Zero Orders Tactics vs Grabby Crab
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Zero Orders Tactics
An experimental puzzle strategy game where you manipulate the battlefield to achieve victory. It offers predictable gameplay with a constantly evolving map, featuring all PC game DLCs included. Enjoy offline play with no in-app purchases.
- Battlefield manipulation gameplay
- Predictable turn-based strategy
- Evolving map mechanics
- All PC DLCs included
- Offline play supported
- No in-app purchases
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You're not the general. You're the god. Reshape mountains, flood valleys, bend the battlefield to your will — your troops fight on their own, following their own logic. A puzzle strategy with 100% predictable combat, roguelite replayability, and terrain as your weapon. Full PC game. No in-app purchases. No internet required.
Grabby Crab
Plan your path, steal shiny gems, and escape ancient ruins before the floor collapses. Guide a determined crab through trap-filled temple rooms where every step matters. This puzzle game offers a calm, strategic challenge with no time pressure.
- Path planning puzzle gameplay
- Swipe controls for mobile
- Gem theft and portal escape
- Breakable and disappearing tiles
- Ancient guardians and curses
- Hand-crafted levels
- Offline play
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Grabby Crab is a puzzle game about planning your path, snatching shiny gems, and escaping ancient ruins before the floor falls apart beneath your claws. Guide a determined little crab through tricky temple chambers where every step matters. Grab the gemstone, find the portal, and try not to destroy the paths you need to escape. Why all this careful planning? Because this crab really, really likes shiny things. What to expect? ◦ Path-planning puzzle gameplay ◦ Designed for mobile: swipe controls! ◦ Snatch gemstones and escape through portals ◦ Tiles that break, crack, vanish, or change the way you plan ◦ Ancient guardians that mark, block, or destroy parts of the board ◦ Gem curses that twist the rules of each level ◦ Relics that help you restore paths or reshape your escape ◦ Carefully handcrafted levels of rising difficulty ◦ No timers, no rush. Thoughtful puzzle solving ◦ Hints available if you get stuck ◦ Premium: no ads, no tracking, no distractions ◦ Play offline anytime I’m a solo game developer and made Grabby Crab with lots of care and passion. I hope it brings you a fun challenge, a few satisfying “aha!” moments, and a little smile along the way.
Screenshots
Verdict
Zero Orders Tactics and Grabby Crab both sit at 4.0 stars, but that hides the real split: 100% of Zero Orders Tactics's written reviews are positive against 50% of Grabby Crab's. Zero Orders Tactics also leads on price ($1.99 vs $2.99). Grabby Crab's advantage is update cadence (weekly vs every 2 months) and ratings volume (20 vs 1). On rating, ads, in-app purchases and monetization model there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Zero Orders Tactics costs $1.99 and Grabby Crab $2.99 up front. Neither carries in-app purchases, so what you see is what you pay.
On the App Store both sit at effectively the same score — 4.0 for Zero Orders Tactics against 4.0 for Grabby Crab. That said, the two scores are not equally well evidenced: Grabby Crab has 20 ratings behind it against 1, so its average is the more settled of the two. Written reviews are what separate them: 100% of Zero Orders Tactics's written reviews are positive against 50% of Grabby Crab's.
Zero Orders Tactics ships an update every 2 months, Grabby Crab weekly. The most recent releases landed on September 21, 2026 and September 16, 2026 respectively.
| Parameter | Zero Orders Tactics | Grabby Crab |
|---|---|---|
| Price | $1.99 — better | $2.99 |
| Rating | 4.0 (1 ratings) | 4.0 (20 ratings) |
| Positive reviews | 100.0% of reviews — better | 50.0% of reviews |
| Number of ratings | 1 | 20 — better |
| Update frequency | Every 2 months | Weekly — better |
| Ads | No | No |
| In-app purchases | No | No |
| Monetization | Paid | Paid |
| Devices | iPhone, iPad, iPod | iPhone, iPad, iPod |
| Requires iOS | 12.0 | 12.0 |
| Further details — not scored | ||
| Size | 123 MB | 46 MB |
| Age rating | 9+ | 4+ |
| Developer | Pavel Snytko | Tepes Ovidiu |
Customer experience
Zero Orders Tactics
Grabby Crab
In-app purchases
Zero Orders Tactics
No in-app purchases
Grabby Crab
No in-app purchases





