasesYesYes
MonetizationAd-supported—
DevicesiPhone, iPad, iPod — betteriPhone, iPod
Requires iOS15.0 — better15.1
Further details — not scored
Size26 MB56 MB
Age rating4+4+
DeveloperCihan TasStackForge Studios

In-app purchases

1 purchases

Slingshot

One-time1
  • Slingshot Pro Lifetime$4.99
3 purchases

Orbitfall

Subscriptions2
  • StackForge Play Pass Monthly$2.991 Month
  • StackForge Play Pass Annual$14.991 Year
One-time1
  • Orbitfall Full Game Unlock$4.99

Questions

Is Slingshot free?
Slingshot is free to download, with in-app purchases available.
Is Orbitfall free?
Orbitfall is free to download, with in-app purchases available.
Do Slingshot or Orbitfall have ads?
Slingshot shows ads; Orbitfall does not.
Which is updated more often, Slingshot or Orbitfall?
Slingshot ships an update every 2 days, and Orbitfall fortnightly. Most recently, Slingshot was updated on October 31, 2026 and Orbitfall on November 5, 2026.

Other comparisons