Void_TD vs Tinmarch
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Void_TD
Defend your base against waves of enemies in this sci-fi tower defense game. Strategically place and upgrade towers, customize your loadout, and face increasingly difficult challenges. Unlock new modes and cosmetic options as you progress.
- 6 unique tower types with 3 upgrade levels
- 6 enemy types including boss variants
- 20 campaign waves and procedural endless mode
- Customizable tower loadouts and cosmetic skins
- 3 difficulty levels
- High score tracking
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Void_TD is a sci-fi tower defense game where you defend your base against waves of void-spawned enemies. Place towers on the grid, upgrade your defenses, and outlast 20 increasingly dangerous waves — culminating in a showdown with THE VOID, the ultimate boss. TOWERS Choose from 6 unique tower types and build your perfect loadout: - Laser Turret — fast-firing single-target beam - Plasma Cannon — area-of-effect splash damage - Void-Seeker — long-range precision strikes - Titan Mech — devastating heavy splash damage - Void Stunner — slows groups of enemies and weakens bosses - Tesla Tower — electric AoE with burn and stun upgrades Upgrade each tower up to level 3 for increased damage and range. Sell towers mid-wave to adapt your strategy on the fly. ENEMIES Face off against 6 enemy types, each with distinct abilities: - Scouts and Shades test your reaction speed - Tankers and Sentinels absorb punishment with raw HP and periodic shields - Heralds stun your towers as they pass - THE VOID enters with heavy armor that must be broken before you can finish it off Enemy strength scales with each wave — no two runs feel the same. THREE DIFFICULTY LEVELS - Normal — learn the ropes and master your strategy - Hard — 1.5x enemy HP, unlocked after beating the campaign - Insane — 2.5x HP and faster enemies, for those who want a real challenge ENDLESS MODE Beat the campaign to unlock Endless Mode, where waves are procedurally generated with exponential scaling. There is no final wave — just you, your towers, and the void. Compete against your own high score. CUSTOMIZE YOUR LOADOUT Equip up to 5 towers before each run. Earn coins from victories to unlock the Tesla Tower, buy cosmetic skins, and customize your towers with 9 color tints. Redeem codes for exclusive rewards. FEATURES - 20 hand-crafted campaign waves plus procedural endless mode - 6 tower types with 3 upgrade levels each - 6 enemy types including 2 boss variants - Tower loadout and cosmetic customization - Base upgrades for damage reduction - High score tracking - Haptic feedback - No ads. No pay-to-win. Just tower defense.
Tinmarch
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Command tiny armies, control the crossings and capture enemy fortresses. Tinmarch is an offline, single-player real-time strategy game where the ground you take helps your army grow. Select a base, tap a target or draw a route for your soldiers. Reinforce an exposed flank and decide when to commit your reserves. Take a moment to read the battlefield before the action starts, and pause to plan your next move. MAKE THE MAP YOUR ADVANTAGE More territory means stronger troop production. Secure wellsprings, use high ground and hold narrow bridges against a larger army. Small pockets sealed behind your lines join your territory. Read the enemy's plan, respond to warned attacks and redirect troops already in the field. Capture the enemy's camps and fortresses to win. FOUR WAYS TO COMMAND • Campaign: master 12 handcrafted missions across a rebuilt campaign. Earn stars, complete optional objectives and unlock commands and modes. Missions 1–6 are free; missions 7–12 require Full Game. • Skirmish: face a generated map each battle and choose a tactic with its own benefit and trade-off. Free runs end at three victories, and you can start new runs as often as you like. Full Game removes the run limit. • Daily Front: the entire mode is free. Take on the day's fixed map and objectives, retry without limits and improve your personal best. Your best result stays on your device, ready to share when you choose. • Expedition: earn research through play and equip one of three technologies. The first chapter, five victories, is free. Full Game opens chapters 2–6, completing the 30-victory journey, and lets you keep exploring afterwards. TIME THE TURNING POINT Use Surge to speed your army forward. Protect a push with Rally or unlock Disrupt to interfere with an enemy base's next deployment. Choose your support command and make its timing count. START FREE. NO ADS. NO SUBSCRIPTION. Full Game is an optional, one-time in-app purchase that unlocks the remaining content. It does not buy stronger troops or change battle rules. Buy or restore it from Settings > Full Game. Players who downloaded the fully free App Store version 0.1.0 keep full access with the same Apple Account. No game account is required. Progress is saved on your device. Gameplay works offline; purchases, restoring access and opening external support pages require an internet connection. Restoring access does not restore game saves. Play on iPhone and iPad in English, Turkish, Spanish, Brazilian Portuguese, German, French, Japanese, Korean or Simplified Chinese, with separate sound, vibration and visual-effects controls. Take the crossing. Hold the fortress. Make your next move.
Screenshots
Verdict
The clearest difference is in-app purchases: Void_TD at none against Tinmarch's 1. Void_TD also leads on update cadence (fortnightly vs every 5 weeks) and iOS requirement (12.0 vs 17.0). On price, ads and device support there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Tinmarch sells 1 one-off in-app purchase. Void_TD asks for nothing beyond the download.
Void_TD ships an update fortnightly, Tinmarch every 5 weeks. The most recent releases landed on October 19, 2026 and October 24, 2026 respectively.
| Parameter | Void_TD | Tinmarch |
|---|---|---|
| Price | Free | Free |
| Rating | 4.5 (14 ratings) — better | — |
| Positive reviews | 80.0% of reviews | — |
| Number of ratings | 14 — better | — |
| Update frequency | Fortnightly — better | Every 5 weeks |
| Ads | No | No |
| In-app purchases | No — better | Yes |
| Monetization | Free | — |
| Devices | iPhone, iPad, iPod — better | iPhone, iPad |
| Requires iOS | 12.0 — better | 17.0 |
| Further details — not scored | ||
| Size | 93 MB | 19 MB |
| Age rating | 9+ | 12+ |
| Developer | Ryan O'Donnell | Bayram Bas |
In-app purchases
Void_TD
No in-app purchases
Tinmarch
- Full Game$4.99









