MetaSkew vs Wreck
Price, ratings, monetisation and update history for both apps, side by side — with what reviewers say about each.
MetaSkew
This audio effect processor offers granular delay and pitch-shifting for creating width, motion, and unique textures. Shape delay times, pitch intervals, grain size, and stereo spread with built-in LFO modulation and extensive preset categories. It's ideal for producers, musicians, and sound designers seeking controlled sonic damage and experimental soundscapes.
- Granular delay and pitch-shifting
- Adjustable grain size, smoothing, and gain
- Stereo spread and asymmetry control
- Built-in LFO modulation with multiple shapes
- Extensive preset categories for production jobs
- MIDI Learn for hardware control
- Standalone app and AUv3 plugin support
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MetaSkew is a granular delay and pitch-shift effect built for producers, musicians, and sound designers who want one processor for width, motion, ambience, and controlled damage. What you can shape: - Delay time from tight doubling to long phrase memory - Pitch from deep drops to shimmer intervals - Grain size, smoothing, and gain for soft clouds or chopped repeats - Feedback, pan, mix, and output for clean blend control - Latch for frozen textures and phrase-end captures - Spread and Skew for stereo width, asymmetry, and unstable character The signature Skew control is the fastest way to move from polished enhancement into unstable texture. Keep it low for subtle smear, or push it with Spread, Feedback, and LFO movement for broken motion. Modulation is built in. Three LFOs can run free or sync to musical divisions, with Sine, Triangle, Sample & Hold, and Saw shapes. Route movement to Delay, Pitch, Grain, Smoothing, Feedback, Mix, Pan, Spread, or Skew, then push subtle drift or obvious rhythmic motion. Presets are designed around real production jobs, not random patches. Browse Utility, Width, Pitch, Atmosphere, Motion, Rhythmic, Freeze, Destruction, and Signature categories. Save your own snapshots, recall them later, and keep user presets synced through iCloud when available. For hands-on control, MIDI Learn lets you map parameters to hardware. Default assignments cover the core effect, and MIDI CC broadcast can reflect parameter movement in connected setups. Use MetaSkew for: - Vocal throws and shimmer trails - Wide synth doubles and guitar halos - Drum stutters, glitch fills, and tempo-locked motion - Frozen pads and transition beds - Experimental resynthesis, smear, and warped ambience MetaSkew includes a standalone app and effect plugin for host apps that support AUv3 plug-ins.
Wreck
This audio effect app offers a suite of tools for digital sound degradation, including bitcrushing, sample rate reduction, and wavecycle mangling. Achieve everything from subtle sonic smearing to complete audio collapse with flexible controls and parallel processing options.
- Bit depth reduction (1-24 bit)
- Sample rate decimation
- Wavecycle mangling
- Drive and bias controls
- Pre and post filters
- AUv3 plugin support
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WRECK destroys audio in the most musical ways possible. Reduce bit depth down to 1-bit dust. Decimate the sample rate to dial frequencies. Smear jitter across the clock. Mangle wavecycles at the zero-crossing level. WRECK puts every form of digital degradation in one place. Clean destruction or full collapse — it's yours. — BITCRUSHER — Bit Depth from 24 down to 1. Dead Zone and Dither shape the quantization character. Quant Mode selects the rounding algorithm. — SAMPLE RATE REDUCER — Decimate the sample rate from full down to aliased chaos. Tempo sync locks it to your host BPM. Jitter adds clock instability. — CYCLE MANGLER — Operates on individual wavecycles. Amount controls how aggressively cycles are reshaped. Shape blends between cycles. Sens sets the zero-crossing detection threshold. — DRIVE SECTION — Drive pushes the signal. Bias offsets the waveform asymmetrically. Alias adds deliberate aliasing artifacts. Oversample when you need clean destruction instead. — FILTERS — Pre and post filters (cutoff + Q) bracket the destruction. Shape what goes in, shape what comes out. — MIX & OUTPUT — Dry/wet blend for parallel destruction. Output gain to compensate. — AUv3 PLUGIN — Run WRECK inside AUM, ApeMatrix, Audiobus, or any AUv3 host. Multiple instances, each with independent settings. — WORKS ON — iPhone and iPad, all modern screen sizes.
Screenshots
Verdict
The clearest difference is price: Wreck at $3.99 against MetaSkew's $14.99. Wreck also leads on update cadence (weekly vs every 5 weeks) and iOS requirement (14.0 vs 17.0). On rating, ratings volume, ads and in-app purchases there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
MetaSkew costs $14.99 and Wreck $3.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 5.0 for MetaSkew against 5.0 for Wreck. Both are backed by a comparable volume of ratings — 1 and 2 respectively.
MetaSkew ships an update every 5 weeks, Wreck weekly. The most recent releases landed on October 25, 2026 and October 24, 2026 respectively.
| Parameter | MetaSkew | Wreck |
|---|---|---|
| Price | $14.99 | $3.99 — better |
| Rating | 5.0 (1 ratings) | 5.0 (2 ratings) |
| Positive reviews | — | 100.0% of reviews |
| Number of ratings | 1 | 2 — better |
| Update frequency | Every 5 weeks | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, Mac, Vision Pro — better | iPhone, iPad, iPod |
| Requires iOS | 17.0 | 14.0 — better |
| Further details — not scored | ||
| Size | 13 MB | 9 MB |
| Age rating | 4+ | 4+ |
| Developer | Christian Thompson | Stephan Bolch |
Customer experience
MetaSkew
Wreck
In-app purchases
MetaSkew
No in-app purchases
Wreck
No in-app purchases








