Pocket Delver vs NULLORBIT
Price, ratings, monetisation and update history for both games, side by side — with what reviewers say about each.
Pocket Delver
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Pocket Delver is a tight, hand-crafted puzzle game about digging, falling rocks, sparkling gems, and just barely making it out alive. Burrow through dirt, knock loose boulders onto enemies, herd them away from your only exit, and collect enough diamonds to unlock the way out — all before the timer runs down. Every level is a self-contained puzzle box: small enough to grasp at a glance, big enough to chew on for ten minutes when the "obvious" path turns out to bury you alive. KEY FEATURES Pure single-screen puzzle design — no procedurally generated filler, every level was placed by hand and solved by humans. Pixel-perfect retro visuals. Designed for iPhone and iPad. On-screen D-pad controls, plus full MFi and Bluetooth controller support. Built-in level rewind. Take a wrong step? Tap to restart and try again — no rage required. Game Center leaderboards and achievements. No ads. No in-app purchases. Pay once, play forever — even offline. WHY YOU'LL LIKE IT If you grew up sneaking levels of a certain 80s home-computer classic on a CRT, Pocket Delver was built for you. It's the kind of game you open on the train, solve two levels, and put away smiling. NO CATCH One purchase, the whole game. No subscriptions, no energy meters, no pop-ups, no nagging. Future level packs are free updates for everyone who bought the game. Happy delving.
NULLORBIT
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NULLORBIT is a fast-paced top-down space shooter built for your phone. Pick a ship, blast off into a shared arena, and fight, fly, and loot your way to the top. Pilot one of eight unique ships, from the nimble Warbird to the heavy hitting Leviathan, each with its own feel, weapons, and role on the battlefield. Float through frictionless space, line up the perfect shot, and dodge incoming fire with quick thumb taps. Every match drops you into a living arena with other real players. The maps are hand crafted and stay fixed, so you learn every choke point, every safe zone, and every bombing line. But the action is never the same twice. Scattered across each map are power ups that boost your guns, shields, and abilities. Grab them, stack them, and turn yourself into a flying fortress. The catch? When you die, you lose it all and respawn fresh. Every life is a new run, every kill makes the next fight harder. GAME MODES - Capture the Flag: grab the enemy flag, hold your base, win as a team - Team Deathmatch: squad up and out frag the other side - Deathmatch: every pilot for themselves, last score standing wins BUILT FOR MOBILE - Drag to move and aim, tap to fire, made for touch from the ground up - Quick matches you can pick up and put down anywhere - Light on data, easy on battery, no install bloat A NOD TO THE CLASSICS NULLORBIT is inspired by SubSpace and Continuum, the 90s online space shooters with a loyal cult following. It uses the same iconic ships and feel, including a tribute to the legendary Trench Wars arena, but rebuilt from scratch for a new generation and a faster, more accessible mobile experience. Whether you have ten seconds or ten minutes, jump in, pick a ship, and see how long you can survive.
Screenshots
Verdict
The clearest difference is rating: NULLORBIT at 5.0 against Pocket Delver's 2.0. On price, ratings volume, update cadence and ads there is nothing between them.
Scored on Price · Rating · Positive reviews · Number of ratings · Update frequency · Ads · In-app purchases · Monetization · Best chart rank · Devices · Requires iOS
Both are free to download. Neither carries in-app purchases, so what you see is what you pay.
NULLORBIT holds the better App Store score, 5.0 against 2.0. Both are backed by a comparable volume of ratings — 1 and 1 respectively.
Both ship on a similar rhythm, roughly every 2 months. Both last shipped on October 24, 2026.
| Parameter | Pocket Delver | NULLORBIT |
|---|---|---|
| Price | Free | Free |
| Rating | 2.0 (1 ratings) | 5.0 (1 ratings) — better |
| Number of ratings | 1 | 1 |
| Update frequency | Every 2 months | Every 2 months |
| Ads | No | No |
| In-app purchases | No | No |
| Devices | iPhone, iPad, Mac | iPhone, iPad, iPod |
| Requires iOS | 16.0 | 15.0 — better |
| Further details — not scored | ||
| Size | 4 MB | 24 MB |
| Age rating | 4+ | 12+ |
| Developer | SPECTADO | Terrence Sheflin |
In-app purchases
Pocket Delver
No in-app purchases
NULLORBIT
No in-app purchases









